Player Matchup

Zhong Kui
Zhong Kui
ANBU_Queen
Zhong Kui
Level 150
God Stats
9W - 5L
1,600 SR
Queue Stats
82W - 88L
1,440 Elo+
Party 2
Ymir
Ymir
Jah Tamboo
Ymir
Level 137
God Stats
2W - 0L
1,527 SR
Queue Stats
34W - 16L
1,419 Elo+
Party 2
Hades
Hades
Magne-Thorson
Hades
Level 159
God Stats
2W - 1L
1,703 SR
Queue Stats
24W - 24L
1,393 Elo+
Party 3
Bastet
Bastet
Twerk4Ya
Bastet
Level 155
God Stats
3W - 4L
1,229 SR
Queue Stats
54W - 58L
1,427 Elo+
Party 3
Surtr
Surtr
prattdog
Surtr
Level 116
God Stats
2W - 0L
1,816 SR
Queue Stats
58W - 68L
1,441 Elo+
Solo
Team Averages
Level 143
1,575 SR
1,424 Elo+

VS

Team Averages
Level 121
1,389 SR
1,413 Elo+
Thanatos
Thanatos
DMan5000
Thanatos
Level 146
God Stats
0W - 4L
1,133 SR
Queue Stats
215W - 214L
1,442 Elo+
Party 1
Neith
Neith
Jewrasta90
Neith
Level 182
God Stats
0W - 3L
1,171 SR
Queue Stats
95W - 79L
1,504 Elo+
Party 1
Geb
Geb
Oats_Bruthur
Geb
Level 144
God Stats
1W - 1L
1,662 SR
Queue Stats
89W - 105L
1,428 Elo+
Solo
Bacchus
Bacchus
PolloFeliz101
Bacchus
Level 7
God Stats
1W - 7L
1,257 SR
Queue Stats
3W - 9L
1,258 Elo+
Party 1
Fafnir
Fafnir
demonteizer
Fafnir
Level 127
God Stats
1W - 2L
1,722 SR
Queue Stats
270W - 284L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ANBU_Queen
Zhong Kui
15
4 / 2 / 4
9,239
577
9,532
9,730
7,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
7 / 1 / 7
9,352
585
7,813
11,034
8,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
6 / 1 / 3
9,799
612
6,858
8,515
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
Twerk4Ya
Bastet
13
1 / 1 / 5
8,071
504
4,305
9,729
3,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Surtr
prattdog
Surtr
15
4 / 0 / 2
9,529
596
8,717
9,475
7,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DMan5000
Thanatos
13
1 / 6 / 1
7,641
478
3,953
13,878
4,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
14
3 / 2 / 2
8,535
533
12,292
9,960
3,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
1 / 4 / 0
6,673
417
1,233
11,699
7,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
10
0 / 7 / 3
6,305
394
2,628
13,852
10,647
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fafnir
12
0 / 3 / 0
6,858
429
2,552
11,347
11,553
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
22
Kills
5
5
Deaths
22
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ANBU_Queen
Zhong Kui
4
2
4
3
L
Thanatos
DMan5000
Thanatos
1
6
1
0.25
W
7
1
7
10.5
L
Neith
3
2
2
2
W
6
1
3
7.5
L
1
4
0
0.25
L
Bacchus
0
7
3
0.21
W
Bastet
Twerk4Ya
Bastet
1
1
5
3.5
L
Fafnir
0
3
0
0
W
Surtr
prattdog
Surtr
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,225
Damage
22,658
48,483
Taken
60,736
30,844
Mitigated
36,815
16,320
Healing
18,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ANBU_Queen
Zhong Kui
9,532
2,843
0
3,845
9,730
7,839
735
358
9,372
68,026
14,481
L
Thanatos
DMan5000
Thanatos
3,953
804
0
8,101
13,878
4,421
0
4,412
9,424
0
58,283
W
7,813
1,881
0
2,621
11,034
8,648
127
1,983
9,051
21,042
1,494
L
Neith
12,292
3,596
0
3,351
9,960
3,168
0
6,196
3,764
0
70,536
W
6,858
503
239
4,045
8,515
3,712
511
500
8,015
53,472
2,832
L
1,233
48
0
1,860
11,699
7,026
0
3,830
7,869
28,908
0
L
Bacchus
2,628
253
0
1,254
13,852
10,647
0
7,678
6,084
14,709
0
W
Bastet
Twerk4Ya
Bastet
4,305
863
0
2,391
9,729
3,525
39
1,063
8,666
0
53,880
L
Fafnir
2,552
643
0
4,063
11,347
11,553
0
1,269
9,328
28,559
1,530
W
Surtr
prattdog
Surtr
8,717
2,759
0
3,179
9,475
7,120
268
2,803
6,672
1,107
59,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,990
Gold Earned
36,012
436
Minions Killed
331
0
Camps Cleared
0
1,527,329
Distance Traveled
1,530,642
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,239
577
124
8
0
274,735
8
L
Thanatos
7,641
478
98
6
0
338,626
0
W
Ymir
9,352
585
23
1
0
288,650
0
L
Neith
8,535
533
126
8
0
294,295
2
W
Hades
9,799
612
112
7
0
336,473
0
L
Geb
6,673
417
41
3
0
291,713
1
L
Bacchus
6,305
394
19
1
0
279,121
0
W
Bastet
8,071
504
83
5
0
315,045
0
L
Fafnir
6,858
429
47
3
0
326,887
0
W
Surtr
9,529
596
94
6
0
312,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role