Player Matchup

Aphrodite
Aphrodite
AsuraEntity
Aphrodite
Level 24
God Stats
5W - 4L
1,637 SR
Queue Stats
40W - 36L
1,557 Elo+
Party 1
Chaac
Chaac
FugitiveIowa
Chaac
Level 128
God Stats
28W - 31L
1,524 SR
Queue Stats
180W - 186L
1,527 Elo+
Party 1
Chang'e
Chang'e
SparksUltra
Chang'e
Level 27
God Stats
4W - 3L
1,743 SR
Queue Stats
35W - 35L
1,510 Elo+
Party 1
Team Averages
Level 60
1,635 SR
1,531 Elo+

VS

Team Averages
Level 130
1,545 SR
1,521 Elo+
Medusa
Medusa
Killerzeo
Medusa
Level 101
God Stats
18W - 13L
1,578 SR
Queue Stats
54W - 48L
1,618 Elo+
Solo
Cthulhu
Cthulhu
pocoyoc
Cthulhu
Level 206
God Stats
42W - 31L
1,637 SR
Queue Stats
261W - 264L
1,491 Elo+
Solo
Surtr
Surtr
psychoskater
Surtr
Level 82
God Stats
13W - 8L
1,419 SR
Queue Stats
72W - 68L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AsuraEntity
Aphrodite
13
1 / 2 / 2
7,942
611
5,733
8,787
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 4 / 2
8,327
641
11,664
19,371
17,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
SparksUltra
Chang'e
13
1 / 4 / 3
8,156
627
7,997
10,328
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Killerzeo
Medusa
16
4 / 2 / 5
9,934
764
13,533
8,059
2,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
pocoyoc
Cthulhu
16
2 / 0 / 7
9,660
743
10,063
12,632
10,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 2 / 6
9,788
753
9,543
12,991
13,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
10
10
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AsuraEntity
Aphrodite
1
2
2
1
L
2
4
2
0.75
W
Medusa
Killerzeo
Medusa
4
2
5
3.25
L
Chang'e
SparksUltra
Chang'e
1
4
3
0.63
W
Cthulhu
pocoyoc
Cthulhu
2
0
7
5.5
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,394
Damage
33,139
38,486
Taken
33,682
24,442
Mitigated
27,516
19,426
Healing
13,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AsuraEntity
Aphrodite
5,733
1,049
5,898
4,708
8,787
3,807
0
2,898
5,567
17,777
0
L
11,664
594
300
3,255
19,371
17,112
0
5,283
13,467
0
42,501
W
Medusa
Killerzeo
Medusa
13,533
4,530
0
3,184
8,059
2,945
1,779
2,092
5,967
0
43,898
L
Chang'e
SparksUltra
Chang'e
7,997
723
2,000
3,265
10,328
3,523
0
2,222
7,914
29,796
497
W
Cthulhu
pocoyoc
Cthulhu
10,063
855
137
6,537
12,632
10,672
408
6,535
6,097
40,196
1,698
W
9,543
1,892
285
3,761
12,991
13,899
164
5,113
7,878
883
29,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,425
Gold Earned
29,382
160
Minions Killed
161
0
Camps Cleared
0
745,499
Distance Traveled
751,202
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,942
611
46
4
0
240,353
0
L
Chaac
8,327
641
65
5
0
258,971
2
W
Medusa
9,934
764
72
6
0
264,680
0
L
Chang'e
8,156
627
49
4
0
246,175
0
W
Cthulhu
9,660
743
61
5
0
239,286
0
W
Surtr
9,788
753
28
2
0
247,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role