Player Matchup

Loki
Loki
Draco20070410
Loki
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 79L
1,325 Elo+
Solo
He Bo
He Bo
HighShadow09
He Bo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 37L
1,478 Elo+
Party 1
Eset
Eset
Jimmy_The_Gimp
Eset
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 99L
1,560 Elo+
Party 1
Xing Tian
Xing Tian
LeoPapaFrita
Xing Tian
Level 15
God Stats
2W - 0L
1,430 SR
Queue Stats
7W - 11L
1,218 Elo+
Party 2
Izanami
Izanami
YuyinSmo
Izanami
Level 49
God Stats
2W - 1L
1,452 SR
Queue Stats
8W - 11L
1,406 Elo+
Party 2
Team Averages
Level 37
1,476 SR
1,397 Elo+

VS

Team Averages
Level 34
1,434 SR
1,324 Elo+
Baron Samedi
Baron Samedi
Buolthomir
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,491 Elo+
Solo
Skadi
Skadi
Grizzybear6
Skadi
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 71L
1,384 Elo+
Party 3
Nut
Nut
Jacebags
Nut
Level 27
God Stats
0W - 3L
1,169 SR
Queue Stats
27W - 49L
1,375 Elo+
Solo
Serqet
Serqet
Maddmike840
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,212 Elo+
Solo
Hun Batz
Hun Batz
ttv_eryykkaa
Hun Batz
Level 21
God Stats
0W - 5L
1,500 SR
Queue Stats
42W - 58L
1,159 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 4 / 20
10,154
923
9,159
10,662
5,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 5 / 19
8,964
815
5,193
8,588
3,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
15 / 2 / 23
11,524
1,048
24,091
8,722
3,831
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
LeoPapaFrita
Xing Tian
16
3 / 3 / 27
9,638
876
4,780
12,840
14,554
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
YuyinSmo
Izanami
18
9 / 2 / 24
11,323
1,029
10,359
9,156
4,350
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Buolthomir
Baron Samedi
16
5 / 9 / 5
9,384
853
10,145
13,743
5,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 7 / 4
9,033
821
10,105
11,848
3,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 10 / 4
7,253
659
4,185
14,811
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Serqet
8
0 / 4 / 4
6,675
607
797
3,684
1,439
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
ttv_eryykkaa
Hun Batz
14
4 / 9 / 2
9,315
847
4,906
11,961
4,869
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
33
39
Kills
14
16
Deaths
39
113
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Buolthomir
Baron Samedi
5
9
5
0.83
W
9
4
20
4.75
L
5
7
4
1
W
3
5
19
2.5
L
0
10
4
0.2
W
15
2
23
13.25
W
Xing Tian
LeoPapaFrita
Xing Tian
3
3
27
5.5
L
Serqet
0
4
4
0.5
W
Izanami
YuyinSmo
Izanami
9
2
24
10.5
L
Hun Batz
ttv_eryykkaa
Hun Batz
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,582
Damage
30,138
49,968
Taken
56,047
31,455
Mitigated
19,402
12,386
Healing
4,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Buolthomir
Baron Samedi
10,145
571
858
1,403
13,743
5,327
0
7,506
5,681
17,852
0
W
9,159
545
463
2,603
10,662
5,501
1,498
1,819
8,843
0
17,058
L
10,105
2,058
216
915
11,848
3,335
0
7,037
4,209
0
26,080
W
5,193
435
166
861
8,588
3,219
962
1,753
6,661
12,819
1,009
L
4,185
1,528
74
633
14,811
4,432
0
8,377
5,536
0
9,060
W
24,091
946
1,960
1,962
8,722
3,831
1,227
1,002
7,720
40,800
322
W
Xing Tian
LeoPapaFrita
Xing Tian
4,780
223
428
1,363
12,840
14,554
837
2,448
9,758
7,661
739
L
Serqet
797
236
85
73
3,684
1,439
0
2,288
1,297
0
1,180
W
Izanami
YuyinSmo
Izanami
10,359
6,656
1,075
1,505
9,156
4,350
3,074
3,123
6,033
0
29,753
L
Hun Batz
ttv_eryykkaa
Hun Batz
4,906
515
0
457
11,961
4,869
0
6,940
4,392
0
8,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,603
Gold Earned
41,660
124
Minions Killed
70
0
Camps Cleared
0
1,103,316
Distance Traveled
665,587
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,384
853
9
1
0
163,384
0
W
Loki
10,154
923
19
2
0
231,806
0
L
Skadi
9,033
821
38
3
0
167,136
0
W
He Bo
8,964
815
19
2
0
193,099
0
L
Nut
7,253
659
10
1
0
161,740
0
W
Eset
11,524
1,048
37
3
0
244,486
0
W
Xing Tian
9,638
876
5
0
0
237,880
0
L
Serqet
6,675
607
0
0
0
46,075
1
W
Izanami
11,323
1,029
44
4
0
196,045
2
L
Hun Batz
9,315
847
13
1
0
127,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role