Player Matchup

Bakasura
Bakasura
DireDanish
Bakasura
Level 119
God Stats
4W - 1L
1,638 SR
Queue Stats
212W - 219L
1,460 Elo+
Party 1
Sylvanus
Sylvanus
MisterBadazz14
Sylvanus
Level 146
God Stats
6W - 7L
1,548 SR
Queue Stats
114W - 126L
1,398 Elo+
Party 3
Sol
Sol
Shadowwinded
Sol
Level 141
God Stats
1W - 2L
1,185 SR
Queue Stats
45W - 67L
1,308 Elo+
Party 1
Medusa
Medusa
XMisterBertX
Medusa
Level 84
God Stats
2W - 2L
1,731 SR
Queue Stats
105W - 103L
1,467 Elo+
Party 3
Nut
Nut
XxDanellyXx
Nut
Level 35
God Stats
4W - 8L
1,353 SR
Queue Stats
85W - 123L
1,331 Elo+
Party 1
Team Averages
Level 105
1,491 SR
1,393 Elo+

VS

Team Averages
Level 125
1,479 SR
1,457 Elo+
Nu Wa
Nu Wa
AnnoyingPug
Nu Wa
Level 96
God Stats
166W - 159L
1,498 SR
Queue Stats
594W - 626L
1,471 Elo+
Solo
Chaac
Chaac
QuinaQuen
Chaac
Level 112
God Stats
3W - 6L
1,595 SR
Queue Stats
47W - 53L
1,433 Elo+
Party 2
Mulan
Mulan
Solarithe
Mulan
Level 122
God Stats
1W - 3L
1,370 SR
Queue Stats
90W - 109L
1,458 Elo+
Solo
Aphrodite
Aphrodite
Vivi_Of_Mist
Aphrodite
Level 145
God Stats
13W - 24L
1,412 SR
Queue Stats
246W - 303L
1,483 Elo+
Party 2
Fenrir
Fenrir
starfinger789
Fenrir
Level 149
God Stats
20W - 19L
1,519 SR
Queue Stats
138W - 135L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DireDanish
Bakasura
13
4 / 1 / 4
7,702
1,100
7,454
6,216
3,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
12
2 / 2 / 6
7,135
1,019
4,021
8,514
7,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
4 / 2 / 3
7,277
1,040
3,500
5,759
1,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
12
2 / 3 / 5
6,766
967
3,899
7,361
2,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 8
7,075
1,011
4,604
6,324
2,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
6,799
971
6,151
1,569
385
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chaac
QuinaQuen
Chaac
10
0 / 1 / 0
5,872
839
2,042
4,693
2,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
Solarithe
Mulan
10
0 / 4 / 3
6,026
861
809
4,863
2,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Vivi_Of_Mist
Aphrodite
12
1 / 3 / 5
6,777
968
9,235
8,195
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
6 / 5 / 0
7,408
1,058
6,766
9,216
3,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
13
Kills
10
10
Deaths
13
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
0
1
3.5
W
Bakasura
DireDanish
Bakasura
4
1
4
6
W
Sylvanus
2
2
6
2.5
L
Chaac
QuinaQuen
Chaac
0
1
0
0
W
4
2
3
2.75
L
Mulan
Solarithe
Mulan
0
4
3
0.38
L
Aphrodite
Vivi_Of_Mist
Aphrodite
1
3
5
1.17
W
Medusa
2
3
5
1.5
W
1
2
8
2.5
L
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,478
Damage
25,003
34,174
Taken
28,536
16,768
Mitigated
11,919
10,001
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,151
2,874
0
0
1,569
385
0
205
1,294
14,290
277
W
Bakasura
DireDanish
Bakasura
7,454
5,223
0
2,278
6,216
3,113
252
2,311
3,869
0
15,800
W
Sylvanus
4,021
802
1,287
3,824
8,514
7,022
381
4,296
4,172
9,720
0
L
Chaac
QuinaQuen
Chaac
2,042
47
0
665
4,693
2,802
0
2,022
2,451
0
10,584
W
3,500
1,788
0
1,109
5,759
1,737
1,000
2,186
3,571
19,556
1,132
L
Mulan
Solarithe
Mulan
809
264
0
140
4,863
2,121
0
874
3,424
0
2,878
L
Aphrodite
Vivi_Of_Mist
Aphrodite
9,235
179
1,110
3,403
8,195
3,023
0
1,630
5,955
21,983
752
W
Medusa
3,899
1,533
0
875
7,361
2,584
168
3,388
3,935
0
17,442
W
4,604
2,750
0
628
6,324
2,312
1,654
2,868
3,456
0
18,878
L
6,766
1,046
0
272
9,216
3,588
0
2,755
6,251
0
21,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,955
Gold Earned
32,882
156
Minions Killed
125
0
Camps Cleared
0
741,715
Distance Traveled
550,946
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,799
971
23
3
0
83,099
0
W
Bakasura
7,702
1,100
45
6
0
174,912
2
W
Sylvanus
7,135
1,019
13
2
0
132,704
0
L
Chaac
5,872
839
19
3
0
129,577
3
W
Sol
7,277
1,040
37
5
0
144,299
0
L
Mulan
6,026
861
7
1
0
61,338
0
L
Aphrodite
6,777
968
41
6
0
143,159
0
W
Medusa
6,766
967
21
3
0
146,984
0
W
Nut
7,075
1,011
40
6
0
142,816
0
L
Fenrir
7,408
1,058
35
5
0
133,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role