Player Matchup

Medusa
Medusa
AnotherCrusty1
Medusa
Level 158
God Stats
4W - 1L
1,593 SR
Queue Stats
34W - 36L
1,508 Elo+
Party 3
Susano
Susano
ProfessorClucker
Susano
Level 159
God Stats
1W - 2L
1,270 SR
Queue Stats
45W - 39L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
SquirtinOgre
Zhong Kui
Level 156
God Stats
6W - 4L
1,537 SR
Queue Stats
22W - 31L
1,465 Elo+
Party 3
Geb
Geb
fistingfists
Geb
Level 46
God Stats
18W - 10L
1,566 SR
Queue Stats
20W - 21L
1,461 Elo+
Party 3
Kukulkan
Kukulkan
wa21507
Kukulkan
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,493 Elo+
Party 1
Team Averages
Level 116
1,493 SR
1,485 Elo+

VS

Team Averages
Level 83
1,559 SR
1,448 Elo+
Hera
Hera
Elkinsenpai37
Hera
Level 47
God Stats
9W - 3L
1,753 SR
Queue Stats
79W - 83L
1,482 Elo+
Solo
Izanami
Izanami
Shadqw363
Izanami
Level 153
God Stats
15W - 21L
1,536 SR
Queue Stats
138W - 129L
1,507 Elo+
Solo
Ymir
Ymir
cwc06crazy
Ymir
Level 47
God Stats
19W - 17L
1,506 SR
Queue Stats
86W - 78L
1,460 Elo+
Party 2
Hercules
Hercules
killerkid019
Hercules
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 26L
1,297 Elo+
Party 2
Thanatos
Thanatos
tbnrfrags493
Thanatos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 83L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 3
8,506
567
9,683
8,293
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
8 / 1 / 7
9,046
603
11,138
12,341
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Zhong Kui
SquirtinOgre
Zhong Kui
15
5 / 0 / 5
9,663
644
8,820
9,667
11,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 0 / 7
8,510
567
5,943
11,569
9,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
wa21507
Kukulkan
13
2 / 2 / 1
7,885
526
4,321
6,586
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
8,136
542
7,294
8,916
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Shadqw363
Izanami
13
0 / 5 / 0
7,346
490
5,566
11,091
3,823
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 2
7,343
490
3,433
13,702
11,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
killerkid019
Hercules
11
0 / 7 / 2
6,608
441
3,842
13,216
8,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thanatos
tbnrfrags493
Thanatos
13
3 / 4 / 0
8,062
537
3,367
12,244
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
22
Kills
3
4
Deaths
23
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
0
4
2
0.25
W
8
1
7
11.5
L
Izanami
Shadqw363
Izanami
0
5
0
0
W
Zhong Kui
SquirtinOgre
Zhong Kui
5
0
5
7.5
L
0
3
2
0.33
W
2
0
7
5.5
L
Hercules
killerkid019
Hercules
0
7
2
0.14
L
Thanatos
tbnrfrags493
Thanatos
3
4
0
0.75
W
Kukulkan
wa21507
Kukulkan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,905
Damage
23,502
48,456
Taken
59,169
30,410
Mitigated
30,680
19,679
Healing
18,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,683
3,543
0
4,297
8,293
3,355
812
1,502
6,791
0
77,180
L
7,294
1,395
40
1,654
8,916
3,330
350
3,453
5,463
58,241
1,588
W
11,138
3,728
0
4,848
12,341
4,017
0
2,342
9,955
0
58,860
L
Izanami
Shadqw363
Izanami
5,566
3,190
0
2,146
11,091
3,823
1,473
1,714
9,377
0
75,703
W
Zhong Kui
SquirtinOgre
Zhong Kui
8,820
369
0
5,514
9,667
11,776
0
1,510
7,611
62,986
4,957
L
3,433
303
0
3,054
13,702
11,278
0
5,734
7,968
18,299
0
W
5,943
722
0
3,483
11,569
9,215
744
2,976
8,546
30,184
67
L
Hercules
killerkid019
Hercules
3,842
503
0
3,204
13,216
8,056
0
4,457
8,759
0
30,603
L
Thanatos
tbnrfrags493
Thanatos
3,367
749
0
8,695
12,244
4,193
0
3,428
8,816
0
45,564
W
Kukulkan
wa21507
Kukulkan
4,321
284
0
1,537
6,586
2,047
707
2,774
3,812
50,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,610
Gold Earned
37,495
457
Minions Killed
385
0
Camps Cleared
0
1,570,014
Distance Traveled
1,494,897
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,506
567
129
9
0
331,611
1
L
Hera
8,136
542
111
7
0
295,740
4
W
Susano
9,046
603
95
6
0
378,632
3
L
Izanami
7,346
490
133
9
0
281,224
0
W
Zhong Kui
9,663
644
108
7
0
270,961
0
L
Ymir
7,343
490
21
1
0
305,298
0
W
Geb
8,510
567
43
3
0
301,304
6
L
Hercules
6,608
441
44
3
0
285,964
0
L
Thanatos
8,062
537
76
5
0
326,671
0
W
Kukulkan
7,885
526
82
5
0
287,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role