Player Matchup

Nike
Nike
C0UGARBA1T
Nike
Level 138
God Stats
3W - 2L
1,410 SR
Queue Stats
403W - 409L
1,484 Elo+
Solo
Lancelot
Lancelot
Eslarep
Lancelot
Level 123
God Stats
1W - 2L
1,598 SR
Queue Stats
191W - 200L
1,513 Elo+
Solo
Persephone
Persephone
Nekrobs
Persephone
Level 149
God Stats
1W - 1L
1,729 SR
Queue Stats
23W - 28L
1,449 Elo+
Solo
Anubis
Anubis
UncleShooga
Anubis
Level 129
God Stats
4W - 9L
1,438 SR
Queue Stats
236W - 245L
1,525 Elo+
Party 1
Olorun
Olorun
lexcamp420
Olorun
Level 114
God Stats
2W - 3L
1,570 SR
Queue Stats
224W - 216L
1,530 Elo+
Party 1
Team Averages
Level 131
1,549 SR
1,500 Elo+

VS

Team Averages
Level 139
1,626 SR
1,467 Elo+
Olorun
Olorun
AlucardNeon15
Olorun
Level 86
God Stats
2W - 1L
1,537 SR
Queue Stats
40W - 53L
1,440 Elo+
Solo
Fenrir
Fenrir
GalaxionFire
Fenrir
Level 149
God Stats
5W - 0L
1,595 SR
Queue Stats
127W - 147L
1,428 Elo+
Solo
Bastet
Bastet
MawsOfTheVoid
Bastet
Level 152
God Stats
7W - 7L
1,670 SR
Queue Stats
235W - 245L
1,463 Elo+
Solo
Chernobog
Chernobog
TikalmyPickal
Chernobog
Level 147
God Stats
7W - 3L
1,830 SR
Queue Stats
306W - 313L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
eCkt0Ry
Morgan Le Fay
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 115L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 7
9,714
747
14,450
19,457
20,305
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Eslarep
Lancelot
7
0 / 1 / 1
6,791
522
913
1,444
479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Persephone
Nekrobs
Persephone
19
4 / 6 / 7
10,938
841
13,031
10,786
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
15
1 / 8 / 5
8,809
678
5,771
11,056
4,015
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Olorun
lexcamp420
Olorun
16
4 / 8 / 5
8,876
683
7,294
15,094
5,701
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 13
9,013
693
5,403
9,836
3,729
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fenrir
18
7 / 5 / 17
11,062
851
8,365
14,544
11,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
13 / 2 / 15
12,565
967
20,894
15,625
6,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
TikalmyPickal
Chernobog
19
6 / 3 / 16
12,031
925
9,865
12,078
4,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
eCkt0Ry
Morgan Le Fay
17
5 / 4 / 11
10,721
825
8,307
10,631
4,323
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
103
14
Kills
31
31
Deaths
17
25
Assists
72
Player
Kills
Deaths
Assists
KDA
W
0
3
13
2.17
L
5
8
7
1.06
L
Lancelot
Eslarep
Lancelot
0
1
1
0.5
W
Fenrir
7
5
17
3.1
W
13
2
15
10.25
L
Persephone
Nekrobs
Persephone
4
6
7
1.25
W
Chernobog
TikalmyPickal
Chernobog
6
3
16
4.67
L
Anubis
1
8
5
0.44
W
Morgan Le Fay
eCkt0Ry
Morgan Le Fay
5
4
11
2.63
L
Olorun
lexcamp420
Olorun
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,459
Damage
52,834
57,837
Taken
62,714
33,835
Mitigated
31,037
7,398
Healing
22,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,403
924
2,109
3,342
9,836
3,729
702
3,066
6,770
14,344
0
L
14,450
1,298
69
1,470
19,457
20,305
0
5,480
13,977
227
22,548
L
Lancelot
Eslarep
Lancelot
913
0
0
30
1,444
479
0
108
1,336
0
1,030
W
Fenrir
8,365
1,425
533
703
14,544
11,818
1,121
5,689
8,855
474
11,165
W
20,894
4,450
1,455
5,950
15,625
6,442
2,273
4,386
11,239
0
41,790
L
Persephone
Nekrobs
Persephone
13,031
260
175
1,354
10,786
3,335
0
2,899
7,863
27,903
858
W
Chernobog
TikalmyPickal
Chernobog
9,865
5,080
1,236
3,670
12,078
4,725
3,069
5,935
6,143
0
35,290
L
Anubis
5,771
201
141
784
11,056
4,015
132
1,921
9,135
22,657
0
W
Morgan Le Fay
eCkt0Ry
Morgan Le Fay
8,307
275
1,476
1,941
10,631
4,323
584
6,871
3,760
25,577
0
L
Olorun
lexcamp420
Olorun
7,294
3,459
223
3,152
15,094
5,701
0
3,520
11,574
19,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,128
Gold Earned
55,392
124
Minions Killed
146
0
Camps Cleared
0
816,461
Distance Traveled
1,224,755
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,013
693
14
1
0
247,503
0
L
Nike
9,714
747
21
2
0
226,063
0
L
Lancelot
6,791
522
1
0
0
37,202
0
W
Fenrir
11,062
851
6
0
0
244,636
0
W
Bastet
12,565
967
33
3
0
268,409
0
L
Persephone
10,938
841
43
3
0
214,962
0
W
Chernobog
12,031
925
64
5
0
215,589
0
L
Anubis
8,809
678
30
2
0
167,687
0
W
Morgan Le Fay
10,721
825
29
2
0
248,618
0
L
Olorun
8,876
683
29
2
0
170,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role