Player Matchup

Nike
Nike
Silver I
 
Nike
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Bronze IV
Biienperron
Serqet
Bronze IV
Level 60
God Stats
3W - 9L
1,515 SR
Queue Stats
15W - 20L
1,202 MMR
Solo
Aphrodite
Aphrodite
Silver II
ClowninOnYou-_-
Aphrodite
Silver II
Level 158
God Stats
0W - 2L
1,222 SR
Queue Stats
201W - 217L
1,120 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,412 SR
1,274 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,606 SR
1,164 MMR
Cthulhu
Cthulhu
Gold V
Asertiv Sway
Cthulhu
Gold V
Level 157
God Stats
4W - 4L
1,683 SR
Queue Stats
127W - 129L
1,147 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
TheExposedMango
Baron Samedi
Silver I
Level 80
God Stats
16W - 16L
1,475 SR
Queue Stats
45W - 53L
1,100 MMR
Solo
Ne Zha
Ne Zha
Gold IV
d87fresh
Ne Zha
Gold IV
Level 139
God Stats
88W - 44L
1,661 SR
Queue Stats
326W - 369L
1,246 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
2 / 2 / 2
7,285
729
5,471
12,225
10,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
3
0 / 0 / 0
5,339
534
0
375
62
Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
ClowninOnYou-_-
Aphrodite
11
2 / 6 / 2
7,043
704
3,280
7,937
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArtemisKuzenboHachimanThothIzanami

VS

Bans
AchillesJing WeiAgniNeithMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asertiv Sway
Cthulhu
13
3 / 1 / 4
7,904
790
3,988
10,483
8,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Baron Samedi
TheExposedMango
Baron Samedi
13
2 / 1 / 6
7,825
783
6,147
6,279
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
d87fresh
Ne Zha
13
3 / 2 / 5
8,389
839
6,477
7,118
4,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
8
8
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
2
2
1.5
W
Cthulhu
Asertiv Sway
Cthulhu
3
1
4
5
L
Serqet
0
0
0
0
L
Aphrodite
ClowninOnYou-_-
Aphrodite
2
6
2
0.5
W
Baron Samedi
TheExposedMango
Baron Samedi
2
1
6
5
W
Ne Zha
d87fresh
Ne Zha
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,751
Damage
16,612
20,537
Taken
23,880
13,367
Mitigated
16,587
4,798
Healing
9,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,471
84
0
913
12,225
10,176
0
5,339
6,241
0
25,226
W
Cthulhu
Asertiv Sway
Cthulhu
3,988
144
200
3,547
10,483
8,900
465
752
9,483
19,345
1,404
L
Serqet
0
0
0
0
375
62
0
0
375
0
0
L
Aphrodite
ClowninOnYou-_-
Aphrodite
3,280
69
1,783
2,102
7,937
3,129
0
4,535
3,108
14,238
0
W
Baron Samedi
TheExposedMango
Baron Samedi
6,147
376
901
2,169
6,279
3,436
657
1,259
4,768
23,067
0
W
Ne Zha
d87fresh
Ne Zha
6,477
838
0
2,607
7,118
4,251
810
1,301
5,686
0
36,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,667
Gold Earned
24,118
76
Minions Killed
116
0
Camps Cleared
0
313,449
Distance Traveled
602,224
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,285
729
40
4
0
172,691
0
W
Cthulhu
7,904
790
28
3
0
215,324
0
L
Serqet
5,339
534
0
0
0
0
0
L
Aphrodite
7,043
704
36
4
0
140,758
1
W
Baron Samedi
7,825
783
35
4
0
195,654
0
W
Ne Zha
8,389
839
53
5
0
191,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role