Player Matchup

Chang'e
Chang'e
Diamond IV
GronKy12
Chang'e
Diamond IV
Level 101
God Stats
3W - 2L
1,505 SR
Queue Stats
71W - 47L
1,951 MMR
Party 2
Achilles
Achilles
Diamond I
RemRossTheBoss
Achilles
Diamond I
Level 128
God Stats
8W - 5L
1,922 SR
Queue Stats
181W - 158L
2,368 MMR
Party 2
Anhur
Anhur
Diamond IV
Subzerο
Anhur
Diamond IV
Level 108
God Stats
6W - 3L
1,679 SR
Queue Stats
133W - 110L
2,062 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 112
1,702 SR
2,127 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,620 SR
2,108 MMR
Vulcan
Vulcan
Diamond V
ILoseBuffs
Vulcan
Diamond V
Level 182
God Stats
9W - 17L
1,415 SR
Queue Stats
575W - 673L
2,077 MMR
Solo
Mulan
Mulan
Masters
LilGremlinDude
Mulan
Masters
Level 128
God Stats
50W - 34L
1,780 SR
Queue Stats
819W - 587L
1,964 MMR
Party 1
Odin
Odin
Diamond II
Ushala
Odin
Diamond II
Level 155
God Stats
25W - 24L
1,666 SR
Queue Stats
416W - 311L
2,284 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GronKy12
Chang'e
17
2 / 2 / 9
11,016
734
17,338
14,001
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
18
7 / 2 / 7
12,024
802
17,949
21,694
20,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Subzerο
Anhur
18
5 / 2 / 8
11,614
774
11,718
13,113
4,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
CharonBacchusThothNe ZhaCthulhu

VS

Bans
KuzenboAgniMorgan Le FayHerculesPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ILoseBuffs
Vulcan
16
1 / 6 / 5
10,393
693
10,820
10,139
3,606
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 1
10,485
699
18,886
20,946
22,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
Ushala
Odin
15
2 / 5 / 4
10,168
678
8,645
22,757
13,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
14
Kills
6
6
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
GronKy12
Chang'e
2
2
9
3.25
L
Vulcan
ILoseBuffs
Vulcan
1
6
5
0.58
L
3
3
1
1.17
W
Achilles
7
2
7
5.25
W
Anhur
Subzerο
Anhur
5
2
8
4.5
L
Odin
Ushala
Odin
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,005
Damage
38,351
48,808
Taken
53,842
29,579
Mitigated
40,356
18,258
Healing
10,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
GronKy12
Chang'e
17,338
2,311
3,386
6,249
14,001
4,727
459
2,954
10,712
59,723
0
L
Vulcan
ILoseBuffs
Vulcan
10,820
247
0
1,043
10,139
3,606
569
2,460
7,330
48,408
167
L
18,886
1,810
0
4,969
20,946
22,952
225
6,108
14,079
2,050
38,184
W
Achilles
17,949
3,791
0
6,692
21,694
20,290
565
6,446
14,475
0
42,562
W
Anhur
Subzerο
Anhur
11,718
7,018
0
1,931
13,113
4,562
1,763
4,334
8,516
0
61,113
L
Odin
Ushala
Odin
8,645
1,522
0
4,057
22,757
13,798
129
8,794
13,092
798
28,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,654
Gold Earned
31,046
214
Minions Killed
181
0
Camps Cleared
0
904,277
Distance Traveled
885,327
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,016
734
84
6
0
291,571
0
L
Vulcan
10,393
693
96
6
0
289,645
0
L
Mulan
10,485
699
41
3
0
299,134
2
W
Achilles
12,024
802
36
2
0
329,331
2
W
Anhur
11,614
774
94
6
0
283,375
2
L
Odin
10,168
678
44
3
0
296,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role