Player Matchup

Danzaburou
Danzaburou
Bronze III
Arsenalx4949
Danzaburou
Bronze III
Level 74
God Stats
8W - 11L
1,457 SR
Queue Stats
42W - 64L
1,437 MMR
Solo
Vulcan
Vulcan
Gold II
Az3R Reaper
Vulcan
Gold II
Level 129
God Stats
22W - 7L
1,832 SR
Queue Stats
189W - 207L
1,630 MMR
Party 2
Mulan
Mulan
Silver I
XxxDurstxxX
Mulan
Silver I
Level 155
God Stats
163W - 151L
1,538 SR
Queue Stats
455W - 487L
1,214 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,609 SR
1,427 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,569 SR
1,435 MMR
Achilles
Achilles
Gold V
FinalFr0nTyr
Achilles
Gold V
Level 88
God Stats
17W - 6L
1,708 SR
Queue Stats
58W - 64L
1,320 MMR
Party 1
Ymir
Ymir
Gold III
Gdriggs
Ymir
Gold III
Level 121
God Stats
14W - 9L
1,612 SR
Queue Stats
67W - 60L
1,564 MMR
Party 1
Thoth
Thoth
Gold IV
Ðe4th
Thoth
Gold IV
Level 106
God Stats
11W - 17L
1,386 SR
Queue Stats
38W - 38L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arsenalx4949
Danzaburou
14
0 / 5 / 2
9,781
611
6,348
9,926
3,218
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Vulcan
15
3 / 5 / 2
10,114
632
17,941
10,099
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
2 / 8 / 2
9,670
604
10,861
19,429
11,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CerberusNu WaNe ZhaBake KujiraCthulhu

VS

Bans
Baron SamediAthenaAresBastetHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FinalFr0nTyr
Achilles
18
10 / 2 / 7
12,315
770
16,178
18,127
24,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Gdriggs
Ymir
16
4 / 2 / 13
11,338
709
7,834
16,471
16,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Thoth
Ðe4th
Thoth
17
4 / 1 / 11
12,428
777
11,220
9,084
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
5
Kills
18
18
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Arsenalx4949
Danzaburou
0
5
2
0.2
L
Vulcan
3
5
2
0.8
W
Achilles
FinalFr0nTyr
Achilles
10
2
7
6.75
W
Ymir
Gdriggs
Ymir
4
2
13
5.25
L
2
8
2
0.38
W
Thoth
Ðe4th
Thoth
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,150
Damage
35,232
39,454
Taken
43,682
17,595
Mitigated
44,875
6,825
Healing
4,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Arsenalx4949
Danzaburou
6,348
2,164
0
1,873
9,926
3,218
0
3,988
5,263
0
40,096
L
Vulcan
17,941
934
0
625
10,099
3,031
0
4,418
5,164
46,980
0
W
Achilles
FinalFr0nTyr
Achilles
16,178
2,513
0
1,881
18,127
24,629
557
7,187
10,555
0
39,674
W
Ymir
Gdriggs
Ymir
7,834
1,128
0
1,164
16,471
16,827
458
7,454
8,702
23,854
0
L
10,861
835
99
4,228
19,429
11,346
0
9,266
8,797
0
27,290
W
Thoth
Ðe4th
Thoth
11,220
121
0
1,180
9,084
3,419
1,935
3,372
5,536
72,758
384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,565
Gold Earned
36,081
163
Minions Killed
200
0
Camps Cleared
0
783,887
Distance Traveled
915,786
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,781
611
66
4
0
259,353
0
L
Vulcan
10,114
632
61
4
0
273,410
4
W
Achilles
12,315
770
45
3
0
325,236
0
W
Ymir
11,338
709
37
2
0
277,839
0
L
Mulan
9,670
604
36
2
0
251,124
0
W
Thoth
12,428
777
118
7
0
312,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role