Player Matchup

Atlas
Atlas
ItsPie4Sale
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,448 Elo+
Party 2
Lancelot
Lancelot
MR Chomp3
Lancelot
Level 49
God Stats
4W - 2L
1,631 SR
Queue Stats
83W - 86L
1,442 Elo+
Solo
Thanatos
Thanatos
MelonMaxxer
Thanatos
Level 29
God Stats
10W - 4L
1,643 SR
Queue Stats
186W - 230L
1,350 Elo+
Party 2
Ullr
Ullr
Omega Fireball2
Ullr
Level 62
God Stats
1W - 1L
1,769 SR
Queue Stats
14W - 46L
1,244 Elo+
Party 2
Scylla
Scylla
TangaIbuki
Scylla
Level 42
God Stats
113W - 100L
1,559 SR
Queue Stats
231W - 197L
1,550 Elo+
Solo
Team Averages
Level 40
1,620 SR
1,407 Elo+

VS

Team Averages
Level 62
1,452 SR
1,449 Elo+
Lancelot
Lancelot
CosmicRainbowTk
Lancelot
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Persephone
Persephone
Hydragon05
Persephone
Level 42
God Stats
1W - 0L
1,276 SR
Queue Stats
14W - 12L
1,479 Elo+
Solo
Danzaburou
Danzaburou
Lukeman285
Danzaburou
Level 64
God Stats
17W - 17L
1,169 SR
Queue Stats
165W - 167L
1,409 Elo+
Party 1
Anhur
Anhur
allstar123hunter
Anhur
Level 49
God Stats
18W - 16L
1,567 SR
Queue Stats
224W - 218L
1,438 Elo+
Party 1
Surtr
Surtr
riccocox74BDG
Surtr
Level 108
God Stats
8W - 3L
1,748 SR
Queue Stats
310W - 303L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,463
406
2,507
8,593
5,092
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
MR Chomp3
Lancelot
11
0 / 3 / 0
5,946
541
3,620
9,213
3,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
MelonMaxxer
Thanatos
8
1 / 2 / 1
4,874
443
1,588
7,415
2,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
0 / 2 / 0
4,492
408
1,663
5,436
1,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
TangaIbuki
Scylla
12
1 / 0 / 1
6,131
557
3,014
2,964
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
8
1 / 0 / 0
5,130
466
899
2,965
866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
Hydragon05
Persephone
11
0 / 2 / 1
6,660
605
2,068
5,286
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Lukeman285
Danzaburou
12
3 / 0 / 0
7,577
689
5,225
7,425
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 0 / 3
6,850
623
3,683
4,875
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

11
4 / 0 / 5
6,567
597
6,679
5,656
2,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
14
14
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
1
0
0
1
W
Persephone
Hydragon05
Persephone
0
2
1
0.25
L
0
7
0
0
W
Danzaburou
Lukeman285
Danzaburou
3
0
0
3
L
Lancelot
MR Chomp3
Lancelot
0
3
0
0
L
Thanatos
MelonMaxxer
Thanatos
1
2
1
0.75
L
0
2
0
0
L
Scylla
TangaIbuki
Scylla
1
0
1
1.5
W
6
0
3
7.5
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,392
Damage
18,554
33,621
Taken
26,207
13,544
Mitigated
8,921
8,079
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
899
52
0
1,975
2,965
866
0
0
2,965
0
21,782
W
Persephone
Hydragon05
Persephone
2,068
16
0
1,775
5,286
1,154
0
2,340
2,694
38,282
1,262
L
2,507
978
123
641
8,593
5,092
0
218
8,132
12,653
0
W
Danzaburou
Lukeman285
Danzaburou
5,225
1,818
0
4,508
7,425
2,412
576
77
7,348
0
52,030
L
Lancelot
MR Chomp3
Lancelot
3,620
553
0
1,305
9,213
3,733
0
0
9,213
680
38,821
L
Thanatos
MelonMaxxer
Thanatos
1,588
89
0
3,828
7,415
2,584
0
196
7,219
0
27,101
L
1,663
495
0
1,557
5,436
1,236
0
231
4,869
0
24,413
L
Scylla
TangaIbuki
Scylla
3,014
0
0
625
2,964
899
0
1,872
1,069
40,343
0
W
3,683
2,075
0
2,801
4,875
1,563
720
1,240
3,635
0
48,546
W
6,679
2,453
0
1,696
5,656
2,926
195
1,652
3,964
1,256
29,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,906
Gold Earned
32,784
264
Minions Killed
353
0
Camps Cleared
0
1,023,972
Distance Traveled
1,001,039
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,130
466
48
4
0
192,902
0
W
Persephone
6,660
605
80
7
0
198,530
0
L
Atlas
4,463
406
9
1
0
188,802
0
W
Danzaburou
7,577
689
88
8
0
175,542
0
L
Lancelot
5,946
541
81
7
0
222,987
0
L
Thanatos
4,874
443
40
4
0
222,740
0
L
Ullr
4,492
408
45
4
0
167,915
0
L
Scylla
6,131
557
89
8
0
221,528
2
W
Anhur
6,850
623
84
8
0
207,938
0
W
Surtr
6,567
597
53
5
0
226,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role