Player Matchup

Cliodhna
Cliodhna
ChangedNameAdj2
Cliodhna
Level 149
God Stats
0W - 2L
1,282 SR
Queue Stats
190W - 173L
1,463 Elo+
Party 2
Ares
Ares
DrOlisan
Ares
Level 124
God Stats
6W - 12L
1,430 SR
Queue Stats
503W - 517L
1,557 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mtheuz
Ah Muzen Cab
Level 107
God Stats
4W - 10L
1,483 SR
Queue Stats
316W - 313L
1,493 Elo+
Solo
Medusa
Medusa
tkdioh
Medusa
Level 156
God Stats
2W - 4L
1,830 SR
Queue Stats
83W - 81L
1,551 Elo+
Solo
Guan Yu
Guan Yu
ιмναяιєту
Guan Yu
Level 155
God Stats
3W - 1L
1,491 SR
Queue Stats
120W - 105L
1,566 Elo+
Party 2
Team Averages
Level 138
1,503 SR
1,526 Elo+

VS

Team Averages
Level 138
1,543 SR
1,480 Elo+
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BillsSG
Janus
Level 143
God Stats
5W - 9L
1,593 SR
Queue Stats
103W - 103L
1,488 Elo+
Solo
Nut
Nut
Goold13
Nut
Level 149
God Stats
106W - 88L
1,515 SR
Queue Stats
369W - 366L
1,492 Elo+
Party 1
Hercules
Hercules
RNN1910
Hercules
Level 88
God Stats
13W - 14L
1,436 SR
Queue Stats
84W - 103L
1,444 Elo+
Solo
Fenrir
Fenrir
WorkJungle
Fenrir
Level 180
God Stats
3W - 2L
1,669 SR
Queue Stats
26W - 31L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
9
2 / 4 / 1
5,097
510
6,202
9,825
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
7
1 / 2 / 0
4,788
479
3,434
8,361
4,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Mtheuz
Ah Muzen Cab
8
0 / 4 / 2
4,826
483
4,163
7,453
1,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
tkdioh
Medusa
8
0 / 2 / 1
4,684
468
2,888
4,536
1,423
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 5 / 0
5,329
533
3,866
7,976
7,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
2 / 0 / 4
5,372
537
4,303
6,442
3,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
BillsSG
Janus
11
2 / 0 / 5
5,856
586
4,756
5,253
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nut
10
1 / 1 / 2
5,298
530
5,496
6,600
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
RNN1910
Hercules
10
3 / 0 / 3
6,128
613
5,729
9,270
4,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
WorkJungle
Fenrir
13
9 / 2 / 0
6,736
674
5,845
7,631
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
17
17
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
4
4
W
Janus
BillsSG
Janus
2
0
5
4.5
L
Cliodhna
2
4
1
0.63
L
Ares
1
2
0
0.5
W
Nut
1
1
2
2
L
Ah Muzen Cab
Mtheuz
Ah Muzen Cab
0
4
2
0.25
W
Hercules
RNN1910
Hercules
3
0
3
4.5
W
Fenrir
WorkJungle
Fenrir
9
2
0
4.5
L
Medusa
tkdioh
Medusa
0
2
1
0.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,553
Damage
26,129
38,151
Taken
35,196
18,393
Mitigated
14,574
10,084
Healing
15,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,303
785
0
1,410
6,442
3,596
0
2,438
4,004
13,890
2,237
W
Janus
BillsSG
Janus
4,756
309
0
1,429
5,253
1,479
0
478
4,775
39,816
1,159
L
Cliodhna
6,202
1,577
0
3,263
9,825
3,068
0
1,174
8,525
0
31,100
L
Ares
3,434
525
0
1,692
8,361
4,921
0
3,000
5,215
11,587
0
W
Nut
5,496
4,074
0
3,553
6,600
1,847
0
518
6,082
0
39,509
L
Ah Muzen Cab
Mtheuz
Ah Muzen Cab
4,163
593
0
1,117
7,453
1,903
0
1,734
5,477
0
29,491
W
Hercules
RNN1910
Hercules
5,729
2,591
0
4,806
9,270
4,962
0
0
9,270
0
29,851
W
Fenrir
WorkJungle
Fenrir
5,845
1,707
0
4,119
7,631
2,690
0
0
7,631
0
47,744
L
Medusa
tkdioh
Medusa
2,888
1,287
0
1,433
4,536
1,423
0
2,069
2,427
0
26,707
L
3,866
1,038
40
2,539
7,976
7,078
0
0
7,421
0
28,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,724
Gold Earned
29,390
201
Minions Killed
335
0
Camps Cleared
0
971,858
Distance Traveled
1,067,430
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,372
537
21
2
0
222,138
2
W
Janus
5,856
586
90
9
0
216,890
3
L
Cliodhna
5,097
510
50
5
0
228,343
0
L
Ares
4,788
479
18
2
0
196,403
0
W
Nut
5,298
530
76
8
0
188,964
4
L
Ah Muzen Cab
4,826
483
44
4
0
198,084
4
W
Hercules
6,128
613
57
6
0
205,801
1
W
Fenrir
6,736
674
91
9
0
233,637
0
L
Medusa
4,684
468
43
4
0
162,163
0
L
Guan Yu
5,329
533
46
5
0
186,865
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role