Player Matchup

Horus
Horus
IBabyNeptune
Horus
Level 156
God Stats
13W - 9L
1,596 SR
Queue Stats
190W - 192L
1,565 Elo+
Party 1
Loki
Loki
TheMyrlyn
Loki
Level 157
God Stats
5W - 2L
1,756 SR
Queue Stats
300W - 261L
1,543 Elo+
Solo
Nut
Nut
WestNileReptile
Nut
Level 163
God Stats
19W - 14L
1,654 SR
Queue Stats
123W - 145L
1,555 Elo+
Party 1
Mercury
Mercury
YamiEdon
Mercury
Level 176
God Stats
9W - 7L
1,565 SR
Queue Stats
173W - 183L
1,613 Elo+
Party 1
Merlin
Merlin
diegoepn
Merlin
Level 180
God Stats
1W - 1L
1,835 SR
Queue Stats
212W - 200L
1,582 Elo+
Solo
Team Averages
Level 166
1,681 SR
1,572 Elo+

VS

Team Averages
Level 144
1,673 SR
1,653 Elo+
Fafnir
Fafnir
ArchAcidicHail
Fafnir
Level 145
God Stats
4W - 3L
1,676 SR
Queue Stats
25W - 12L
1,731 Elo+
Party 2
Chiron
Chiron
DanielBarber
Chiron
Level 163
God Stats
1W - 2L
1,686 SR
Queue Stats
132W - 184L
1,532 Elo+
Party 3
Mercury
Mercury
Spartatown
Mercury
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 14L
1,868 Elo+
Party 2
Janus
Janus
Wooperrrrr
Janus
Level 127
God Stats
27W - 32L
1,612 SR
Queue Stats
84W - 137L
1,478 Elo+
Party 3
Zhong Kui
Zhong Kui
xXSunnyDelightXx
Zhong Kui
Level 138
God Stats
3W - 2L
1,890 SR
Queue Stats
370W - 326L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
2,996
599
2,370
2,954
1,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
7
1 / 0 / 0
4,403
881
420
1,872
396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 0
3,510
702
1,688
1,639
415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
YamiEdon
Mercury
7
0 / 0 / 1
3,447
689
1,235
2,427
753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
diegoepn
Merlin
7
0 / 0 / 0
3,556
711
1,011
1,740
378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,392
678
420
4,268
2,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
6
0 / 0 / 1
3,175
635
1,944
2,328
428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Spartatown
Mercury
7
1 / 0 / 0
3,378
676
577
2,901
891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
6
0 / 0 / 0
3,194
639
610
1,776
422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Zhong Kui
1
0 / 1 / 0
2,517
503
338
929
370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
1
1
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Chiron
0
0
1
0.5
W
0
1
1
0.5
L
Mercury
Spartatown
Mercury
1
0
0
1
W
Loki
1
0
0
1
W
1
0
0
1
L
Janus
0
0
0
0
W
Mercury
YamiEdon
Mercury
0
0
1
0.5
W
Merlin
diegoepn
Merlin
0
0
0
0
L
Zhong Kui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,724
Damage
3,889
10,632
Taken
12,202
3,164
Mitigated
4,629
3,251
Healing
4,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
420
33
0
1,851
4,268
2,518
0
0
4,024
4,213
0
L
Chiron
1,944
736
266
861
2,328
428
0
0
2,257
0
19,302
W
2,370
962
200
956
2,954
1,222
0
187
2,767
0
6,245
L
Mercury
Spartatown
Mercury
577
261
0
750
2,901
891
0
126
2,775
0
19,030
W
Loki
420
91
0
500
1,872
396
0
338
1,534
0
23,265
W
1,688
1,100
0
845
1,639
415
0
233
1,406
0
19,856
L
Janus
610
0
0
250
1,776
422
0
885
891
14,216
0
W
Mercury
YamiEdon
Mercury
1,235
803
0
332
2,427
753
0
124
2,263
0
18,375
W
Merlin
diegoepn
Merlin
1,011
87
0
418
1,740
378
0
364
1,294
18,789
1,513
L
Zhong Kui
338
153
0
336
929
370
0
0
929
2,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,912
Gold Earned
15,656
171
Minions Killed
123
0
Camps Cleared
0
532,173
Distance Traveled
475,804
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,392
678
8
2
0
99,817
1
L
Chiron
3,175
635
37
7
0
98,671
0
W
Horus
2,996
599
7
1
0
113,297
2
L
Mercury
3,378
676
40
8
0
152,025
0
W
Loki
4,403
881
45
9
0
108,592
0
W
Nut
3,510
702
36
7
0
91,657
0
L
Janus
3,194
639
33
7
0
106,750
0
W
Mercury
3,447
689
44
9
0
121,557
0
W
Merlin
3,556
711
39
8
0
97,070
1
L
Zhong Kui
2,517
503
5
1
0
18,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role