Player Matchup

Fenrir
Fenrir
DírtyMíke
Fenrir
Level 173
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 26L
1,671 Elo+
Party 2
Zhong Kui
Zhong Kui
Log0ut
Zhong Kui
Level 158
God Stats
8W - 1L
1,300 SR
Queue Stats
27W - 15L
1,619 Elo+
Party 2
Danzaburou
Danzaburou
Orelo
Danzaburou
Level 227
God Stats
1W - 1L
1,576 SR
Queue Stats
50W - 47L
1,581 Elo+
Party 2
Set
Set
TheSpartanSlay
Set
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 7L
1,794 Elo+
Party 2
Ares
Ares
UltraBeastzz
Ares
Level 137
God Stats
4W - 1L
1,813 SR
Queue Stats
286W - 250L
1,555 Elo+
Solo
Team Averages
Level 170
1,538 SR
1,644 Elo+

VS

Team Averages
Level 146
1,568 SR
1,556 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Oneechan Fan
Izanami
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 195L
1,523 Elo+
Solo
Ullr
Ullr
SIPPINTEAAA
Ullr
Level 124
God Stats
6W - 9L
1,729 SR
Queue Stats
63W - 55L
1,636 Elo+
Solo
Ne Zha
Ne Zha
Shellerra22
Ne Zha
Level 162
God Stats
0W - 1L
1,498 SR
Queue Stats
87W - 73L
1,556 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
percfever
Morgan Le Fay
Level 159
God Stats
8W - 4L
1,614 SR
Queue Stats
602W - 547L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 1 / 0
7,388
672
9,268
11,758
6,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
Log0ut
Zhong Kui
11
1 / 1 / 1
6,571
597
3,593
4,818
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Orelo
Danzaburou
12
1 / 1 / 2
7,128
648
4,747
4,401
1,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 3 / 5
6,453
587
4,190
8,004
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
2 / 1 / 2
6,406
582
3,310
7,356
4,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
2 / 4 / 1
5,795
527
2,405
9,066
2,761
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
Oneechan Fan
Izanami
9
0 / 2 / 0
4,656
423
1,012
5,743
1,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 1 / 0
5,748
523
1,489
4,466
1,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
11
1 / 3 / 1
6,478
589
6,346
10,499
2,963
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
percfever
Morgan Le Fay
11
3 / 2 / 2
6,301
573
6,327
6,246
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
12
Kills
7
7
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
2
4
1
0.63
W
Fenrir
5
1
0
5
W
Zhong Kui
Log0ut
Zhong Kui
1
1
1
1.5
L
Izanami
Oneechan Fan
Izanami
0
2
0
0
W
Danzaburou
Orelo
Danzaburou
1
1
2
2
L
1
1
0
1
L
Ne Zha
1
3
1
0.5
W
3
3
5
1.83
W
2
1
2
3
L
Morgan Le Fay
percfever
Morgan Le Fay
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,108
Damage
17,579
36,337
Taken
36,020
19,404
Mitigated
10,512
15,616
Healing
10,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
2,405
541
0
3,587
9,066
2,761
0
1,881
7,092
0
32,406
W
Fenrir
9,268
3,903
0
5,768
11,758
6,642
0
235
11,523
0
45,242
W
Zhong Kui
Log0ut
Zhong Kui
3,593
598
0
1,720
4,818
3,414
0
2,115
2,487
48,402
2,194
L
Izanami
Oneechan Fan
Izanami
1,012
760
0
1,151
5,743
1,387
0
1,228
4,470
0
19,025
W
Danzaburou
Orelo
Danzaburou
4,747
1,501
0
2,184
4,401
1,642
948
0
4,401
0
58,247
L
1,489
869
0
1,144
4,466
1,330
0
422
4,044
0
37,622
L
Ne Zha
6,346
2,355
0
3,616
10,499
2,963
0
622
9,441
235
41,223
W
4,190
1,583
0
3,876
8,004
2,783
0
1,965
5,806
0
42,095
W
3,310
140
0
2,068
7,356
4,923
0
1,560
5,558
13,005
0
L
Morgan Le Fay
percfever
Morgan Le Fay
6,327
303
0
1,149
6,246
2,071
0
2,723
3,523
37,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,946
Gold Earned
28,978
401
Minions Killed
356
0
Camps Cleared
0
1,130,301
Distance Traveled
1,119,230
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,795
527
71
6
0
240,175
0
W
Fenrir
7,388
672
93
8
0
200,211
0
W
Zhong Kui
6,571
597
110
10
0
236,270
2
L
Izanami
4,656
423
55
5
0
189,473
0
W
Danzaburou
7,128
648
112
10
0
203,921
1
L
Ullr
5,748
523
68
6
0
213,397
0
L
Ne Zha
6,478
589
80
7
0
237,044
2
W
Set
6,453
587
72
7
0
258,017
0
W
Ares
6,406
582
14
1
0
231,882
5
L
Morgan Le Fay
6,301
573
82
7
0
239,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role