Player Matchup

Thoth
Thoth
 
Thoth
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Beethøven
Discordia
Level 169
God Stats
6W - 3L
1,794 SR
Queue Stats
208W - 120L
1,602 Elo+
Solo
Sun Wukong
Sun Wukong
Kyrke
Sun Wukong
Level 158
God Stats
7W - 5L
1,460 SR
Queue Stats
450W - 463L
1,478 Elo+
Solo
Raijin
Raijin
Motorhead1864
Raijin
Level 149
God Stats
7W - 10L
1,233 SR
Queue Stats
543W - 558L
1,450 Elo+
Party 1
Anhur
Anhur
lokomaniako
Anhur
Level 106
God Stats
2W - 1L
1,726 SR
Queue Stats
185W - 213L
1,419 Elo+
Party 1
Team Averages
Level 145
1,543 SR
1,490 Elo+

VS

Team Averages
Level 146
1,421 SR
1,481 Elo+
Izanami
Izanami
 
Izanami
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
EXPERT3257
Artemis
Level 142
God Stats
1W - 4L
1,177 SR
Queue Stats
50W - 65L
1,439 Elo+
Party 2
Lancelot
Lancelot
EXTREME7
Lancelot
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 53L
1,444 Elo+
Party 2
Bellona
Bellona
Gift0ff
Bellona
Level 148
God Stats
0W - 4L
1,500 SR
Queue Stats
162W - 166L
1,571 Elo+
Solo
Ne Zha
Ne Zha
PiecetoHeaven
Ne Zha
Level 146
God Stats
1W - 4L
1,427 SR
Queue Stats
120W - 119L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 2 / 4
8,410
765
2,953
5,384
1,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Beethøven
Discordia
17
3 / 2 / 12
9,567
870
12,263
10,536
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Kyrke
Sun Wukong
17
6 / 2 / 10
9,984
908
10,325
12,878
12,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

17
6 / 2 / 7
10,110
919
7,712
6,505
2,472
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 3 / 6
8,668
788
2,377
5,828
1,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 3 / 3
7,519
684
2,656
6,004
2,191
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
EXPERT3257
Artemis
16
5 / 5 / 0
9,365
851
7,588
9,289
3,454
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Lancelot
EXTREME7
Lancelot
15
1 / 3 / 3
8,521
775
5,898
9,465
5,456
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Gift0ff
Bellona
10
0 / 3 / 4
6,771
616
3,307
5,762
4,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
1 / 5 / 5
7,879
716
9,484
8,898
3,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
19
Kills
8
11
Deaths
19
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
2
4
1.5
L
Izanami
 
Izanami
1
3
3
0.83
W
Discordia
Beethøven
Discordia
3
2
12
4.5
L
Artemis
EXPERT3257
Artemis
5
5
0
1
L
Lancelot
EXTREME7
Lancelot
1
3
3
0.83
L
Bellona
Gift0ff
Bellona
0
3
4
0.67
W
Sun Wukong
Kyrke
Sun Wukong
6
2
10
5.5
W
6
2
7
4.75
L
1
5
5
0.7
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,630
Damage
28,933
41,131
Taken
39,418
21,404
Mitigated
19,262
12,422
Healing
8,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
2,953
71
239
1,331
5,384
1,148
876
0
5,307
16,644
0
L
Izanami
 
Izanami
2,656
787
377
963
6,004
2,191
0
3,990
2,014
0
17,924
W
Discordia
Beethøven
Discordia
12,263
319
1,441
3,785
10,536
3,226
997
0
10,415
27,173
0
L
Artemis
EXPERT3257
Artemis
7,588
1,829
313
1,587
9,289
3,454
0
7,663
1,626
0
18,962
L
Lancelot
EXTREME7
Lancelot
5,898
138
624
1,939
9,465
5,456
0
4,421
5,044
0
16,542
L
Bellona
Gift0ff
Bellona
3,307
159
424
961
5,762
4,855
0
3,030
2,732
0
5,071
W
Sun Wukong
Kyrke
Sun Wukong
10,325
1,336
305
1,167
12,878
12,778
263
0
12,752
2,225
16,103
W
7,712
772
1,218
1,231
6,505
2,472
880
0
6,463
24,351
0
L
9,484
271
294
518
8,898
3,306
0
5,712
3,186
0
24,243
W
2,377
1,615
867
838
5,828
1,780
1,194
0
5,828
0
6,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,739
Gold Earned
40,055
139
Minions Killed
114
0
Camps Cleared
0
965,811
Distance Traveled
816,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,410
765
30
3
0
191,889
0
L
Izanami
7,519
684
37
3
0
161,119
0
W
Discordia
9,567
870
26
2
0
214,682
0
L
Artemis
9,365
851
39
4
0
171,920
0
L
Lancelot
8,521
775
23
2
0
186,277
0
L
Bellona
6,771
616
5
0
0
135,438
0
W
Sun Wukong
9,984
908
10
1
0
208,206
0
W
Raijin
10,110
919
59
5
0
221,588
0
L
Ne Zha
7,879
716
10
1
0
162,130
0
W
Anhur
8,668
788
14
1
0
129,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role