Player Matchup

Cerberus
Cerberus
KingSmaggot
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,563 Elo+
Party 1
Ix Chel
Ix Chel
Yarg Fargus
Ix Chel
Level 24
God Stats
1W - 0L
1,312 SR
Queue Stats
17W - 13L
1,542 Elo+
Party 1
Medusa
Medusa
xxGO1DF1SHxx
Medusa
Level 102
God Stats
18W - 14L
1,506 SR
Queue Stats
75W - 58L
1,594 Elo+
Party 1
Team Averages
Level 51
1,439 SR
1,566 Elo+

VS

Team Averages
Level 63
1,738 SR
1,556 Elo+
Medusa
Medusa
GOINHAMM1420
Medusa
Level 97
God Stats
38W - 26L
1,617 SR
Queue Stats
48W - 51L
1,497 Elo+
Party 2
Baron Samedi
Baron Samedi
Snuddz
Baron Samedi
Level 66
God Stats
27W - 9L
1,895 SR
Queue Stats
56W - 44L
1,569 Elo+
Party 2
Amaterasu
Amaterasu
Wuzzawp
Amaterasu
Level 27
God Stats
33W - 15L
1,702 SR
Queue Stats
50W - 32L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KingSmaggot
Cerberus
17
4 / 2 / 11
10,654
761
11,309
15,864
15,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
Yarg Fargus
Ix Chel
16
4 / 5 / 11
10,508
751
6,011
11,547
4,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
19
10 / 0 / 8
12,523
895
14,492
8,857
3,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 7 / 5
9,347
668
8,256
11,420
2,822
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Snuddz
Baron Samedi
15
1 / 6 / 3
9,205
658
8,670
10,987
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
Wuzzawp
Amaterasu
15
5 / 5 / 2
9,671
691
11,928
15,130
11,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
18
Kills
7
7
Deaths
18
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
7
5
0.5
W
Cerberus
KingSmaggot
Cerberus
4
2
11
4.75
L
Baron Samedi
Snuddz
Baron Samedi
1
6
3
0.42
L
Amaterasu
Wuzzawp
Amaterasu
5
5
2
1.2
W
Ix Chel
Yarg Fargus
Ix Chel
4
5
11
1.9
W
Medusa
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,812
Damage
28,854
36,268
Taken
37,537
23,213
Mitigated
18,190
10,967
Healing
6,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,256
2,119
0
565
11,420
2,822
138
5,576
5,431
0
36,394
W
Cerberus
KingSmaggot
Cerberus
11,309
167
0
3,291
15,864
15,247
449
4,691
10,867
30,518
307
L
Baron Samedi
Snuddz
Baron Samedi
8,670
41
1,037
1,954
10,987
4,060
42
4,406
6,073
46,924
0
L
Amaterasu
Wuzzawp
Amaterasu
11,928
2,846
0
3,011
15,130
11,308
0
5,390
8,914
0
29,308
W
Ix Chel
Yarg Fargus
Ix Chel
6,011
82
1,312
4,102
11,547
4,421
141
2,136
9,004
25,227
0
W
Medusa
14,492
3,624
0
2,262
8,857
3,545
2,221
1,954
6,634
0
66,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,685
Gold Earned
28,223
202
Minions Killed
184
0
Camps Cleared
0
834,188
Distance Traveled
761,102
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,347
668
64
5
0
244,236
1
W
Cerberus
10,654
761
41
3
0
282,697
0
L
Baron Samedi
9,205
658
75
5
0
235,121
0
L
Amaterasu
9,671
691
45
3
0
281,745
2
W
Ix Chel
10,508
751
52
4
0
242,902
2
W
Medusa
12,523
895
109
8
0
308,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role