Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Kangunruh
Thoth
Level 155
God Stats
70W - 32L
1,730 SR
Queue Stats
147W - 106L
1,596 Elo+
Solo
Chaac
Chaac
SupposedBuckle3
Chaac
Level 78
God Stats
4W - 4L
1,557 SR
Queue Stats
17W - 13L
1,635 Elo+
Party 1
Ravana
Ravana
ZootBird Jerm
Ravana
Level 109
God Stats
3W - 4L
1,337 SR
Queue Stats
15W - 14L
1,586 Elo+
Party 1
Hou Yi
Hou Yi
eric tar
Hou Yi
Level 81
God Stats
1W - 1L
1,397 SR
Queue Stats
8W - 9L
1,568 Elo+
Party 1
Team Averages
Level 118
1,504 SR
1,577 Elo+

VS

Team Averages
Level 139
1,612 SR
1,561 Elo+
Janus
Janus
AgentJBriggs
Janus
Level 144
God Stats
8W - 8L
1,459 SR
Queue Stats
111W - 105L
1,554 Elo+
Party 2
Sun Wukong
Sun Wukong
GSLegendary
Sun Wukong
Level 163
God Stats
15W - 13L
1,547 SR
Queue Stats
226W - 206L
1,567 Elo+
Party 2
Izanami
Izanami
Sesshí
Izanami
Level 147
God Stats
12W - 10L
1,552 SR
Queue Stats
36W - 35L
1,561 Elo+
Party 3
Kuzenbo
Kuzenbo
dovahkit
Kuzenbo
Level 112
God Stats
3W - 2L
1,646 SR
Queue Stats
34W - 35L
1,564 Elo+
Party 3
Nemesis
Nemesis
meowscopes
Nemesis
Level 130
God Stats
2W - 0L
1,858 SR
Queue Stats
36W - 37L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 2 / 1
6,354
578
4,058
7,923
4,975
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Kangunruh
Thoth
12
2 / 1 / 3
6,528
593
4,710
3,387
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 5 / 1
5,429
494
3,627
10,331
4,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 2
5,301
482
3,161
6,324
1,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
eric tar
Hou Yi
10
1 / 4 / 0
5,353
487
4,758
6,740
1,683
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,480
680
2,317
3,640
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
GSLegendary
Sun Wukong
13
5 / 0 / 1
7,522
684
7,702
8,363
4,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Sesshí
Izanami
13
6 / 0 / 0
7,502
682
6,259
6,635
2,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
dovahkit
Kuzenbo
10
0 / 2 / 4
6,035
549
2,851
7,980
6,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
meowscopes
Nemesis
11
2 / 3 / 3
6,201
564
4,272
9,439
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
16
16
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
2
1
1.75
W
3
1
1
3.5
W
Sun Wukong
GSLegendary
Sun Wukong
5
0
1
5.5
L
Thoth
Kangunruh
Thoth
2
1
3
3.5
W
Izanami
Sesshí
Izanami
6
0
0
6
L
0
5
1
0.1
L
0
4
2
0.25
W
Kuzenbo
dovahkit
Kuzenbo
0
2
4
1
L
Hou Yi
eric tar
Hou Yi
1
4
0
0.25
W
Nemesis
meowscopes
Nemesis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,314
Damage
23,401
34,705
Taken
36,057
14,052
Mitigated
17,626
8,952
Healing
12,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,058
677
489
2,679
7,923
4,975
0
1,526
6,268
29,018
0
W
2,317
186
0
724
3,640
1,042
0
2,667
973
47,660
528
W
Sun Wukong
GSLegendary
Sun Wukong
7,702
1,079
0
3,509
8,363
4,886
271
714
7,327
0
51,079
L
Thoth
Kangunruh
Thoth
4,710
101
0
428
3,387
747
0
1,504
1,755
49,848
635
W
Izanami
Sesshí
Izanami
6,259
4,332
0
3,240
6,635
2,048
681
1,133
5,502
0
56,524
L
3,627
710
0
2,628
10,331
4,717
0
600
8,959
0
27,417
L
3,161
559
0
2,317
6,324
1,930
216
954
5,249
0
31,594
W
Kuzenbo
dovahkit
Kuzenbo
2,851
1,151
0
1,493
7,980
6,728
28
2,178
5,802
15,851
1,660
L
Hou Yi
eric tar
Hou Yi
4,758
2,442
0
411
6,740
1,683
48
340
6,400
0
35,385
W
Nemesis
meowscopes
Nemesis
4,272
1,367
0
3,222
9,439
2,922
0
2,196
7,201
0
42,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,965
Gold Earned
34,740
312
Minions Killed
401
0
Camps Cleared
0
1,147,013
Distance Traveled
1,151,959
2
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,354
578
30
3
0
209,192
0
W
Janus
7,480
680
118
11
0
232,603
2
W
Sun Wukong
7,522
684
92
8
0
225,381
6
L
Thoth
6,528
593
106
10
0
231,443
0
W
Izanami
7,502
682
110
10
0
187,877
2
L
Chaac
5,429
494
49
4
0
241,744
0
L
Ravana
5,301
482
65
6
0
246,845
2
W
Kuzenbo
6,035
549
21
2
0
247,691
5
L
Hou Yi
5,353
487
62
6
0
217,789
0
W
Nemesis
6,201
564
60
5
0
258,407
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role