Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
AntoniusFR
Cthulhu
Level 68
God Stats
19W - 9L
1,552 SR
Queue Stats
196W - 199L
1,450 Elo+
Party 3
Baron Samedi
Baron Samedi
KhepriSun1999
Baron Samedi
Level 143
God Stats
2W - 6L
1,366 SR
Queue Stats
93W - 76L
1,513 Elo+
Solo
Janus
Janus
P0_vm
Janus
Level 146
God Stats
16W - 19L
1,476 SR
Queue Stats
320W - 335L
1,599 Elo+
Solo
Tyr
Tyr
Rcd12-diasrps
Tyr
Level 113
God Stats
11W - 7L
1,633 SR
Queue Stats
523W - 485L
1,450 Elo+
Solo
Team Averages
Level 119
1,506 SR
1,502 Elo+

VS

Team Averages
Level 96
1,425 SR
1,401 Elo+
Bacchus
Bacchus
DanteSilence
Bacchus
Level 148
God Stats
2W - 2L
1,383 SR
Queue Stats
29W - 38L
1,434 Elo+
Party 1
Da Ji
Da Ji
Deffo99
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 2
Odin
Odin
Gekez
Odin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 2
Vulcan
Vulcan
VeliKanHD
Vulcan
Level 161
God Stats
3W - 7L
1,596 SR
Queue Stats
250W - 254L
1,542 Elo+
Party 1
Artemis
Artemis
chippychipboi
Artemis
Level 119
God Stats
0W - 5L
1,148 SR
Queue Stats
49W - 55L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 0 / 4
5,635
564
4,003
3,558
1,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
AntoniusFR
Cthulhu
10
2 / 1 / 3
6,023
602
3,870
7,197
5,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
KhepriSun1999
Baron Samedi
11
4 / 0 / 2
6,109
611
3,630
6,365
2,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
P0_vm
Janus
11
0 / 0 / 4
6,079
608
1,351
4,011
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 2
7,326
733
2,946
8,307
5,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DanteSilence
Bacchus
7
0 / 2 / 1
4,794
479
3,097
6,700
6,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Da Ji
Deffo99
Da Ji
8
0 / 3 / 0
4,638
464
1,113
8,548
2,484
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odin
Gekez
Odin
7
0 / 3 / 0
4,570
457
1,936
5,310
2,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
VeliKanHD
Vulcan
11
0 / 2 / 0
5,797
580
3,904
3,323
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
9
1 / 2 / 0
4,724
472
4,533
5,154
1,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
11
Kills
1
1
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
0
4
3
W
Cthulhu
AntoniusFR
Cthulhu
2
1
3
3.5
L
Bacchus
DanteSilence
Bacchus
0
2
1
0.25
L
Da Ji
Deffo99
Da Ji
0
3
0
0
L
Odin
Gekez
Odin
0
3
0
0
W
Baron Samedi
KhepriSun1999
Baron Samedi
4
0
2
5
W
Janus
P0_vm
Janus
0
0
4
2
W
4
0
2
5
L
Vulcan
VeliKanHD
Vulcan
0
2
0
0
L
Artemis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,800
Damage
14,583
29,438
Taken
29,035
15,049
Mitigated
14,276
9,941
Healing
7,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
4,003
2,528
0
1,174
3,558
1,250
543
1,101
2,457
0
33,830
W
Cthulhu
AntoniusFR
Cthulhu
3,870
293
162
2,855
7,197
5,060
136
1,709
5,488
25,349
598
L
Bacchus
DanteSilence
Bacchus
3,097
389
0
2,214
6,700
6,157
0
2,247
4,453
11,383
0
L
Da Ji
Deffo99
Da Ji
1,113
117
0
3,019
8,548
2,484
0
1,147
7,401
0
29,605
L
Odin
Gekez
Odin
1,936
512
0
256
5,310
2,887
0
623
4,687
0
15,133
W
Baron Samedi
KhepriSun1999
Baron Samedi
3,630
429
143
1,529
6,365
2,411
0
1,186
5,141
40,120
1,203
W
Janus
P0_vm
Janus
1,351
141
0
938
4,011
1,080
205
2,223
1,544
41,813
0
W
2,946
335
0
3,140
8,307
5,248
0
1,079
6,826
0
42,595
L
Vulcan
VeliKanHD
Vulcan
3,904
0
0
445
3,323
1,091
0
2,132
1,191
41,615
580
L
Artemis
4,533
2,665
0
1,892
5,154
1,657
0
2,475
2,679
0
30,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,172
Gold Earned
24,523
356
Minions Killed
240
0
Camps Cleared
0
1,046,316
Distance Traveled
967,785
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,635
564
60
6
0
188,417
0
W
Cthulhu
6,023
602
47
5
0
215,008
5
L
Bacchus
4,794
479
19
2
0
187,910
3
L
Da Ji
4,638
464
58
6
0
192,591
0
L
Odin
4,570
457
24
2
0
210,014
0
W
Baron Samedi
6,109
611
63
6
0
235,678
0
W
Janus
6,079
608
94
9
0
226,451
4
W
Tyr
7,326
733
92
9
0
180,762
0
L
Vulcan
5,797
580
90
9
0
203,489
1
L
Artemis
4,724
472
49
5
0
173,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role