Player Matchup

Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
M_Overkill_K
Nut
Level 149
God Stats
23W - 20L
1,495 SR
Queue Stats
50W - 59L
1,408 Elo+
Solo
Sol
Sol
PompaidTV
Sol
Level 128
God Stats
3W - 0L
1,730 SR
Queue Stats
13W - 20L
1,402 Elo+
Solo
Team Averages
Level 145
1,575 SR
1,437 Elo+

VS

Team Averages
Level 76
1,500 SR
1,382 Elo+
Cthulhu
Cthulhu
IntrigueRapiid
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,180 Elo+
Party 1
Scylla
Scylla
Subject_79
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,453 Elo+
Party 1
Chiron
Chiron
TheDutchChopper
Chiron
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
7 / 2 / 8
9,611
874
6,837
11,619
9,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
2 / 1 / 14
8,722
793
5,831
6,427
1,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
9 / 2 / 8
10,611
965
11,358
8,742
2,459
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
7,465
679
4,833
11,922
9,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Subject_79
Scylla
11
0 / 7 / 2
7,301
664
2,219
7,898
2,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
4 / 4 / 1
9,033
821
6,685
9,525
3,437
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
18
Kills
4
5
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
7
2
8
5.5
L
0
7
3
0.21
W
2
1
14
9
W
9
2
8
6.5
L
Scylla
Subject_79
Scylla
0
7
2
0.14
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,026
Damage
13,737
26,788
Taken
29,345
14,127
Mitigated
14,894
7,457
Healing
3,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,837
1,798
0
2,757
11,619
9,713
472
2,291
9,122
1,734
35,399
L
4,833
135
184
760
11,922
9,036
0
4,646
7,215
19,613
0
W
5,831
2,885
0
1,820
6,427
1,955
1,310
2,305
3,961
0
25,440
W
11,358
3,930
0
2,880
8,742
2,459
753
2,290
6,248
43,683
1,364
L
Scylla
Subject_79
Scylla
2,219
636
0
38
7,898
2,421
0
2,460
5,399
17,273
77
L
6,685
1,693
414
2,377
9,525
3,437
0
4,394
5,098
0
29,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,944
Gold Earned
23,799
146
Minions Killed
136
0
Camps Cleared
0
605,480
Distance Traveled
508,089
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,611
874
50
5
0
200,752
0
L
Cthulhu
7,465
679
26
2
0
178,513
0
W
Nut
8,722
793
37
3
0
212,281
0
W
Sol
10,611
965
59
5
0
192,447
2
L
Scylla
7,301
664
48
4
0
154,889
0
L
Chiron
9,033
821
62
6
0
174,687
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role