Player Matchup

Geb
Geb
BOLINHA__GOSTOSO
Geb
Level 161
God Stats
4W - 4L
1,282 SR
Queue Stats
351W - 350L
1,461 Elo+
Party 1
Hun Batz
Hun Batz
KS_Queirozmattzz
Hun Batz
Level 158
God Stats
7W - 3L
1,702 SR
Queue Stats
304W - 298L
1,473 Elo+
Party 1
Jormungandr
Jormungandr
mineirinhouai
Jormungandr
Level 89
God Stats
7W - 1L
1,500 SR
Queue Stats
231W - 258L
1,456 Elo+
Party 1
Zhong Kui
Zhong Kui
mzaquine
Zhong Kui
Level 260
God Stats
16W - 7L
1,512 SR
Queue Stats
540W - 554L
1,511 Elo+
Party 1
Mercury
Mercury
stolzwolf
Mercury
Level 137
God Stats
1W - 1L
1,274 SR
Queue Stats
394W - 386L
1,458 Elo+
Solo
Team Averages
Level 161
1,454 SR
1,472 Elo+

VS

Team Averages
Level 108
1,467 SR
1,403 Elo+
Ganesha
Ganesha
AKA-3D
Ganesha
Level 126
God Stats
3W - 2L
1,517 SR
Queue Stats
102W - 97L
1,468 Elo+
Solo
Artemis
Artemis
AlexisGomez
Artemis
Level 104
God Stats
1W - 5L
1,315 SR
Queue Stats
76W - 88L
1,387 Elo+
Solo
Jing Wei
Jing Wei
FaTTam
Jing Wei
Level 105
God Stats
0W - 2L
1,289 SR
Queue Stats
18W - 23L
1,326 Elo+
Party 2
Odin
Odin
imcurso
Odin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,337 Elo+
Party 2
Ne Zha
Ne Zha
xXROCK MUNOZXx
Ne Zha
Level 99
God Stats
1W - 1L
1,715 SR
Queue Stats
57W - 69L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 11
9,176
1,147
7,162
10,560
8,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
9 / 1 / 6
9,651
1,206
6,994
7,755
3,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
mineirinhouai
Jormungandr
14
2 / 3 / 9
8,084
1,011
3,413
9,827
6,496
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
mzaquine
Zhong Kui
11
0 / 3 / 8
7,465
933
4,189
6,926
4,314
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
stolzwolf
Mercury
13
2 / 1 / 6
7,657
957
4,181
6,712
2,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AKA-3D
Ganesha
13
1 / 2 / 6
6,691
836
4,886
5,172
4,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
AlexisGomez
Artemis
8
1 / 3 / 2
5,755
719
1,492
3,045
772
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
FaTTam
Jing Wei
11
1 / 5 / 3
6,198
775
4,786
6,407
2,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
imcurso
Odin
12
1 / 5 / 4
6,948
869
4,590
8,412
8,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
4 / 2 / 0
7,127
891
7,198
6,294
2,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
17
Kills
8
9
Deaths
17
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AKA-3D
Ganesha
1
2
6
2
L
Artemis
AlexisGomez
Artemis
1
3
2
0.67
W
4
1
11
9.5
L
Jing Wei
FaTTam
Jing Wei
1
5
3
0.5
W
9
1
6
12
L
Odin
imcurso
Odin
1
5
4
0.6
W
Jormungandr
mineirinhouai
Jormungandr
2
3
9
2.17
W
Zhong Kui
mzaquine
Zhong Kui
0
3
8
1.33
W
Mercury
stolzwolf
Mercury
2
1
6
5
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,939
Damage
22,952
41,780
Taken
29,330
25,014
Mitigated
18,630
15,660
Healing
3,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AKA-3D
Ganesha
4,886
142
311
576
5,172
4,546
0
2,670
2,502
9,442
0
L
Artemis
AlexisGomez
Artemis
1,492
206
0
0
3,045
772
0
1,113
1,932
0
4,831
W
7,162
274
2,109
2,639
10,560
8,677
112
1,352
9,071
15,801
790
L
Jing Wei
FaTTam
Jing Wei
4,786
3,111
358
248
6,407
2,242
0
2,600
3,807
0
12,220
W
6,994
895
1,446
2,063
7,755
3,337
743
695
6,964
0
20,613
L
Odin
imcurso
Odin
4,590
664
193
339
8,412
8,252
0
4,616
3,796
1,310
7,384
W
Jormungandr
mineirinhouai
Jormungandr
3,413
527
379
2,284
9,827
6,496
288
1,319
8,460
9,873
276
W
Zhong Kui
mzaquine
Zhong Kui
4,189
791
633
2,293
6,926
4,314
110
450
6,437
10,632
943
W
Mercury
stolzwolf
Mercury
4,181
1,498
825
989
6,712
2,190
1,971
1,330
5,302
0
10,240
L
7,198
691
505
743
6,294
2,818
0
2,959
3,335
0
18,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,033
Gold Earned
32,719
103
Minions Killed
57
0
Camps Cleared
0
825,791
Distance Traveled
674,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,691
836
0
0
0
120,981
0
L
Artemis
5,755
719
13
2
0
64,587
0
W
Geb
9,176
1,147
9
1
0
188,340
0
L
Jing Wei
6,198
775
19
2
0
148,275
0
W
Hun Batz
9,651
1,206
27
3
0
201,150
0
L
Odin
6,948
869
11
1
0
161,631
0
W
Jormungandr
8,084
1,011
22
3
0
138,643
0
W
Zhong Kui
7,465
933
28
4
0
141,668
0
W
Mercury
7,657
957
17
2
0
155,990
0
L
Ne Zha
7,127
891
14
2
0
178,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role