Player Matchup

Erlang Shen
Erlang Shen
Fatman0908
Erlang Shen
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 43L
1,264 Elo+
Party 1
Scylla
Scylla
QuadDragon62526
Scylla
Level 35
God Stats
6W - 14L
1,558 SR
Queue Stats
90W - 99L
1,483 Elo+
Party 1
Susano
Susano
itsmekevin
Susano
Level 47
God Stats
1W - 4L
1,501 SR
Queue Stats
110W - 107L
1,543 Elo+
Solo
Nu Wa
Nu Wa
shobolano
Nu Wa
Level 53
God Stats
3W - 5L
1,834 SR
Queue Stats
86W - 84L
1,433 Elo+
Solo
Sobek
Sobek
zephier55
Sobek
Level 118
God Stats
12W - 18L
1,592 SR
Queue Stats
169W - 176L
1,513 Elo+
Solo
Team Averages
Level 56
1,597 SR
1,447 Elo+

VS

Team Averages
Level 61
1,507 SR
1,500 Elo+
Poseidon
Poseidon
 
Poseidon
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
SSJNEW
Skadi
Level 53
God Stats
26W - 27L
1,566 SR
Queue Stats
114W - 113L
1,483 Elo+
Party 2
Ra
Ra
jphtaylor
Ra
Level 62
God Stats
36W - 20L
1,663 SR
Queue Stats
434W - 414L
1,541 Elo+
Solo
Lancelot
Lancelot
skippa17
Lancelot
Level 86
God Stats
14W - 21L
1,304 SR
Queue Stats
313W - 291L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Fatman0908
Erlang Shen
10
0 / 9 / 0
6,149
473
2,631
14,562
7,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 4 / 2
6,899
531
2,906
5,772
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
itsmekevin
Susano
12
2 / 2 / 1
6,972
536
4,267
10,070
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
shobolano
Nu Wa
12
4 / 4 / 3
7,203
554
9,944
7,211
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
zephier55
Sobek
10
0 / 4 / 5
6,486
499
2,008
9,910
7,057
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
4 / 0 / 4
8,469
651
4,661
4,614
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
 
Da Ji
11
5 / 3 / 4
7,215
555
7,191
12,509
6,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
SSJNEW
Skadi
13
3 / 2 / 3
7,965
613
4,802
6,459
1,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

13
1 / 2 / 4
7,685
591
5,747
6,952
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
skippa17
Lancelot
14
10 / 1 / 1
8,354
643
8,182
11,269
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
7
Kills
23
23
Deaths
8
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
0
4
6
W
Da Ji
 
Da Ji
5
3
4
2.33
L
Erlang Shen
Fatman0908
Erlang Shen
0
9
0
0
L
1
4
2
0.5
W
Skadi
SSJNEW
Skadi
3
2
3
2.25
L
Susano
itsmekevin
Susano
2
2
1
1.25
W
1
2
4
1.5
L
Nu Wa
shobolano
Nu Wa
4
4
3
1.38
W
Lancelot
skippa17
Lancelot
10
1
1
10.5
L
Sobek
zephier55
Sobek
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,756
Damage
30,583
47,525
Taken
41,803
21,466
Mitigated
16,664
11,897
Healing
15,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,661
1,102
0
2,059
4,614
1,382
0
900
3,714
52,116
735
W
Da Ji
 
Da Ji
7,191
1,410
0
3,606
12,509
6,828
0
4,549
7,904
0
35,729
L
Erlang Shen
Fatman0908
Erlang Shen
2,631
1,032
0
2,933
14,562
7,557
0
4,668
9,491
0
31,680
L
2,906
71
0
991
5,772
1,614
652
1,434
4,338
39,670
1,850
W
Skadi
SSJNEW
Skadi
4,802
1,755
0
876
6,459
1,888
481
2,378
4,081
0
62,428
L
Susano
itsmekevin
Susano
4,267
884
0
4,333
10,070
3,329
0
576
9,494
0
44,962
W
5,747
339
637
2,896
6,952
2,195
0
2,409
4,399
50,718
588
L
Nu Wa
shobolano
Nu Wa
9,944
1,626
0
1,603
7,211
1,909
0
749
6,462
41,145
395
W
Lancelot
skippa17
Lancelot
8,182
1,305
0
5,028
11,269
4,371
0
3,903
7,240
0
61,822
L
Sobek
zephier55
Sobek
2,008
0
0
2,037
9,910
7,057
216
2,345
7,420
12,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,709
Gold Earned
39,688
305
Minions Killed
433
0
Camps Cleared
0
1,271,075
Distance Traveled
1,361,125
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,469
651
96
7
0
177,038
2
W
Da Ji
7,215
555
45
3
0
286,901
12
L
Erlang Shen
6,149
473
58
4
0
258,777
0
L
Scylla
6,899
531
94
7
0
246,639
0
W
Skadi
7,965
613
108
8
0
272,742
0
L
Susano
6,972
536
74
6
0
252,608
3
W
Ra
7,685
591
86
7
0
280,172
0
L
Nu Wa
7,203
554
67
5
0
259,348
0
W
Lancelot
8,354
643
98
8
0
344,272
0
L
Sobek
6,486
499
12
1
0
253,703
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role