Player Matchup

Eset
Eset
Gui bordin
Eset
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,410 Elo+
Solo
Fenrir
Fenrir
KingCequan
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,405 Elo+
Solo
Nox
Nox
LordTempestLudis
Nox
Level 106
God Stats
4W - 5L
1,473 SR
Queue Stats
393W - 406L
1,429 Elo+
Solo
Charon
Charon
NoSsyllaH
Charon
Level 68
God Stats
2W - 0L
1,786 SR
Queue Stats
56W - 44L
1,490 Elo+
Party 1
Hercules
Hercules
VNandoH
Hercules
Level 79
God Stats
4W - 1L
1,425 SR
Queue Stats
103W - 92L
1,417 Elo+
Party 1
Team Averages
Level 74
1,537 SR
1,430 Elo+

VS

Team Averages
Level 75
1,614 SR
1,400 Elo+
Anubis
Anubis
EnemyStandKing
Anubis
Level 124
God Stats
4W - 1L
1,734 SR
Queue Stats
97W - 106L
1,431 Elo+
Solo
Hachiman
Hachiman
GlitchyHippie93
Hachiman
Level 67
God Stats
5W - 7L
1,500 SR
Queue Stats
544W - 547L
1,413 Elo+
Solo
Erlang Shen
Erlang Shen
Saltysharkey
Erlang Shen
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 231L
1,359 Elo+
Solo
Danzaburou
Danzaburou
danluminato
Danzaburou
Level 59
God Stats
6W - 7L
1,919 SR
Queue Stats
470W - 502L
1,404 Elo+
Solo
Cupid
Cupid
kxng_oftheunderw
Cupid
Level 40
God Stats
3W - 7L
1,416 SR
Queue Stats
312W - 347L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
6,116
765
1,869
5,161
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
KingCequan
Fenrir
10
1 / 5 / 4
6,253
782
2,660
7,807
6,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 4
6,339
792
3,562
5,363
1,790
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
NoSsyllaH
Charon
16
7 / 2 / 4
8,414
1,052
8,715
9,854
10,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
VNandoH
Hercules
14
3 / 2 / 5
7,931
991
2,344
8,836
9,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 4
8,302
1,038
9,704
6,628
3,811
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hachiman
14
4 / 2 / 6
7,441
930
10,692
5,897
2,159
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Saltysharkey
Erlang Shen
6
0 / 1 / 2
5,265
658
699
1,767
1,133
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
danluminato
Danzaburou
16
2 / 4 / 10
8,317
1,040
7,888
8,404
4,698
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 6
5,821
728
2,292
2,661
802
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
12
Kills
13
14
Deaths
12
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
7
4
4
2.25
L
Hachiman
4
2
6
3.5
W
0
3
4
0.67
W
Fenrir
KingCequan
Fenrir
1
5
4
0.6
W
1
2
4
1.5
W
Charon
NoSsyllaH
Charon
7
2
4
4.5
L
Erlang Shen
Saltysharkey
Erlang Shen
0
1
2
1
W
Hercules
VNandoH
Hercules
3
2
5
2.75
L
Danzaburou
danluminato
Danzaburou
2
4
10
1.75
L
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,150
Damage
31,275
37,021
Taken
25,357
29,198
Mitigated
12,603
12,819
Healing
8,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,704
392
353
1,286
6,628
3,811
0
2,701
3,887
20,304
0
L
Hachiman
10,692
5,972
443
1,586
5,897
2,159
0
4,091
1,686
0
23,843
W
1,869
131
570
1,135
5,161
1,310
0
1,547
3,614
7,450
0
W
Fenrir
KingCequan
Fenrir
2,660
414
174
791
7,807
6,140
0
2,802
5,005
0
4,797
W
3,562
94
432
969
5,363
1,790
0
1,560
3,803
8,505
0
W
Charon
NoSsyllaH
Charon
8,715
806
1,156
2,210
9,854
10,174
0
1,485
8,369
18,257
2,968
L
Erlang Shen
Saltysharkey
Erlang Shen
699
399
0
230
1,767
1,133
0
800
927
0
855
W
Hercules
VNandoH
Hercules
2,344
404
1,421
3,961
8,836
9,784
0
2,310
6,526
0
8,430
L
Danzaburou
danluminato
Danzaburou
7,888
3,225
693
2,072
8,404
4,698
265
3,405
4,839
0
15,587
L
2,292
984
647
959
2,661
802
0
1,045
1,576
0
5,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,053
Gold Earned
35,146
72
Minions Killed
78
0
Camps Cleared
0
741,394
Distance Traveled
555,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,302
1,038
22
3
0
134,520
0
L
Hachiman
7,441
930
29
4
0
138,900
0
W
Eset
6,116
765
14
2
0
127,335
0
W
Fenrir
6,253
782
5
1
0
168,279
0
W
Nox
6,339
792
13
2
0
155,171
0
W
Charon
8,414
1,052
19
2
0
147,793
0
L
Erlang Shen
5,265
658
0
0
0
44,062
0
W
Hercules
7,931
991
21
3
0
142,816
0
L
Danzaburou
8,317
1,040
20
3
0
152,787
0
L
Cupid
5,821
728
7
1
0
85,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role