Player Matchup

Baron Samedi
Baron Samedi
SMOKINxWOODS
Baron Samedi
Level 77
God Stats
80W - 60L
1,490 SR
Queue Stats
352W - 377L
1,416 Elo+
Solo
Bacchus
Bacchus
SebasthianPiscis
Bacchus
Level 101
God Stats
15W - 14L
1,526 SR
Queue Stats
44W - 51L
1,322 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tragicnutcack
Tsukuyomi
Level 44
God Stats
243W - 222L
1,538 SR
Queue Stats
243W - 226L
1,391 Elo+
Solo
Team Averages
Level 74
1,518 SR
1,376 Elo+

VS

Team Averages
Level 76
1,454 SR
1,380 Elo+
Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CptMagmuh
Janus
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 41L
1,407 Elo+
Solo
Odin
Odin
TarikKlauss
Odin
Level 83
God Stats
2W - 4L
1,362 SR
Queue Stats
3W - 4L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SMOKINxWOODS
Baron Samedi
13
2 / 0 / 5
7,694
769
3,067
2,789
820
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
1 / 1 / 6
6,980
698
4,438
6,039
5,745
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Tragicnutcack
Tsukuyomi
12
4 / 1 / 3
7,756
776
7,625
8,778
2,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 2 / 2
6,428
643
2,423
6,324
2,095
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
CptMagmuh
Janus
11
2 / 4 / 0
6,763
676
3,985
6,153
2,071
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 1 / 1
5,899
590
2,979
5,448
1,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
7
Kills
2
2
Deaths
7
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
2
0.5
L
Janus
CptMagmuh
Janus
2
4
0
0.5
W
Baron Samedi
SMOKINxWOODS
Baron Samedi
2
0
5
4.5
W
1
1
6
4
L
0
1
1
0.5
W
Tsukuyomi
Tragicnutcack
Tsukuyomi
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,130
Damage
9,387
17,606
Taken
17,925
9,374
Mitigated
6,102
2,368
Healing
2,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,423
900
198
1,266
6,324
2,095
0
2,257
4,038
0
16,817
L
Janus
CptMagmuh
Janus
3,985
0
0
455
6,153
2,071
0
3,034
3,089
22,789
0
W
Baron Samedi
SMOKINxWOODS
Baron Samedi
3,067
276
410
962
2,789
820
315
1,400
1,365
21,728
691
W
4,438
333
0
391
6,039
5,745
601
378
5,654
10,758
0
L
2,979
209
0
420
5,448
1,936
0
2,242
3,200
0
11,409
W
Tsukuyomi
Tragicnutcack
Tsukuyomi
7,625
1,821
0
605
8,778
2,809
1,390
2,227
6,537
0
29,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,430
Gold Earned
19,090
99
Minions Killed
91
0
Camps Cleared
0
547,273
Distance Traveled
466,241
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,428
643
32
3
0
163,784
3
L
Janus
6,763
676
40
4
0
167,091
0
W
Baron Samedi
7,694
769
50
5
0
173,451
2
W
Bacchus
6,980
698
8
1
0
189,259
0
L
Odin
5,899
590
19
2
0
135,366
0
W
Tsukuyomi
7,756
776
41
4
0
184,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role