Player Matchup

Ymir
Ymir
DLop1
Ymir
Level 126
God Stats
12W - 10L
1,456 SR
Queue Stats
76W - 63L
1,538 Elo+
Solo
Mulan
Mulan
LittleJungleBoi
Mulan
Level 142
God Stats
7W - 8L
1,749 SR
Queue Stats
295W - 301L
1,548 Elo+
Party 3
Da Ji
Da Ji
TheEndedNate
Da Ji
Level 128
God Stats
3W - 1L
1,752 SR
Queue Stats
94W - 81L
1,571 Elo+
Party 1
Anubis
Anubis
WhoopiGoldturd
Anubis
Level 28
God Stats
16W - 15L
1,524 SR
Queue Stats
73W - 73L
1,526 Elo+
Party 3
Neith
Neith
lIlMadnessIl
Neith
Level 115
God Stats
6W - 7L
1,509 SR
Queue Stats
247W - 240L
1,507 Elo+
Party 1
Team Averages
Level 108
1,598 SR
1,538 Elo+

VS

Team Averages
Level 121
1,575 SR
1,468 Elo+
Anubis
Anubis
Majira_Wild__
Anubis
Level 124
God Stats
0W - 4L
1,627 SR
Queue Stats
80W - 75L
1,332 Elo+
Solo
Khepri
Khepri
NewKoopa
Khepri
Level 125
God Stats
15W - 14L
1,463 SR
Queue Stats
146W - 142L
1,515 Elo+
Solo
Cernunnos
Cernunnos
TheBoahWhoLived
Cernunnos
Level 119
God Stats
3W - 7L
1,814 SR
Queue Stats
216W - 253L
1,458 Elo+
Party 2
Surtr
Surtr
WhyteBoyFresh00
Surtr
Level 149
God Stats
0W - 1L
1,264 SR
Queue Stats
139W - 194L
1,447 Elo+
Party 2
The Morrigan
The Morrigan
pachyeco
The Morrigan
Level 86
God Stats
8W - 6L
1,708 SR
Queue Stats
24W - 14L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DLop1
Ymir
10
3 / 1 / 1
6,367
637
4,300
5,708
3,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
5 / 1 / 3
7,243
724
7,475
10,251
6,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
7 / 1 / 1
6,495
650
5,445
7,746
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 3
5,968
597
4,149
4,285
1,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
3 / 0 / 2
6,278
628
4,570
4,256
1,183
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,385
639
5,516
5,621
2,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
NewKoopa
Khepri
8
1 / 4 / 1
5,057
506
2,007
8,442
5,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
TheBoahWhoLived
Cernunnos
10
0 / 2 / 2
5,152
515
3,576
5,422
1,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
0 / 7 / 0
5,016
502
4,416
10,000
3,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
pachyeco
The Morrigan
10
1 / 5 / 1
5,397
540
1,945
6,332
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
19
Kills
5
5
Deaths
19
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
DLop1
Ymir
3
1
1
3.5
W
5
1
3
6.5
L
3
1
0
3
L
Khepri
NewKoopa
Khepri
1
4
1
0.38
L
Cernunnos
TheBoahWhoLived
Cernunnos
0
2
2
0.5
W
7
1
1
7.5
W
1
2
3
1.25
L
0
7
0
0
W
3
0
2
4
L
The Morrigan
pachyeco
The Morrigan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,939
Damage
17,460
32,246
Taken
35,817
15,066
Mitigated
14,396
11,192
Healing
5,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
DLop1
Ymir
4,300
1,318
0
1,866
5,708
3,472
224
2,590
3,118
21,723
1,307
W
7,475
1,082
0
3,303
10,251
6,963
291
2,426
7,825
0
49,253
L
5,516
53
0
320
5,621
2,507
0
931
4,690
34,022
0
L
Khepri
NewKoopa
Khepri
2,007
229
0
1,728
8,442
5,149
0
3,392
5,050
10,110
0
L
Cernunnos
TheBoahWhoLived
Cernunnos
3,576
2,100
0
1,254
5,422
1,733
0
1,228
4,194
0
32,870
W
5,445
1,467
0
3,705
7,746
1,976
0
2,220
5,526
0
43,721
W
4,149
128
0
702
4,285
1,472
465
2,133
2,152
35,346
1,337
L
4,416
1,902
0
1,457
10,000
3,791
8
0
10,000
892
25,510
W
4,570
1,590
0
1,616
4,256
1,183
12
464
3,792
0
43,183
L
The Morrigan
pachyeco
The Morrigan
1,945
183
0
599
6,332
1,216
0
2,594
3,683
29,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,351
Gold Earned
27,007
339
Minions Killed
234
0
Camps Cleared
0
988,674
Distance Traveled
973,898
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,367
637
31
3
0
207,624
3
W
Mulan
7,243
724
93
9
0
175,346
2
L
Anubis
6,385
639
70
7
0
233,033
0
L
Khepri
5,057
506
12
1
0
195,303
1
L
Cernunnos
5,152
515
54
5
0
179,257
0
W
Da Ji
6,495
650
74
7
0
221,739
0
W
Anubis
5,968
597
54
5
0
171,126
0
L
Surtr
5,016
502
44
4
0
182,422
0
W
Neith
6,278
628
87
9
0
212,839
0
L
The Morrigan
5,397
540
54
5
0
183,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role