Player Matchup

Zhong Kui
Zhong Kui
La_Villainess
Zhong Kui
Level 122
God Stats
2W - 3L
1,323 SR
Queue Stats
315W - 318L
1,459 Elo+
Solo
Bacchus
Bacchus
Pesdiddy
Bacchus
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
143W - 154L
1,555 Elo+
Party 1
Hun Batz
Hun Batz
UnfairPath2
Hun Batz
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 66L
1,516 Elo+
Party 1
Raijin
Raijin
XIr0nM4n5taRksX
Raijin
Level 46
God Stats
6W - 6L
1,523 SR
Queue Stats
250W - 278L
1,483 Elo+
Solo
Pele
Pele
xoxopaulinexox
Pele
Level 136
God Stats
9W - 12L
1,493 SR
Queue Stats
315W - 307L
1,559 Elo+
Party 1
Team Averages
Level 102
1,468 SR
1,515 Elo+

VS

Team Averages
Level 116
1,616 SR
1,449 Elo+
Poseidon
Poseidon
GunSmoke05
Poseidon
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,414 Elo+
Party 2
Martichoras
Martichoras
OnyxColossus
Martichoras
Level 107
God Stats
0W - 1L
1,409 SR
Queue Stats
51W - 42L
1,463 Elo+
Solo
Cerberus
Cerberus
Spauldor117
Cerberus
Level 106
God Stats
5W - 1L
1,944 SR
Queue Stats
254W - 266L
1,448 Elo+
Solo
Apollo
Apollo
Swiftsupafly
Apollo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,448 Elo+
Party 2
Medusa
Medusa
sadbihour
Medusa
Level 129
God Stats
9W - 3L
1,724 SR
Queue Stats
289W - 305L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
La_Villainess
Zhong Kui
17
6 / 4 / 10
9,912
826
7,757
9,542
11,336
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bacchus
Pesdiddy
Bacchus
15
1 / 5 / 12
9,184
765
5,516
16,224
21,010
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
UnfairPath2
Hun Batz
17
9 / 7 / 15
10,940
912
16,222
12,270
6,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

18
9 / 3 / 7
10,442
870
12,433
8,041
3,246
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
2 / 6 / 18
9,788
816
8,343
15,251
6,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GunSmoke05
Poseidon
16
6 / 5 / 11
9,502
792
9,449
8,527
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
OnyxColossus
Martichoras
13
2 / 5 / 13
8,739
728
10,821
10,147
3,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Spauldor117
Cerberus
16
5 / 4 / 14
10,070
839
7,815
13,289
13,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Apollo
14
3 / 7 / 16
9,240
770
7,887
12,429
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
sadbihour
Medusa
17
7 / 6 / 14
10,828
902
11,078
10,923
3,633
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
91
27
Kills
23
25
Deaths
27
62
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Poseidon
GunSmoke05
Poseidon
6
5
11
2.3
W
Zhong Kui
La_Villainess
Zhong Kui
6
4
10
2.75
L
Martichoras
OnyxColossus
Martichoras
2
5
13
1.7
W
Bacchus
Pesdiddy
Bacchus
1
5
12
1.4
L
Cerberus
Spauldor117
Cerberus
5
4
14
3
L
Apollo
3
7
16
1.57
W
Hun Batz
UnfairPath2
Hun Batz
9
7
15
2.36
W
9
3
7
4.17
L
Medusa
sadbihour
Medusa
7
6
14
2.33
W
2
6
18
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,271
Damage
47,050
61,328
Taken
55,315
47,897
Mitigated
27,635
10,920
Healing
13,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
GunSmoke05
Poseidon
9,449
1,448
928
840
8,527
2,547
496
4,025
4,502
17,605
521
W
Zhong Kui
La_Villainess
Zhong Kui
7,757
316
0
952
9,542
11,336
1,484
3,093
6,449
17,460
0
L
Martichoras
OnyxColossus
Martichoras
10,821
3,067
412
1,223
10,147
3,613
554
4,215
5,932
0
23,275
W
Bacchus
Pesdiddy
Bacchus
5,516
407
1,100
2,730
16,224
21,010
447
6,203
10,021
9,221
121
L
Cerberus
Spauldor117
Cerberus
7,815
199
2,040
5,007
13,289
13,863
0
7,725
5,564
12,763
0
L
Apollo
7,887
3,498
563
1,444
12,429
3,979
720
5,021
7,408
0
13,732
W
Hun Batz
UnfairPath2
Hun Batz
16,222
3,628
381
548
12,270
6,207
1,370
2,375
9,895
0
27,444
W
12,433
1,497
708
920
8,041
3,246
1,905
1,660
6,381
31,677
0
L
Medusa
sadbihour
Medusa
11,078
6,012
516
1,022
10,923
3,633
183
4,714
6,209
0
28,631
W
8,343
674
587
2,994
15,251
6,098
1,860
3,707
11,544
0
24,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,266
Gold Earned
48,379
108
Minions Killed
122
0
Camps Cleared
0
1,021,257
Distance Traveled
984,607
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,502
792
29
2
0
179,634
0
W
Zhong Kui
9,912
826
19
2
0
192,093
0
L
Martichoras
8,739
728
25
2
0
178,143
0
W
Bacchus
9,184
765
11
1
0
219,942
1
L
Cerberus
10,070
839
16
1
0
212,009
0
L
Apollo
9,240
770
11
1
0
214,067
0
W
Hun Batz
10,940
912
17
1
0
206,266
0
W
Raijin
10,442
870
26
2
0
165,943
0
L
Medusa
10,828
902
41
3
0
200,754
0
W
Pele
9,788
816
35
3
0
237,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role