Player Matchup

Chaac
Chaac
ATROPELADOR
Chaac
Level 27
God Stats
13W - 16L
1,482 SR
Queue Stats
16W - 20L
1,447 Elo+
Solo
Bakasura
Bakasura
Kamalbedeir
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 223L
1,283 Elo+
Solo
Olorun
Olorun
Tennarg
Olorun
Level 21
God Stats
0W - 2L
1,174 SR
Queue Stats
0W - 2L
1,116 Elo+
Party 2
Neith
Neith
fkitdude001
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
isellrealestatex
Poseidon
Level 16
God Stats
0W - 2L
1,174 SR
Queue Stats
0W - 2L
1,116 Elo+
Party 2
Team Averages
Level 18
1,366 SR
1,292 Elo+

VS

Team Averages
Level 58
1,495 SR
1,400 Elo+
Maui
Maui
Enzo3245
Maui
Level 92
God Stats
18W - 11L
1,488 SR
Queue Stats
33W - 27L
1,338 Elo+
Party 1
Thanatos
Thanatos
MonkeyVzla
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Janus
Janus
Ninock00
Janus
Level 108
God Stats
11W - 7L
1,504 SR
Queue Stats
30W - 21L
1,338 Elo+
Party 1
Odin
Odin
S1lv3rbak20
Odin
Level 40
God Stats
4W - 1L
1,661 SR
Queue Stats
73W - 65L
1,484 Elo+
Solo
Neith
Neith
eaglefandan01
Neith
Level 48
God Stats
4W - 3L
1,323 SR
Queue Stats
27W - 28L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
8,156
816
6,050
8,201
6,900
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Bakasura
Kamalbedeir
Bakasura
12
0 / 9 / 2
7,483
748
1,139
11,601
4,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Olorun
Tennarg
Olorun
11
1 / 6 / 0
7,482
748
3,015
6,285
1,720
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

13
0 / 5 / 1
7,793
779
2,014
8,028
2,642
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 10 / 0
7,587
759
6,503
9,896
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
16
4 / 0 / 23
10,538
1,054
6,005
5,617
3,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
MonkeyVzla
Thanatos
14
2 / 2 / 13
9,113
911
5,807
6,981
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Ninock00
Janus
17
18 / 0 / 8
11,803
1,180
13,989
4,104
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 2 / 19
9,632
963
5,180
7,468
5,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

16
5 / 0 / 22
10,053
1,005
8,139
5,285
1,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
118
4
Kills
33
33
Deaths
4
5
Assists
85
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Maui
4
0
23
15.5
L
Bakasura
Kamalbedeir
Bakasura
0
9
2
0.11
W
Thanatos
MonkeyVzla
Thanatos
2
2
13
4.25
W
Janus
Ninock00
Janus
18
0
8
22
W
4
2
19
6.75
L
Olorun
Tennarg
Olorun
1
6
0
0.17
W
5
0
22
16
L
0
5
1
0.1
L
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,721
Damage
39,120
44,011
Taken
29,455
18,160
Mitigated
15,454
2,292
Healing
10,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,050
453
0
1,045
8,201
6,900
0
2,793
5,041
0
12,244
W
Maui
6,005
670
1,537
1,482
5,617
3,866
65
2,257
3,092
12,700
1,485
L
Bakasura
Kamalbedeir
Bakasura
1,139
718
0
194
11,601
4,391
0
6,743
4,397
0
1,863
W
Thanatos
MonkeyVzla
Thanatos
5,807
1,497
0
3,277
6,981
2,753
0
1,996
4,731
0
15,277
W
Janus
Ninock00
Janus
13,989
956
0
1,672
4,104
1,511
1,945
1,538
2,391
43,119
0
W
5,180
629
0
1,387
7,468
5,365
1,166
1,039
6,147
0
18,807
L
Olorun
Tennarg
Olorun
3,015
1,884
70
450
6,285
1,720
0
3,457
2,473
6,658
0
W
8,139
2,736
0
1,544
5,285
1,959
2,041
1,706
3,411
0
31,392
L
2,014
687
0
363
8,028
2,642
231
2,329
5,407
0
11,774
L
6,503
989
0
170
9,896
2,507
0
3,314
6,300
16,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,501
Gold Earned
51,139
87
Minions Killed
211
0
Camps Cleared
0
675,725
Distance Traveled
1,050,694
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,156
816
16
2
0
169,402
2
W
Maui
10,538
1,054
22
2
0
217,330
0
L
Bakasura
7,483
748
5
1
0
139,996
0
W
Thanatos
9,113
911
24
2
0
227,342
0
W
Janus
11,803
1,180
89
9
0
241,679
0
W
Odin
9,632
963
30
3
0
171,307
0
L
Olorun
7,482
748
9
1
0
85,987
0
W
Neith
10,053
1,005
46
5
0
193,036
0
L
Neith
7,793
779
27
3
0
141,251
2
L
Poseidon
7,587
759
30
3
0
139,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role