Player Matchup

Baron Samedi
Baron Samedi
Silver III
 
Baron Samedi
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver III
Its Basir
Neith
Silver III
Level 137
God Stats
1W - 2L
1,287 SR
Queue Stats
93W - 106L
891 MMR
Solo
Chaac
Chaac
Bronze II
Joshmen22
Chaac
Bronze II
Level 139
God Stats
16W - 15L
1,412 SR
Queue Stats
157W - 211L
219 MMR
Solo
Freya
Freya
Silver I
Se4lG
Freya
Silver I
Level 154
God Stats
4W - 1L
1,496 SR
Queue Stats
179W - 164L
1,074 MMR
Solo
Arachne
Arachne
Silver II
babyj3nkz22
Arachne
Silver II
Level 128
God Stats
54W - 36L
1,669 SR
Queue Stats
209W - 225L
1,066 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 142
1,473 SR
950 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,447 SR
1,353 MMR
Anubis
Anubis
Bronze II
 
Anubis
Bronze II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver III
 
Mulan
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nut
Nut
Bronze II
 
Nut
Bronze II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
Hayzen3
Athena
Silver II
Level 59
God Stats
1W - 7L
1,269 SR
Queue Stats
42W - 53L
1,183 MMR
Party 1
Olorun
Olorun
Silver I
diegod_fabiani
Olorun
Silver I
Level 109
God Stats
1W - 3L
1,467 SR
Queue Stats
209W - 234L
1,084 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
4 / 2 / 5
6,008
601
4,952
5,809
3,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Its Basir
Neith
11
2 / 3 / 4
6,581
658
5,079
7,215
1,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chaac
Joshmen22
Chaac
11
5 / 1 / 3
6,462
646
3,134
6,592
3,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Freya
Se4lG
Freya
12
5 / 0 / 4
6,855
686
8,121
5,468
1,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
babyj3nkz22
Arachne
11
6 / 2 / 3
6,264
626
5,837
6,601
1,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
SkadiIshtarBake KujiraThanatos

VS

Bans
HachimanSurtrCharonLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 6 / 1
6,502
650
6,903
9,575
3,692
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Mulan
 
Mulan
11
5 / 2 / 0
6,264
626
3,854
8,283
3,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nut
 
Nut
8
0 / 7 / 1
5,303
530
3,357
9,815
2,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
Hayzen3
Athena
7
0 / 3 / 2
4,878
488
1,268
8,088
4,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 5 / 1
4,431
443
1,852
6,112
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
22
Kills
8
8
Deaths
23
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
2
5
3.25
L
Anubis
 
Anubis
3
6
1
0.58
L
Mulan
 
Mulan
5
2
0
2.5
L
Nut
 
Nut
0
7
1
0.07
L
Athena
Hayzen3
Athena
0
3
2
0.33
W
Neith
Its Basir
Neith
2
3
4
1.33
W
Chaac
Joshmen22
Chaac
5
1
3
6.5
W
Freya
Se4lG
Freya
5
0
4
7
W
Arachne
babyj3nkz22
Arachne
6
2
3
3.75
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,123
Damage
17,234
31,685
Taken
41,873
11,974
Mitigated
16,304
14,659
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,952
834
642
1,737
5,809
3,855
303
1,646
4,163
19,781
0
L
Anubis
 
Anubis
6,903
351
0
3,478
9,575
3,692
90
0
9,528
43,249
0
L
Mulan
 
Mulan
3,854
457
0
2,811
8,283
3,093
0
1,429
6,812
0
44,055
L
Nut
 
Nut
3,357
1,838
0
1,974
9,815
2,858
641
0
9,472
0
28,121
L
Athena
Hayzen3
Athena
1,268
491
0
1,484
8,088
4,876
0
5,541
2,204
10,678
0
W
Neith
Its Basir
Neith
5,079
1,528
0
1,810
7,215
1,407
657
4,721
2,494
0
43,324
W
Chaac
Joshmen22
Chaac
3,134
621
0
3,868
6,592
3,219
508
334
6,258
0
29,113
W
Freya
Se4lG
Freya
8,121
3,237
0
3,199
5,468
1,802
603
1,425
4,043
45,369
6,057
W
Arachne
babyj3nkz22
Arachne
5,837
3,806
0
3,403
6,601
1,691
422
1,897
4,704
0
34,297
L
1,852
511
90
931
6,112
1,785
0
4,824
866
23,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,170
Gold Earned
27,378
284
Minions Killed
263
0
Camps Cleared
0
898,196
Distance Traveled
879,281
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,008
601
23
2
0
164,703
0
L
Anubis
6,502
650
74
7
0
158,962
0
L
Mulan
6,264
626
83
8
0
233,685
0
L
Nut
5,303
530
50
5
0
143,946
0
L
Athena
4,878
488
21
2
0
183,725
0
W
Neith
6,581
658
82
8
0
163,224
0
W
Chaac
6,462
646
37
4
0
164,926
1
W
Freya
6,855
686
90
9
0
199,274
0
W
Arachne
6,264
626
52
5
0
206,069
0
L
Olorun
4,431
443
35
4
0
158,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role