Player Matchup

Atlas
Atlas
SwinePits
Atlas
Level 200
God Stats
29W - 30L
1,543 SR
Queue Stats
565W - 545L
1,565 Elo+
Party 3
Gilgamesh
Gilgamesh
TheMagicsound
Gilgamesh
Level 139
God Stats
6W - 3L
1,528 SR
Queue Stats
525W - 497L
1,553 Elo+
Party 1
Medusa
Medusa
WetBraiin
Medusa
Level 157
God Stats
5W - 1L
1,678 SR
Queue Stats
261W - 241L
1,472 Elo+
Solo
Surtr
Surtr
XilehDrol
Surtr
Level 247
God Stats
11W - 8L
1,492 SR
Queue Stats
443W - 420L
1,544 Elo+
Party 3
Baron Samedi
Baron Samedi
joshuabbell2
Baron Samedi
Level 67
God Stats
1W - 1L
1,297 SR
Queue Stats
425W - 406L
1,525 Elo+
Party 1
Team Averages
Level 162
1,508 SR
1,532 Elo+

VS

Team Averages
Level 133
1,486 SR
1,571 Elo+
Izanami
Izanami
Locomotive23
Izanami
Level 78
God Stats
5W - 4L
1,549 SR
Queue Stats
200W - 166L
1,561 Elo+
Solo
Maui
Maui
MonkieNA
Maui
Level 121
God Stats
2W - 7L
1,366 SR
Queue Stats
67W - 67L
1,530 Elo+
Party 2
King Arthur
King Arthur
PrinceFin
King Arthur
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 26L
1,656 Elo+
Party 2
Set
Set
RazielRX
Set
Level 219
God Stats
1W - 3L
1,373 SR
Queue Stats
275W - 255L
1,564 Elo+
Solo
Ix Chel
Ix Chel
X_Gundogan_X
Ix Chel
Level 165
God Stats
56W - 49L
1,642 SR
Queue Stats
723W - 799L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
SwinePits
Atlas
11
3 / 1 / 2
6,444
644
5,294
8,593
5,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
TheMagicsound
Gilgamesh
10
1 / 2 / 8
5,822
582
6,336
11,268
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Medusa
WetBraiin
Medusa
11
2 / 1 / 1
6,353
635
3,302
4,941
1,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Surtr
XilehDrol
Surtr
13
7 / 0 / 0
7,840
784
8,194
10,192
5,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
joshuabbell2
Baron Samedi
12
2 / 0 / 1
6,620
662
1,589
3,145
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Locomotive23
Izanami
9
0 / 4 / 2
5,033
503
3,053
6,294
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
9
3 / 0 / 0
5,790
579
3,613
5,940
3,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
PrinceFin
King Arthur
9
0 / 4 / 0
4,871
487
5,733
9,775
6,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 6 / 0
4,617
462
2,760
10,951
5,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
X_Gundogan_X
Ix Chel
12
1 / 1 / 0
6,044
604
2,554
3,853
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
4
4
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Locomotive23
Izanami
0
4
2
0.25
L
Maui
3
0
0
3
L
King Arthur
PrinceFin
King Arthur
0
4
0
0
L
0
6
0
0
W
Atlas
SwinePits
Atlas
3
1
2
4
W
Gilgamesh
TheMagicsound
Gilgamesh
1
2
8
2.5
W
Medusa
WetBraiin
Medusa
2
1
1
2.5
L
Ix Chel
X_Gundogan_X
Ix Chel
1
1
0
1
W
Surtr
XilehDrol
Surtr
7
0
0
7
W
Baron Samedi
joshuabbell2
Baron Samedi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,715
Damage
17,713
38,139
Taken
36,813
17,879
Mitigated
18,715
11,289
Healing
8,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Locomotive23
Izanami
3,053
1,855
0
1,820
6,294
1,731
0
2,895
3,399
0
37,884
L
Maui
3,613
891
0
2,036
5,940
3,802
0
2,206
3,734
10,851
0
L
King Arthur
PrinceFin
King Arthur
5,733
1,207
0
1,720
9,775
6,824
0
753
9,022
0
31,136
L
2,760
1,432
0
2,771
10,951
5,092
0
829
10,122
0
32,911
W
Atlas
SwinePits
Atlas
5,294
2,314
0
2,373
8,593
5,804
0
1,510
7,072
29,146
314
W
Gilgamesh
TheMagicsound
Gilgamesh
6,336
2,672
0
1,894
11,268
4,271
0
1,146
10,117
0
35,613
W
Medusa
WetBraiin
Medusa
3,302
1,178
0
1,389
4,941
1,431
0
1,813
3,128
0
42,733
L
Ix Chel
X_Gundogan_X
Ix Chel
2,554
212
50
559
3,853
1,266
0
1,069
2,784
37,846
428
W
Surtr
XilehDrol
Surtr
8,194
3,213
0
4,513
10,192
5,050
221
0
10,192
5,264
50,884
W
Baron Samedi
joshuabbell2
Baron Samedi
1,589
52
0
1,120
3,145
1,323
0
1,656
1,463
39,272
1,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,079
Gold Earned
26,355
360
Minions Killed
322
0
Camps Cleared
0
1,069,332
Distance Traveled
1,063,291
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,033
503
87
9
0
200,193
0
L
Maui
5,790
579
20
2
0
234,917
0
L
King Arthur
4,871
487
70
7
0
190,984
0
L
Set
4,617
462
50
5
0
233,460
6
W
Atlas
6,444
644
48
5
0
221,426
0
W
Gilgamesh
5,822
582
54
5
0
239,336
0
W
Medusa
6,353
635
74
7
0
215,560
2
L
Ix Chel
6,044
604
95
10
0
203,737
0
W
Surtr
7,840
784
104
10
0
201,438
0
W
Baron Samedi
6,620
662
80
8
0
191,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role