Player Matchup

Charybdis
Charybdis
Chelsamander
Charybdis
Level 178
God Stats
8W - 12L
1,504 SR
Queue Stats
158W - 187L
1,547 Elo+
Party 2
Susano
Susano
Drakacio
Susano
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
86W - 83L
1,467 Elo+
Solo
Jormungandr
Jormungandr
DuMmBs
Jormungandr
Level 158
God Stats
10W - 18L
1,226 SR
Queue Stats
258W - 233L
1,415 Elo+
Solo
The Morrigan
The Morrigan
Pastorah
The Morrigan
Level 220
God Stats
2W - 4L
1,597 SR
Queue Stats
168W - 169L
1,554 Elo+
Party 2
Mulan
Mulan
legnA663
Mulan
Level 146
God Stats
32W - 26L
1,607 SR
Queue Stats
423W - 398L
1,535 Elo+
Party 2
Team Averages
Level 161
1,487 SR
1,504 Elo+

VS

Team Averages
Level 150
1,565 SR
1,548 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Lpacheco
Ra
Level 159
God Stats
3W - 0L
1,810 SR
Queue Stats
12W - 5L
1,684 Elo+
Solo
Cerberus
Cerberus
TimMad
Cerberus
Level 171
God Stats
2W - 1L
1,515 SR
Queue Stats
67W - 42L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chelsamander
Charybdis
10
1 / 3 / 2
5,303
530
3,962
7,488
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Drakacio
Susano
9
3 / 5 / 1
5,176
518
3,057
8,341
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
DuMmBs
Jormungandr
7
0 / 2 / 5
4,811
481
5,892
7,848
3,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

The Morrigan
Pastorah
The Morrigan
12
3 / 3 / 1
6,519
652
5,319
4,754
1,315
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
legnA663
Mulan
12
3 / 2 / 2
6,890
689
9,022
10,920
6,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
7 / 1 / 2
6,401
640
5,479
6,222
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
 
Cthulhu
9
3 / 1 / 6
5,584
558
7,245
7,898
3,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
 
Artemis
10
1 / 2 / 3
5,158
516
3,447
5,768
1,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 4
6,482
648
4,088
5,645
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
TimMad
Cerberus
11
1 / 4 / 3
6,092
609
6,106
11,365
5,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
10
Kills
15
15
Deaths
10
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
1
2
8
W
Cthulhu
 
Cthulhu
3
1
6
6
W
Artemis
 
Artemis
1
2
3
1.25
L
Charybdis
Chelsamander
Charybdis
1
3
2
0.67
L
Susano
Drakacio
Susano
3
5
1
0.7
L
Jormungandr
DuMmBs
Jormungandr
0
2
5
1.25
W
3
2
4
2.5
L
The Morrigan
Pastorah
The Morrigan
3
3
1
1.17
W
Cerberus
TimMad
Cerberus
1
4
3
0.63
L
Mulan
legnA663
Mulan
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,252
Damage
26,365
39,351
Taken
36,898
15,413
Mitigated
15,583
12,683
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,479
890
0
717
6,222
2,691
0
1,197
4,918
0
30,691
W
Cthulhu
 
Cthulhu
7,245
780
82
1,500
7,898
3,939
44
3,309
4,554
19,630
326
W
Artemis
 
Artemis
3,447
1,226
0
1,365
5,768
1,657
0
1,576
4,192
0
27,473
L
Charybdis
Chelsamander
Charybdis
3,962
1,282
0
3,242
7,488
2,048
0
1,743
5,373
0
39,749
L
Susano
Drakacio
Susano
3,057
780
0
2,329
8,341
2,191
0
1,509
6,518
0
24,533
L
Jormungandr
DuMmBs
Jormungandr
5,892
1,524
0
785
7,848
3,660
0
3,448
3,882
17,563
190
W
4,088
581
469
1,654
5,645
1,842
0
2,215
3,107
37,895
446
L
The Morrigan
Pastorah
The Morrigan
5,319
1,014
0
1,193
4,754
1,315
0
2,376
2,056
42,773
2,545
W
Cerberus
TimMad
Cerberus
6,106
301
0
4,757
11,365
5,454
0
1,257
9,508
35,660
1,663
L
Mulan
legnA663
Mulan
9,022
1,741
0
5,134
10,920
6,199
0
5,558
4,648
0
47,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,699
Gold Earned
29,717
308
Minions Killed
300
0
Camps Cleared
0
980,290
Distance Traveled
1,003,653
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,401
640
45
5
0
232,135
2
W
Cthulhu
5,584
558
31
3
0
195,875
2
W
Artemis
5,158
516
50
5
0
192,620
2
L
Charybdis
5,303
530
60
6
0
172,069
4
L
Susano
5,176
518
49
5
0
215,816
2
L
Jormungandr
4,811
481
24
2
0
213,805
4
W
Ra
6,482
648
79
8
0
198,649
2
L
The Morrigan
6,519
652
93
9
0
185,143
0
W
Cerberus
6,092
609
95
10
0
184,374
0
L
Mulan
6,890
689
82
8
0
193,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role