Player Matchup

Geb
Geb
Joemomma12
Geb
Level 114
God Stats
7W - 4L
1,602 SR
Queue Stats
161W - 152L
1,475 Elo+
Party 4
Nemesis
Nemesis
ODGSeizureBoy
Nemesis
Level 158
God Stats
1W - 4L
1,433 SR
Queue Stats
49W - 48L
1,471 Elo+
Party 2
Chaac
Chaac
dontbanmeimbased
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 121L
1,500 Elo+
Party 4
Sol
Sol
mickey2slick
Sol
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 89L
1,499 Elo+
Party 2
Charybdis
Charybdis
nightxnightx22
Charybdis
Level 27
God Stats
8W - 3L
1,775 SR
Queue Stats
64W - 49L
1,475 Elo+
Party 2
Team Averages
Level 81
1,562 SR
1,484 Elo+

VS

Team Averages
Level 61
1,521 SR
1,443 Elo+
Cupid
Cupid
Bennday
Cupid
Level 31
God Stats
3W - 3L
1,658 SR
Queue Stats
79W - 87L
1,432 Elo+
Party 1
Ares
Ares
MasonJar003
Ares
Level 36
God Stats
10W - 18L
1,466 SR
Queue Stats
15W - 23L
1,425 Elo+
Party 3
Merlin
Merlin
OHAR2
Merlin
Level 107
God Stats
29W - 21L
1,586 SR
Queue Stats
158W - 151L
1,477 Elo+
Party 1
Thanatos
Thanatos
SanGashi
Thanatos
Level 49
God Stats
2W - 6L
1,360 SR
Queue Stats
84W - 93L
1,410 Elo+
Solo
Amaterasu
Amaterasu
WetWillie20
Amaterasu
Level 83
God Stats
2W - 2L
1,534 SR
Queue Stats
29W - 33L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,954
595
1,950
6,382
2,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
10
2 / 2 / 2
5,547
555
3,650
8,824
2,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 0 / 1
7,569
757
4,950
6,884
4,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 2
6,297
630
4,265
6,680
1,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
nightxnightx22
Charybdis
11
3 / 2 / 2
6,397
640
6,961
5,635
1,620
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bennday
Cupid
4
1 / 0 / 0
4,086
409
1,743
2,751
547
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 3 / 2
5,064
506
2,375
8,498
5,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
OHAR2
Merlin
10
0 / 2 / 0
5,635
564
2,213
4,119
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
SanGashi
Thanatos
10
4 / 4 / 2
5,637
564
4,723
11,959
4,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
WetWillie20
Amaterasu
8
0 / 3 / 0
4,806
481
3,015
7,500
5,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
12
Kills
6
7
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cupid
Bennday
Cupid
1
0
0
1
W
2
1
2
3
L
1
3
2
0.67
W
Nemesis
2
2
2
1.5
L
Merlin
OHAR2
Merlin
0
2
0
0
L
Thanatos
SanGashi
Thanatos
4
4
2
1.25
L
Amaterasu
WetWillie20
Amaterasu
0
3
0
0
W
4
0
1
4.5
W
1
2
2
1
W
Charybdis
nightxnightx22
Charybdis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,776
Damage
14,069
34,405
Taken
34,827
12,987
Mitigated
17,611
13,183
Healing
10,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Bennday
Cupid
1,743
1,151
139
1,552
2,751
547
0
405
2,346
0
10,741
W
1,950
306
0
1,327
6,382
2,666
0
625
5,757
12,885
0
L
2,375
158
0
801
8,498
5,452
0
954
7,544
10,582
307
W
Nemesis
3,650
1,752
0
4,829
8,824
2,542
0
984
7,840
0
34,146
L
Merlin
OHAR2
Merlin
2,213
137
0
750
4,119
1,183
0
2,276
1,843
39,443
884
L
Thanatos
SanGashi
Thanatos
4,723
1,315
0
5,945
11,959
4,437
0
1,869
10,090
0
32,270
L
Amaterasu
WetWillie20
Amaterasu
3,015
1,056
0
1,742
7,500
5,992
0
628
6,872
0
22,121
W
4,950
1,035
0
2,142
6,884
4,600
0
0
6,426
0
54,286
W
4,265
1,105
0
3,295
6,680
1,559
437
1,945
4,693
40,523
191
W
Charybdis
nightxnightx22
Charybdis
6,961
3,127
0
1,590
5,635
1,620
2,497
842
4,751
0
43,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,764
Gold Earned
25,228
334
Minions Killed
220
0
Camps Cleared
0
989,958
Distance Traveled
885,278
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,086
409
20
2
0
80,653
0
W
Geb
5,954
595
17
2
0
196,992
2
L
Ares
5,064
506
22
2
0
204,027
0
W
Nemesis
5,547
555
64
6
0
220,455
0
L
Merlin
5,635
564
81
8
0
196,250
0
L
Thanatos
5,637
564
58
6
0
205,211
0
L
Amaterasu
4,806
481
39
4
0
199,137
0
W
Chaac
7,569
757
99
10
0
198,700
0
W
Sol
6,297
630
72
7
0
192,951
0
W
Charybdis
6,397
640
82
8
0
180,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role