Player Matchup

Fenrir
Fenrir
Platinum V
Artagorn
Fenrir
Platinum V
Level 247
God Stats
6W - 7L
1,401 SR
Queue Stats
96W - 97L
1,489 MMR
Party 1
Ra
Ra
Bronze III
BigoPig
Ra
Bronze III
Level 48
God Stats
6W - 3L
1,500 SR
Queue Stats
26W - 24L
1,454 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Déúteros
Danzaburou
Gold IV
Level 223
God Stats
4W - 7L
1,524 SR
Queue Stats
335W - 345L
1,441 MMR
Solo
Sol
Sol
Gold V
UllrEverything
Sol
Gold V
Level 52
God Stats
12W - 12L
1,614 SR
Queue Stats
204W - 199L
1,424 MMR
Solo
Xing Tian
Xing Tian
Gold V
aerod077
Xing Tian
Gold V
Level 157
God Stats
26W - 23L
1,580 SR
Queue Stats
91W - 95L
1,373 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,524 SR
1,436 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,604 SR
1,436 MMR
Xbalanque
Xbalanque
Gold III
DiegoVP4807
Xbalanque
Gold III
Level 126
God Stats
0W - 1L
1,497 SR
Queue Stats
144W - 159L
1,444 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Kyuv
Morgan Le Fay
Gold V
Level 69
God Stats
0W - 2L
1,579 SR
Queue Stats
71W - 70L
1,444 MMR
Solo
Hercules
Hercules
Gold IV
STAR_BUCS
Hercules
Gold IV
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
147W - 153L
1,425 MMR
Solo
Artio
Artio
Gold III
Wild legit
Artio
Gold III
Level 159
God Stats
18W - 16L
1,631 SR
Queue Stats
108W - 114L
1,422 MMR
Solo
Hun Batz
Hun Batz
Gold IV
gardell4
Hun Batz
Gold IV
Level 124
God Stats
24W - 18L
1,810 SR
Queue Stats
369W - 377L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Artagorn
Fenrir
16
9 / 0 / 2
9,396
626
9,573
9,682
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
3 / 2 / 5
9,515
634
7,532
9,822
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Déúteros
Danzaburou
15
6 / 4 / 3
9,838
656
10,596
13,011
3,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 11 / 2
8,767
584
10,602
15,825
4,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xing Tian
aerod077
Xing Tian
13
0 / 2 / 9
8,037
536
3,710
10,639
6,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
SusanoMedusaAwilixAo KuangSerqet

VS

Bans
GebBacchusThorThanatosJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DiegoVP4807
Xbalanque
15
2 / 5 / 3
9,013
601
8,303
11,518
3,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Kyuv
Morgan Le Fay
14
1 / 4 / 1
8,312
554
7,903
9,347
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
STAR_BUCS
Hercules
15
9 / 4 / 3
9,833
656
11,460
16,025
12,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artio
14
2 / 5 / 5
8,330
555
4,917
17,558
13,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
gardell4
Hun Batz
16
5 / 2 / 4
9,263
618
8,749
11,475
4,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
20
Kills
19
19
Deaths
20
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Artagorn
Fenrir
9
0
2
10
W
3
2
5
2.75
L
Xbalanque
DiegoVP4807
Xbalanque
2
5
3
0.7
W
Danzaburou
Déúteros
Danzaburou
6
4
3
1.88
L
Morgan Le Fay
Kyuv
Morgan Le Fay
1
4
1
0.38
L
Hercules
STAR_BUCS
Hercules
9
4
3
2.63
W
2
11
2
0.27
L
Artio
2
5
5
0.9
W
Xing Tian
aerod077
Xing Tian
0
2
9
2.25
L
Hun Batz
gardell4
Hun Batz
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,013
Damage
41,332
58,979
Taken
65,923
23,347
Mitigated
37,417
18,606
Healing
20,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Artagorn
Fenrir
9,573
1,817
0
1,817
9,682
4,615
0
926
8,669
0
77,721
W
7,532
1,132
942
5,168
9,822
3,477
207
6,560
3,210
73,390
2,044
L
Xbalanque
DiegoVP4807
Xbalanque
8,303
3,443
0
3,359
11,518
3,780
220
1,879
9,639
0
69,965
W
Danzaburou
Déúteros
Danzaburou
10,596
4,073
0
3,714
13,011
3,931
847
2,757
10,254
0
56,814
L
Morgan Le Fay
Kyuv
Morgan Le Fay
7,903
222
0
1,473
9,347
2,858
319
3,478
5,869
67,778
187
L
Hercules
STAR_BUCS
Hercules
11,460
3,308
0
6,944
16,025
12,902
0
8,644
7,381
0
58,220
W
10,602
4,561
0
4,647
15,825
4,333
816
0
15,151
53,109
8,684
L
Artio
4,917
450
450
3,860
17,558
13,777
0
4,699
12,859
33,215
559
W
Xing Tian
aerod077
Xing Tian
3,710
313
0
2,318
10,639
6,991
0
2,393
8,246
16,353
1,468
L
Hun Batz
gardell4
Hun Batz
8,749
992
0
4,278
11,475
4,100
259
1,994
9,481
0
77,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,553
Gold Earned
44,751
472
Minions Killed
508
0
Camps Cleared
0
1,584,635
Distance Traveled
1,574,924
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,396
626
115
8
0
393,003
4
W
Ra
9,515
634
145
10
0
335,755
0
L
Xbalanque
9,013
601
117
8
0
274,939
1
W
Danzaburou
9,838
656
84
6
0
262,310
3
L
Morgan Le Fay
8,312
554
123
8
0
313,914
0
L
Hercules
9,833
656
88
6
0
291,674
4
W
Sol
8,767
584
103
7
0
248,901
0
L
Artio
8,330
555
49
3
0
350,763
4
W
Xing Tian
8,037
536
25
2
0
344,666
8
L
Hun Batz
9,263
618
131
9
0
343,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role