Player Matchup

Martichoras
Martichoras
Gold I
 
Martichoras
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold V
ErvaMen
Nox
Gold V
Level 153
God Stats
1W - 2L
1,532 SR
Queue Stats
26W - 34L
1,681 MMR
Party 1
Nemesis
Nemesis
Gold V
JacaMen
Nemesis
Gold V
Level 147
God Stats
0W - 1L
1,135 SR
Queue Stats
29W - 35L
1,681 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
LuanChagas
Cu Chulainn
Gold I
Level 175
God Stats
120W - 95L
1,701 SR
Queue Stats
434W - 436L
1,751 MMR
Solo
Agni
Agni
Gold V
ethampro
Agni
Gold V
Level 58
God Stats
0W - 1L
1,576 SR
Queue Stats
4W - 3L
1,658 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,489 SR
1,654 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 188
1,545 SR
1,663 MMR
Charon
Charon
Gold III
 
Charon
Gold III
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
Cafffa
Cthulhu
Platinum IV
Level 220
God Stats
10W - 6L
1,702 SR
Queue Stats
199W - 213L
1,627 MMR
Party 2
Ullr
Ullr
Platinum II
KilluaHashire
Ullr
Platinum II
Level 207
God Stats
7W - 13L
1,341 SR
Queue Stats
190W - 185L
1,717 MMR
Party 2
Fenrir
Fenrir
Gold I
Medo
Fenrir
Gold I
Level 181
God Stats
3W - 4L
1,521 SR
Queue Stats
44W - 42L
1,741 MMR
Solo
Ix Chel
Ix Chel
Gold III
simonazzi
Ix Chel
Gold III
Level 149
God Stats
4W - 4L
1,664 SR
Queue Stats
23W - 21L
1,731 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
3 / 3 / 1
7,315
523
5,714
11,449
3,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nox
10
1 / 3 / 5
6,416
458
1,441
6,362
4,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Nemesis
JacaMen
Nemesis
12
2 / 5 / 3
6,645
475
5,416
11,351
4,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
LuanChagas
Cu Chulainn
13
3 / 4 / 0
8,347
596
8,798
16,204
7,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
11
0 / 5 / 0
5,568
398
2,967
6,603
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
ThanatosAo KuangJanusAthena

VS

Bans
SurtrBacchusSusanoNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
0 / 2 / 8
7,660
547
2,651
6,977
3,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Cafffa
Cthulhu
14
1 / 3 / 6
8,322
594
8,786
12,159
9,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 2 / 2
8,825
630
8,039
8,011
2,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Medo
Fenrir
15
11 / 2 / 5
8,941
639
9,121
10,953
4,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ix Chel
simonazzi
Ix Chel
14
6 / 0 / 6
9,012
644
7,893
6,489
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
9
Kills
20
20
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
3
3
1
1.17
W
Charon
 
Charon
0
2
8
2
W
Cthulhu
Cafffa
Cthulhu
1
3
6
1.33
L
Nox
1
3
5
1.17
L
Nemesis
JacaMen
Nemesis
2
5
3
0.7
W
2
2
2
1.5
L
Cu Chulainn
LuanChagas
Cu Chulainn
3
4
0
0.75
W
Fenrir
Medo
Fenrir
11
2
5
6.75
L
Agni
0
5
0
0
W
Ix Chel
simonazzi
Ix Chel
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,336
Damage
36,490
51,969
Taken
44,589
21,372
Mitigated
23,227
8,154
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
5,714
2,064
0
1,364
11,449
3,719
0
775
10,616
0
47,914
W
Charon
 
Charon
2,651
365
1,597
1,180
6,977
3,746
28
1,591
5,386
16,377
0
W
Cthulhu
Cafffa
Cthulhu
8,786
637
85
2,114
12,159
9,554
0
1,082
11,077
52,310
837
L
Nox
1,441
37
0
608
6,362
4,351
0
1,643
4,493
15,384
0
L
Nemesis
JacaMen
Nemesis
5,416
2,579
0
1,801
11,351
4,195
0
2,959
8,132
0
45,106
W
8,039
3,090
0
1,670
8,011
2,675
6
56
7,955
0
70,935
L
Cu Chulainn
LuanChagas
Cu Chulainn
8,798
1,746
0
3,355
16,204
7,442
0
7,365
7,860
0
64,376
W
Fenrir
Medo
Fenrir
9,121
3,039
0
2,036
10,953
4,903
99
706
10,247
0
62,584
L
Agni
2,967
280
0
1,026
6,603
1,665
0
4,216
1,999
28,280
0
W
Ix Chel
simonazzi
Ix Chel
7,893
885
608
1,585
6,489
2,349
358
1,549
4,940
55,074
2,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,291
Gold Earned
42,760
354
Minions Killed
455
0
Camps Cleared
0
1,396,219
Distance Traveled
1,469,235
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,315
523
96
7
0
252,800
1
W
Charon
7,660
547
21
2
0
287,992
6
W
Cthulhu
8,322
594
102
7
0
276,229
2
L
Nox
6,416
458
29
2
0
295,575
4
L
Nemesis
6,645
475
76
5
0
336,026
1
W
Ullr
8,825
630
137
10
0
266,164
2
L
Cu Chulainn
8,347
596
110
8
0
231,168
3
W
Fenrir
8,941
639
82
6
0
332,017
0
L
Agni
5,568
398
43
3
0
280,650
0
W
Ix Chel
9,012
644
113
8
0
306,833
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role