Player Matchup

Bastet
Bastet
EchoLeadTheWay
Bastet
Level 149
God Stats
1W - 0L
1,615 SR
Queue Stats
27W - 28L
1,524 Elo+
Party 1
Hades
Hades
Jewishjonny
Hades
Level 148
God Stats
3W - 4L
1,454 SR
Queue Stats
35W - 33L
1,502 Elo+
Party 1
Horus
Horus
scoobTheDudiest
Horus
Level 146
God Stats
3W - 3L
1,316 SR
Queue Stats
239W - 224L
1,561 Elo+
Solo
Team Averages
Level 148
1,462 SR
1,529 Elo+

VS

Team Averages
Level 156
1,506 SR
1,604 Elo+
Skadi
Skadi
M0taku
Skadi
Level 182
God Stats
41W - 30L
1,575 SR
Queue Stats
240W - 171L
1,584 Elo+
Solo
Hun Batz
Hun Batz
XxYzerman17
Hun Batz
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 36L
1,654 Elo+
Party 2
Ymir
Ymir
iiNsAnE x w00dy
Ymir
Level 148
God Stats
1W - 3L
1,442 SR
Queue Stats
151W - 145L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 6
7,024
878
4,137
7,221
2,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
2 / 1 / 8
7,241
905
6,372
6,706
4,011
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

12
6 / 0 / 3
7,802
975
3,853
7,140
6,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
M0taku
Skadi
9
0 / 1 / 2
5,626
703
3,394
2,523
658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
XxYzerman17
Hun Batz
9
1 / 5 / 1
5,700
713
2,904
6,456
3,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
2 / 5 / 1
6,268
784
4,256
8,526
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
11
Kills
3
3
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
W
2
1
8
6
L
Skadi
M0taku
Skadi
0
1
2
1
L
Hun Batz
XxYzerman17
Hun Batz
1
5
1
0.3
L
2
5
1
0.5
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,362
Damage
10,554
21,067
Taken
17,505
12,526
Mitigated
8,034
9,408
Healing
1,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,137
1,350
377
1,129
7,221
2,112
1,194
676
6,437
0
20,284
W
6,372
492
1,030
3,389
6,706
4,011
803
2,328
4,259
26,827
0
L
Skadi
M0taku
Skadi
3,394
579
0
105
2,523
658
0
533
1,990
0
20,714
L
Hun Batz
XxYzerman17
Hun Batz
2,904
655
0
1,018
6,456
3,122
0
1,630
4,791
0
8,313
L
4,256
594
0
170
8,526
4,254
0
4,245
4,251
12,397
0
W
3,853
1,492
400
3,083
7,140
6,403
597
1,472
5,554
0
17,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,067
Gold Earned
17,594
84
Minions Killed
62
0
Camps Cleared
0
457,484
Distance Traveled
316,456
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,024
878
24
3
0
167,159
0
W
Hades
7,241
905
38
5
0
145,964
0
L
Skadi
5,626
703
26
3
0
118,111
1
L
Hun Batz
5,700
713
16
2
0
93,263
0
L
Ymir
6,268
784
20
3
0
105,082
0
W
Horus
7,802
975
22
3
0
144,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role