Player Matchup

Khepri
Khepri
LargeHammer395
Khepri
Level 28
God Stats
1W - 3L
1,488 SR
Queue Stats
27W - 38L
1,402 Elo+
Party 3
Nut
Nut
MonkeyMitts
Nut
Level 21
God Stats
1W - 2L
1,482 SR
Queue Stats
9W - 11L
1,398 Elo+
Party 2
Cernunnos
Cernunnos
itsRefIexz
Cernunnos
Level 109
God Stats
0W - 2L
1,299 SR
Queue Stats
64W - 57L
1,505 Elo+
Party 2
Mercury
Mercury
tbarttt
Mercury
Level 28
God Stats
0W - 2L
1,319 SR
Queue Stats
25W - 38L
1,332 Elo+
Party 3
Hades
Hades
xputrefactionx
Hades
Level 60
God Stats
4W - 13L
1,425 SR
Queue Stats
136W - 125L
1,461 Elo+
Party 3
Team Averages
Level 49
1,403 SR
1,420 Elo+

VS

Team Averages
Level 69
1,491 SR
1,517 Elo+
Sol
Sol
ASRENZO237
Sol
Level 108
God Stats
26W - 17L
1,662 SR
Queue Stats
426W - 424L
1,503 Elo+
Solo
Anubis
Anubis
NotDubs
Anubis
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 43L
1,650 Elo+
Party 1
Mulan
Mulan
hakeem_n_friends
Mulan
Level 79
God Stats
32W - 40L
1,462 SR
Queue Stats
127W - 128L
1,491 Elo+
Party 1
Janus
Janus
kxlled-you
Janus
Level 69
God Stats
9W - 15L
1,431 SR
Queue Stats
341W - 359L
1,492 Elo+
Party 1
Izanami
Izanami
sabitoV2
Izanami
Level 87
God Stats
10W - 7L
1,401 SR
Queue Stats
361W - 413L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,965
497
1,976
10,137
4,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
3 / 2 / 0
6,778
678
4,797
7,458
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
itsRefIexz
Cernunnos
9
1 / 3 / 1
5,060
506
2,169
5,751
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
tbarttt
Mercury
9
0 / 4 / 1
5,037
504
1,738
7,756
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 2 / 0
5,860
586
4,501
5,824
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,940
494
2,971
5,432
1,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
NotDubs
Anubis
10
3 / 0 / 2
5,971
597
3,084
5,501
1,906
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
5 / 1 / 3
6,314
631
10,423
8,527
3,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
10
2 / 1 / 2
5,536
554
3,185
3,551
897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
sabitoV2
Izanami
11
3 / 2 / 3
6,427
643
4,530
4,465
1,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
6
Kills
13
13
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
0
2
0
0
L
3
2
0
1.5
W
Anubis
NotDubs
Anubis
3
0
2
4
W
5
1
3
6.5
L
Cernunnos
itsRefIexz
Cernunnos
1
3
1
0.5
W
Janus
2
1
2
3
W
Izanami
sabitoV2
Izanami
3
2
3
2.25
L
Mercury
tbarttt
Mercury
0
4
1
0.13
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,181
Damage
24,193
36,926
Taken
27,476
13,019
Mitigated
9,048
12,857
Healing
10,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,971
1,335
0
3,283
5,432
1,027
0
0
5,432
22,139
4,497
L
1,976
100
897
2,452
10,137
4,825
0
1,711
8,426
16,632
2,062
L
4,797
3,069
0
3,217
7,458
2,434
479
3,627
3,831
0
49,564
W
Anubis
NotDubs
Anubis
3,084
248
0
3,250
5,501
1,906
0
1,721
3,630
33,884
996
W
10,423
1,594
0
744
8,527
3,984
0
2,991
5,346
0
31,878
L
Cernunnos
itsRefIexz
Cernunnos
2,169
974
0
1,464
5,751
1,705
0
0
5,751
0
21,983
W
Janus
3,185
161
0
1,749
3,551
897
0
160
3,391
34,121
0
W
Izanami
sabitoV2
Izanami
4,530
3,412
0
1,564
4,465
1,234
834
811
3,610
0
44,015
L
Mercury
tbarttt
Mercury
1,738
837
0
2,752
7,756
2,014
0
852
6,904
0
24,159
L
4,501
383
120
1,955
5,824
2,041
0
2,672
3,152
25,825
244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,700
Gold Earned
29,188
261
Minions Killed
281
0
Camps Cleared
0
921,678
Distance Traveled
951,517
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,940
494
41
4
0
160,773
0
L
Khepri
4,965
497
37
4
0
209,227
0
L
Nut
6,778
678
82
8
0
141,978
0
W
Anubis
5,971
597
62
6
0
190,495
0
W
Mulan
6,314
631
47
5
0
204,413
0
L
Cernunnos
5,060
506
26
3
0
155,461
0
W
Janus
5,536
554
55
6
0
222,963
0
W
Izanami
6,427
643
76
8
0
172,873
0
L
Mercury
5,037
504
45
5
0
205,683
0
L
Hades
5,860
586
71
7
0
209,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role