Player Matchup

Nut
Nut
 
Nut
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Carroll2425
Thanatos
Level 53
God Stats
9W - 2L
1,631 SR
Queue Stats
131W - 119L
1,415 Elo+
Solo
Sylvanus
Sylvanus
Holyjew65
Sylvanus
Level 107
God Stats
2W - 1L
1,721 SR
Queue Stats
4W - 4L
1,552 Elo+
Party 1
Horus
Horus
Mr0verConfident
Horus
Level 126
God Stats
8W - 4L
1,656 SR
Queue Stats
73W - 94L
1,421 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxWrathxX2194
Morgan Le Fay
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
194W - 172L
1,415 Elo+
Solo
Team Averages
Level 99
1,602 SR
1,461 Elo+

VS

Team Averages
Level 77
1,639 SR
1,460 Elo+
Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Higginz420
Bacchus
Level 62
God Stats
14W - 7L
1,717 SR
Queue Stats
80W - 82L
1,437 Elo+
Party 2
Charon
Charon
LittleRed0513
Charon
Level 69
God Stats
3W - 2L
1,691 SR
Queue Stats
94W - 105L
1,484 Elo+
Party 3
Zhong Kui
Zhong Kui
SammySauceJesus
Zhong Kui
Level 68
God Stats
10W - 11L
1,662 SR
Queue Stats
65W - 78L
1,364 Elo+
Solo
Cliodhna
Cliodhna
SwimNSS
Cliodhna
Level 88
God Stats
2W - 1L
1,624 SR
Queue Stats
81W - 94L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 3 / 2
6,238
480
2,499
6,847
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
Carroll2425
Thanatos
12
4 / 2 / 1
7,260
558
4,754
10,482
3,724
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Holyjew65
Sylvanus
11
2 / 1 / 0
6,505
500
1,341
9,350
5,224
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
7 / 2 / 2
9,396
723
9,318
9,273
5,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morgan Le Fay
XxWrathxX2194
Morgan Le Fay
13
5 / 5 / 3
7,559
581
7,883
8,552
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 0 / 3
6,952
535
8,725
4,653
1,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
Higginz420
Bacchus
11
3 / 0 / 4
7,162
551
5,852
6,850
6,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 7 / 0
6,400
492
2,640
11,436
5,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
SammySauceJesus
Zhong Kui
12
3 / 6 / 1
7,149
550
5,475
9,832
6,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cliodhna
SwimNSS
Cliodhna
12
2 / 5 / 1
6,526
502
5,223
11,921
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
18
Kills
13
13
Deaths
18
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
0
3
2
0.33
L
Neith
 
Neith
3
0
3
4.5
W
Thanatos
Carroll2425
Thanatos
4
2
1
2.25
L
Bacchus
Higginz420
Bacchus
3
0
4
5
W
Sylvanus
Holyjew65
Sylvanus
2
1
0
2
L
2
7
0
0.29
W
7
2
2
4
L
Zhong Kui
SammySauceJesus
Zhong Kui
3
6
1
0.58
L
Cliodhna
SwimNSS
Cliodhna
2
5
1
0.5
W
Morgan Le Fay
XxWrathxX2194
Morgan Le Fay
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,795
Damage
27,915
44,504
Taken
44,692
19,388
Mitigated
22,597
19,690
Healing
11,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
2,499
1,146
276
764
6,847
2,318
652
1,910
4,937
0
33,228
L
Neith
 
Neith
8,725
3,662
0
1,548
4,653
1,524
0
355
4,298
0
51,422
W
Thanatos
Carroll2425
Thanatos
4,754
968
0
5,614
10,482
3,724
189
1,762
8,720
0
37,591
L
Bacchus
Higginz420
Bacchus
5,852
960
0
2,329
6,850
6,217
0
613
6,145
25,548
0
W
Sylvanus
Holyjew65
Sylvanus
1,341
693
1,519
4,257
9,350
5,224
224
2,318
7,032
15,958
650
L
2,640
507
0
1,372
11,436
5,275
0
0
10,683
25,275
0
W
9,318
3,972
66
5,622
9,273
5,689
276
2,726
5,973
0
54,501
L
Zhong Kui
SammySauceJesus
Zhong Kui
5,475
351
0
1,742
9,832
6,157
0
6,027
3,805
34,390
2,344
L
Cliodhna
SwimNSS
Cliodhna
5,223
1,110
0
4,766
11,921
3,424
0
2,129
9,792
0
43,343
W
Morgan Le Fay
XxWrathxX2194
Morgan Le Fay
7,883
765
0
1,572
8,552
2,433
360
4,643
3,909
39,203
1,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,958
Gold Earned
34,189
321
Minions Killed
311
0
Camps Cleared
0
1,192,891
Distance Traveled
1,215,612
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,238
480
68
5
0
242,370
0
L
Neith
6,952
535
81
6
0
243,180
4
W
Thanatos
7,260
558
65
5
0
256,112
0
L
Bacchus
7,162
551
35
3
0
281,207
3
W
Sylvanus
6,505
500
35
3
0
211,705
0
L
Charon
6,400
492
57
4
0
202,460
0
W
Horus
9,396
723
88
7
0
244,148
1
L
Zhong Kui
7,149
550
63
5
0
219,904
0
L
Cliodhna
6,526
502
75
6
0
268,861
0
W
Morgan Le Fay
7,559
581
65
5
0
238,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role