Player Matchup

Tyr
Tyr
DryWorld
Tyr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 8L
1,565 Elo+
Party 2
Aphrodite
Aphrodite
Morrslieb
Aphrodite
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 55L
1,629 Elo+
Party 2
Neith
Neith
SaucyKaz
Neith
Level 111
God Stats
1W - 2L
1,396 SR
Queue Stats
63W - 45L
1,570 Elo+
Party 2
Vulcan
Vulcan
XXMAXTERXX2000
Vulcan
Level 125
God Stats
18W - 5L
1,534 SR
Queue Stats
39W - 34L
1,431 Elo+
Solo
Lancelot
Lancelot
sidsloth
Lancelot
Level 133
God Stats
119W - 36L
1,942 SR
Queue Stats
200W - 74L
1,780 Elo+
Solo
Team Averages
Level 128
1,574 SR
1,595 Elo+

VS

Team Averages
Level 129
1,623 SR
1,540 Elo+
Sobek
Sobek
El_Kirby123
Sobek
Level 117
God Stats
1W - 2L
1,734 SR
Queue Stats
60W - 56L
1,566 Elo+
Party 1
Izanami
Izanami
JaceWBalron
Izanami
Level 118
God Stats
1W - 2L
1,705 SR
Queue Stats
76W - 87L
1,435 Elo+
Solo
Mulan
Mulan
PopeBasiltoes
Mulan
Level 129
God Stats
4W - 8L
1,687 SR
Queue Stats
93W - 77L
1,570 Elo+
Solo
Hades
Hades
highaz
Hades
Level 157
God Stats
1W - 2L
1,685 SR
Queue Stats
78W - 74L
1,524 Elo+
Solo
Kali
Kali
vibratorytiger1
Kali
Level 125
God Stats
0W - 1L
1,306 SR
Queue Stats
62W - 50L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 10
5,678
1,136
4,219
5,870
3,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Morrslieb
Aphrodite
11
4 / 1 / 9
5,881
1,176
5,003
5,204
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
SaucyKaz
Neith
10
3 / 1 / 9
5,675
1,135
3,728
5,621
1,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 0 / 6
5,702
1,140
5,296
1,737
498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
sidsloth
Lancelot
12
6 / 3 / 3
6,236
1,247
7,346
7,653
2,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
5,083
1,017
3,610
7,466
6,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
JaceWBalron
Izanami
8
0 / 1 / 0
4,408
882
746
2,083
530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 5 / 3
5,076
1,015
6,127
7,267
4,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
highaz
Hades
11
2 / 4 / 3
5,708
1,142
6,416
7,546
3,826
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
2 / 3 / 1
5,553
1,111
2,756
6,365
2,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
17
Kills
6
6
Deaths
17
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
1
4
3
0.63
L
Izanami
JaceWBalron
Izanami
0
1
0
0
W
Aphrodite
Morrslieb
Aphrodite
4
1
9
8.5
L
1
5
3
0.5
W
Neith
SaucyKaz
Neith
3
1
9
7.5
W
2
0
6
5
L
Hades
highaz
Hades
2
4
3
0.88
W
Lancelot
sidsloth
Lancelot
6
3
3
2.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,592
Damage
19,655
26,085
Taken
30,727
10,709
Mitigated
17,352
8,507
Healing
8,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,219
1,002
0
934
5,870
3,829
215
2,670
2,954
0
8,588
L
3,610
429
0
1,466
7,466
6,130
0
2,063
5,403
7,475
0
L
Izanami
JaceWBalron
Izanami
746
523
0
486
2,083
530
0
1,240
843
0
2,004
W
Aphrodite
Morrslieb
Aphrodite
5,003
664
2,644
2,762
5,204
2,300
272
2,579
2,540
10,646
509
L
6,127
840
0
1,558
7,267
4,500
0
1,782
5,485
0
9,594
W
Neith
SaucyKaz
Neith
3,728
1,309
0
247
5,621
1,602
1,059
1,869
3,597
0
8,749
W
5,296
307
0
0
1,737
498
300
828
790
15,642
323
L
Hades
highaz
Hades
6,416
638
435
2,452
7,546
3,826
0
3,774
3,772
19,001
0
W
Lancelot
sidsloth
Lancelot
7,346
1,605
0
1,920
7,653
2,480
54
1,639
5,660
0
18,808
L
2,756
1,271
0
1,720
6,365
2,366
9
1,092
5,273
0
11,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,172
Gold Earned
25,828
93
Minions Killed
87
0
Camps Cleared
0
607,080
Distance Traveled
464,873
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,678
1,136
5
1
0
133,539
1
L
Sobek
5,083
1,017
5
1
0
106,442
0
L
Izanami
4,408
882
2
0
0
36,419
0
W
Aphrodite
5,881
1,176
17
3
0
115,996
0
L
Mulan
5,076
1,015
13
3
0
92,993
0
W
Neith
5,675
1,135
11
2
0
108,576
0
W
Vulcan
5,702
1,140
33
7
0
120,571
2
L
Hades
5,708
1,142
43
9
0
114,580
0
W
Lancelot
6,236
1,247
27
5
0
128,398
0
L
Kali
5,553
1,111
24
5
0
114,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role