Player Matchup

Olorun
Olorun
Jagger-_-HellDog
Olorun
Level 43
God Stats
2W - 1L
1,802 SR
Queue Stats
71W - 70L
1,391 Elo+
Party 1
Ravana
Ravana
NoteIchapo
Ravana
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 49L
1,370 Elo+
Solo
Thor
Thor
Snackless-
Thor
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 64L
1,465 Elo+
Solo
Yemoja
Yemoja
Yuliyi_
Yemoja
Level 99
God Stats
2W - 0L
1,802 SR
Queue Stats
27W - 25L
1,443 Elo+
Party 1
Neith
Neith
yRyoo-
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 40L
1,404 Elo+
Party 1
Team Averages
Level 52
1,621 SR
1,414 Elo+

VS

Team Averages
Level 44
1,358 SR
1,353 Elo+
Sol
Sol
EPIC-3D2Y
Sol
Level 29
God Stats
1W - 4L
1,294 SR
Queue Stats
29W - 57L
1,316 Elo+
Party 2
The Morrigan
The Morrigan
KoolAhhJay
The Morrigan
Level 47
God Stats
34W - 55L
1,388 SR
Queue Stats
124W - 177L
1,334 Elo+
Solo
Geb
Geb
Ronin_RubbrDucky
Geb
Level 49
God Stats
5W - 11L
1,322 SR
Queue Stats
42W - 64L
1,327 Elo+
Party 2
Charybdis
Charybdis
auspril420
Charybdis
Level 49
God Stats
4W - 7L
1,449 SR
Queue Stats
45W - 66L
1,356 Elo+
Party 2
Fenrir
Fenrir
three21
Fenrir
Level 46
God Stats
8W - 12L
1,337 SR
Queue Stats
403W - 396L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
7,982
614
5,667
8,090
2,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
NoteIchapo
Ravana
15
14 / 0 / 0
9,709
747
10,482
5,348
4,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 0 / 4
6,632
510
3,857
9,047
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Yuliyi_
Yemoja
10
4 / 2 / 4
6,952
535
3,637
8,735
4,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
yRyoo-
Neith
11
1 / 0 / 8
6,673
513
7,835
8,425
2,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,768
521
4,015
8,143
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

The Morrigan
KoolAhhJay
The Morrigan
9
0 / 7 / 0
5,659
435
187
7,410
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 4 / 1
6,241
480
6,770
11,921
7,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
auspril420
Charybdis
9
1 / 4 / 1
6,040
465
6,713
8,321
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
three21
Fenrir
12
1 / 2 / 0
6,666
513
3,321
11,664
5,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
22
Kills
3
3
Deaths
22
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
1
1
6
4
L
The Morrigan
KoolAhhJay
The Morrigan
0
7
0
0
W
Ravana
NoteIchapo
Ravana
14
0
0
14
L
1
4
1
0.38
W
2
0
4
4
W
Yemoja
Yuliyi_
Yemoja
4
2
4
3
L
Charybdis
auspril420
Charybdis
1
4
1
0.38
L
Fenrir
three21
Fenrir
1
2
0
0.5
W
Neith
yRyoo-
Neith
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,478
Damage
21,006
39,645
Taken
47,459
17,227
Mitigated
20,167
18,075
Healing
10,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,015
1,639
0
2,622
8,143
2,253
909
3,010
5,012
40,364
4,206
W
5,667
1,788
60
3,180
8,090
2,943
772
3,355
4,735
52,640
1,315
L
The Morrigan
KoolAhhJay
The Morrigan
187
107
0
160
7,410
2,203
0
0
6,888
19,373
107
W
Ravana
NoteIchapo
Ravana
10,482
3,417
0
2,017
5,348
4,206
0
506
4,762
0
63,798
L
6,770
574
0
2,608
11,921
7,759
275
2,964
8,906
22,887
3,274
W
3,857
1,078
0
5,646
9,047
2,765
0
1,320
7,727
0
37,195
W
Yemoja
Yuliyi_
Yemoja
3,637
1,038
1,742
2,171
8,735
4,622
0
1,972
6,763
15,204
0
L
Charybdis
auspril420
Charybdis
6,713
2,951
0
2,434
8,321
2,706
640
1,682
6,592
0
32,053
L
Fenrir
three21
Fenrir
3,321
872
0
2,466
11,664
5,246
400
1,482
9,988
0
53,610
W
Neith
yRyoo-
Neith
7,835
2,251
0
3,259
8,425
2,691
138
2,891
5,534
0
38,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,948
Gold Earned
31,374
330
Minions Killed
296
0
Camps Cleared
0
1,231,760
Distance Traveled
1,136,687
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,768
521
88
7
0
240,837
0
W
Olorun
7,982
614
94
7
0
230,495
0
L
The Morrigan
5,659
435
44
3
0
152,442
0
W
Ravana
9,709
747
97
7
0
246,931
0
L
Geb
6,241
480
24
2
0
238,155
4
W
Thor
6,632
510
68
5
0
280,413
0
W
Yemoja
6,952
535
28
2
0
217,459
3
L
Charybdis
6,040
465
56
4
0
233,081
0
L
Fenrir
6,666
513
84
6
0
272,172
0
W
Neith
6,673
513
43
3
0
256,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role