Player Matchup

Loki
Loki
 
Loki
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 257
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
IuriCorrea
Fenrir
Level 126
God Stats
112W - 67L
1,623 SR
Queue Stats
222W - 153L
1,556 Elo+
Party 1
Kukulkan
Kukulkan
dreadduke231
Kukulkan
Level 138
God Stats
0W - 2L
1,495 SR
Queue Stats
15W - 27L
1,415 Elo+
Party 2
Charon
Charon
joshduns
Charon
Level 125
God Stats
1W - 1L
1,688 SR
Queue Stats
119W - 135L
1,535 Elo+
Party 2
Team Averages
Level 168
1,561 SR
1,501 Elo+

VS

Team Averages
Level 130
1,568 SR
1,531 Elo+
Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Aeonicwolf
Camazotz
Level 157
God Stats
4W - 1L
1,305 SR
Queue Stats
139W - 104L
1,584 Elo+
Party 3
Danzaburou
Danzaburou
Kragnos0
Danzaburou
Level 66
God Stats
19W - 12L
1,644 SR
Queue Stats
79W - 71L
1,508 Elo+
Solo
Agni
Agni
Nightvexen
Agni
Level 124
God Stats
10W - 5L
1,962 SR
Queue Stats
99W - 79L
1,565 Elo+
Party 3
Bacchus
Bacchus
Suf4c8
Bacchus
Level 154
God Stats
6W - 4L
1,430 SR
Queue Stats
193W - 173L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 3 / 0
6,490
1,298
2,963
5,695
1,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
 
Ah Puch
9
0 / 1 / 0
5,291
1,058
3,493
1,564
562
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
IuriCorrea
Fenrir
10
0 / 2 / 0
5,413
1,083
618
2,207
729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
dreadduke231
Kukulkan
9
0 / 1 / 0
5,116
1,023
0
1,097
413
Charon
joshduns
Charon
11
0 / 2 / 2
6,663
1,333
2,433
6,093
4,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

344

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 0 / 5
5,925
1,185
2,527
2,504
1,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Camazotz
Aeonicwolf
Camazotz
11
4 / 1 / 3
6,997
1,399
2,389
2,611
1,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Kragnos0
Danzaburou
11
1 / 1 / 4
6,187
1,237
2,481
2,703
912
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
1 / 0 / 5
6,202
1,240
2,025
1,029
298
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bacchus
Suf4c8
Bacchus
11
2 / 0 / 6
7,033
1,407
4,536
3,451
3,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
9
9
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
0
0.67
L
Ah Puch
 
Ah Puch
0
1
0
0
W
Achilles
 
Achilles
1
0
5
3.5
W
Camazotz
Aeonicwolf
Camazotz
4
1
3
5.5
L
Fenrir
IuriCorrea
Fenrir
0
2
0
0
W
Danzaburou
Kragnos0
Danzaburou
1
1
4
3
W
1
0
5
3.5
W
Bacchus
Suf4c8
Bacchus
2
0
6
5
L
Kukulkan
dreadduke231
Kukulkan
0
1
0
0
L
Charon
joshduns
Charon
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,507
Damage
13,958
16,656
Taken
12,298
8,125
Mitigated
7,724
521
Healing
3,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,963
634
0
59
5,695
1,929
0
1,571
3,789
0
20,222
L
Ah Puch
 
Ah Puch
3,493
57
0
158
1,564
562
0
697
757
8,141
0
W
Achilles
 
Achilles
2,527
621
0
558
2,504
1,873
0
1,245
1,259
0
4,568
W
Camazotz
Aeonicwolf
Camazotz
2,389
383
0
1,388
2,611
1,130
0
1,293
1,318
0
10,478
L
Fenrir
IuriCorrea
Fenrir
618
0
0
1
2,207
729
0
847
1,325
0
2,733
W
Danzaburou
Kragnos0
Danzaburou
2,481
1,040
0
477
2,703
912
0
1,296
1,407
0
20,169
W
2,025
143
0
126
1,029
298
0
425
604
8,230
0
W
Bacchus
Suf4c8
Bacchus
4,536
314
0
483
3,451
3,511
0
1,667
1,784
7,096
2,616
L
Kukulkan
dreadduke231
Kukulkan
0
0
0
0
1,097
413
0
476
621
1,915
0
L
Charon
joshduns
Charon
2,433
143
0
303
6,093
4,492
0
2,373
3,519
10,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,973
Gold Earned
32,344
73
Minions Killed
92
3
Camps Cleared
6
328,764
Distance Traveled
516,088
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,490
1,298
37
7
1
94,724
0
L
Ah Puch
5,291
1,058
5
1
0
41,006
1
W
Achilles
5,925
1,185
8
2
2
109,927
0
W
Camazotz
6,997
1,399
18
4
1
93,840
0
L
Fenrir
5,413
1,083
10
2
0
82,279
0
W
Danzaburou
6,187
1,237
34
7
3
94,248
0
W
Agni
6,202
1,240
20
4
0
103,260
0
W
Bacchus
7,033
1,407
12
2
0
114,813
0
L
Kukulkan
5,116
1,023
6
1
0
9,379
0
L
Charon
6,663
1,333
15
3
2
101,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role