Player Matchup

Artemis
Artemis
 
Artemis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Diavolouz
Ravana
Level 140
God Stats
2W - 1L
1,714 SR
Queue Stats
174W - 157L
1,534 Elo+
Party 1
Yemoja
Yemoja
PepinoSlicer
Yemoja
Level 154
God Stats
1W - 0L
1,709 SR
Queue Stats
222W - 228L
1,523 Elo+
Solo
Nu Wa
Nu Wa
SILMASLEGEND 97
Nu Wa
Level 128
God Stats
10W - 7L
1,560 SR
Queue Stats
121W - 103L
1,531 Elo+
Party 1
Team Averages
Level 121
1,596 SR
1,518 Elo+

VS

Team Averages
Level 129
1,625 SR
1,550 Elo+
Maui
Maui
ArmourUltra
Maui
Level 152
God Stats
0W - 1L
1,188 SR
Queue Stats
17W - 19L
1,522 Elo+
Party 2
Ix Chel
Ix Chel
BBSwagx
Ix Chel
Level 126
God Stats
3W - 2L
1,790 SR
Queue Stats
16W - 18L
1,521 Elo+
Party 2
Bastet
Bastet
BestBuySwag
Bastet
Level 149
God Stats
2W - 1L
1,985 SR
Queue Stats
16W - 18L
1,521 Elo+
Party 2
Zhong Kui
Zhong Kui
el_silly_wizard
Zhong Kui
Level 157
God Stats
5W - 6L
1,664 SR
Queue Stats
93W - 88L
1,466 Elo+
Solo
Danzaburou
Danzaburou
shyxcx
Danzaburou
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
3 / 0 / 4
5,873
587
5,584
4,390
1,528
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
 
Susano
10
0 / 1 / 2
5,062
506
1,925
6,669
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ravana
Diavolouz
Ravana
13
5 / 1 / 0
7,646
765
6,770
6,137
3,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yemoja
10
2 / 0 / 4
5,441
544
3,495
5,415
4,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 2 / 0
6,135
614
5,111
4,586
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,177
518
2,536
7,496
4,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
BBSwagx
Ix Chel
12
2 / 0 / 0
6,350
635
2,964
4,758
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
9
0 / 1 / 1
5,016
502
3,042
7,102
2,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
el_silly_wizard
Zhong Kui
10
2 / 4 / 0
6,103
610
3,693
9,149
5,737
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
shyxcx
Danzaburou
8
0 / 5 / 0
4,480
448
2,462
6,260
2,213
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
4
4
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
4
5
W
Susano
 
Susano
0
1
2
1
L
0
2
0
0
L
Ix Chel
BBSwagx
Ix Chel
2
0
0
2
L
Bastet
0
1
1
0.5
W
Ravana
Diavolouz
Ravana
5
1
0
5
W
Yemoja
2
0
4
4
W
2
2
0
1
L
Zhong Kui
el_silly_wizard
Zhong Kui
2
4
0
0.5
L
Danzaburou
shyxcx
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,885
Damage
14,697
27,197
Taken
34,765
12,566
Mitigated
16,662
11,978
Healing
11,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,584
3,445
0
2,224
4,390
1,528
336
1,383
3,007
0
40,172
W
Susano
 
Susano
1,925
226
0
3,252
6,669
2,075
0
1,360
5,309
0
28,960
L
2,536
625
0
2,472
7,496
4,981
0
2,040
5,376
18,877
1,195
L
Ix Chel
BBSwagx
Ix Chel
2,964
436
252
1,271
4,758
1,322
0
2,617
1,879
47,231
1,122
L
Bastet
3,042
980
0
1,771
7,102
2,409
0
1,093
5,813
0
35,293
W
Ravana
Diavolouz
Ravana
6,770
2,177
0
2,365
6,137
3,433
0
2,811
3,326
0
50,615
W
Yemoja
3,495
1,215
1,137
2,250
5,415
4,266
0
718
4,697
23,003
0
W
5,111
1,418
0
750
4,586
1,264
0
2,444
2,142
43,093
281
L
Zhong Kui
el_silly_wizard
Zhong Kui
3,693
507
0
4,091
9,149
5,737
0
303
8,726
35,750
0
L
Danzaburou
shyxcx
Danzaburou
2,462
1,186
0
1,319
6,260
2,213
45
1,810
4,370
0
18,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,157
Gold Earned
27,126
339
Minions Killed
316
0
Camps Cleared
0
1,043,705
Distance Traveled
1,032,831
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,873
587
62
6
0
184,281
0
W
Susano
5,062
506
55
6
0
260,896
0
L
Maui
5,177
518
26
3
0
215,002
2
L
Ix Chel
6,350
635
98
10
0
212,782
0
L
Bastet
5,016
502
69
7
0
242,477
0
W
Ravana
7,646
765
89
9
0
206,187
2
W
Yemoja
5,441
544
41
4
0
175,597
0
W
Nu Wa
6,135
614
92
9
0
216,744
2
L
Zhong Kui
6,103
610
74
7
0
175,437
0
L
Danzaburou
4,480
448
49
5
0
187,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role