Player Matchup

Kuzenbo
Kuzenbo
Cindamore2356
Kuzenbo
Level 68
God Stats
8W - 2L
1,709 SR
Queue Stats
446W - 490L
1,413 Elo+
Solo
Nu Wa
Nu Wa
Dark_Magic120
Nu Wa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
LivingRevenge
Cthulhu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,494 Elo+
Party 1
Apollo
Apollo
Skittle2882
Apollo
Level 100
God Stats
1W - 1L
1,666 SR
Queue Stats
60W - 57L
1,434 Elo+
Solo
Horus
Horus
icevein_killa13
Horus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 42L
1,526 Elo+
Party 1
Team Averages
Level 93
1,575 SR
1,478 Elo+

VS

Team Averages
Level 88
1,577 SR
1,409 Elo+
Terra
Terra
CrazyCan222
Terra
Level 65
God Stats
1W - 2L
1,692 SR
Queue Stats
31W - 31L
1,448 Elo+
Solo
Kukulkan
Kukulkan
Lexi-13ST
Kukulkan
Level 125
God Stats
2W - 2L
1,514 SR
Queue Stats
247W - 219L
1,481 Elo+
Solo
Neith
Neith
Mikey91335
Neith
Level 87
God Stats
6W - 5L
1,672 SR
Queue Stats
226W - 366L
1,300 Elo+
Solo
Charybdis
Charybdis
Mystickyballs
Charybdis
Level 98
God Stats
3W - 5L
1,506 SR
Queue Stats
177W - 179L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
caliber35
Morgan Le Fay
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
329W - 358L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
2 / 2 / 14
9,399
723
8,828
25,016
35,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
6 / 3 / 9
10,580
814
20,735
10,842
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
15
2 / 7 / 10
9,900
762
19,870
19,120
24,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
18
7 / 3 / 10
10,904
839
9,977
12,919
7,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
4 / 1 / 14
10,820
832
9,639
17,889
21,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 13
8,685
668
2,872
16,985
21,235
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Lexi-13ST
Kukulkan
18
3 / 2 / 12
9,988
768
26,947
10,770
5,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
6 / 4 / 7
9,941
765
16,546
13,744
6,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Mystickyballs
Charybdis
13
0 / 7 / 6
7,920
609
13,680
16,615
6,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
caliber35
Morgan Le Fay
16
6 / 4 / 9
9,812
755
12,548
13,688
6,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
63
21
Kills
16
16
Deaths
21
57
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
2
2
14
4.5
L
1
4
13
1.88
W
6
3
9
3.5
L
Kukulkan
Lexi-13ST
Kukulkan
3
2
12
4.5
W
Cthulhu
2
7
10
1
L
Neith
6
4
7
2.38
L
Charybdis
Mystickyballs
Charybdis
0
7
6
0.43
W
Apollo
7
3
10
4
L
Morgan Le Fay
caliber35
Morgan Le Fay
6
4
9
2.63
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,049
Damage
72,593
85,786
Taken
71,802
93,079
Mitigated
45,778
37,961
Healing
30,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
8,828
2,767
889
8,877
25,016
35,002
326
12,399
11,846
11,794
0
L
2,872
430
11,595
4,557
16,985
21,235
0
9,407
7,578
6,870
0
W
20,735
3,831
2,998
1,847
10,842
5,273
157
4,903
5,687
35,741
0
L
Kukulkan
Lexi-13ST
Kukulkan
26,947
2,194
1,843
1,896
10,770
5,260
0
7,901
2,869
58,445
0
W
Cthulhu
19,870
914
2,597
2,039
19,120
24,065
0
8,357
10,246
30,030
2,769
L
Neith
16,546
5,404
574
2,436
13,744
6,142
0
9,404
4,340
0
35,244
L
Charybdis
Mystickyballs
Charybdis
13,680
5,223
1,477
3,815
16,615
6,588
0
10,901
5,714
0
31,548
W
Apollo
9,977
4,604
940
2,615
12,919
7,276
1,877
6,539
5,928
0
34,286
L
Morgan Le Fay
caliber35
Morgan Le Fay
12,548
1,258
466
2,244
13,688
6,553
0
9,482
4,206
24,714
0
W
9,639
3,289
5,999
9,160
17,889
21,463
26
7,669
9,712
0
15,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,603
Gold Earned
46,346
147
Minions Killed
197
0
Camps Cleared
0
1,234,567
Distance Traveled
1,053,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,399
723
9
1
0
260,114
0
L
Terra
8,685
668
1
0
0
242,514
0
W
Nu Wa
10,580
814
36
3
0
246,093
0
L
Kukulkan
9,988
768
94
7
0
215,123
0
W
Cthulhu
9,900
762
23
2
0
236,349
0
L
Neith
9,941
765
43
3
0
193,867
0
L
Charybdis
7,920
609
28
2
0
195,026
0
W
Apollo
10,904
839
73
6
0
220,440
0
L
Morgan Le Fay
9,812
755
31
2
0
206,663
0
W
Horus
10,820
832
6
0
0
271,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role