Player Matchup

Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
EvillDidac
Cerberus
Level 61
God Stats
2W - 2L
1,303 SR
Queue Stats
145W - 149L
1,503 Elo+
Party 1
Sun Wukong
Sun Wukong
joaosinho
Sun Wukong
Level 149
God Stats
8W - 5L
1,576 SR
Queue Stats
786W - 774L
1,516 Elo+
Solo
Amaterasu
Amaterasu
juanca532
Amaterasu
Level 29
God Stats
3W - 3L
1,508 SR
Queue Stats
84W - 109L
1,485 Elo+
Party 1
Hun Batz
Hun Batz
mefa_9
Hun Batz
Level 28
God Stats
4W - 4L
1,578 SR
Queue Stats
73W - 67L
1,469 Elo+
Party 2
Team Averages
Level 67
1,493 SR
1,495 Elo+

VS

Team Averages
Level 115
1,641 SR
1,529 Elo+
Poseidon
Poseidon
 
Poseidon
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
GMGOM
Susano
Level 55
God Stats
7W - 4L
1,556 SR
Queue Stats
145W - 162L
1,446 Elo+
Solo
Achilles
Achilles
dw4rfy123
Achilles
Level 87
God Stats
22W - 10L
1,937 SR
Queue Stats
114W - 76L
1,770 Elo+
Solo
Cerberus
Cerberus
xKayuga-
Cerberus
Level 159
God Stats
49W - 31L
1,316 SR
Queue Stats
829W - 790L
1,490 Elo+
Solo
Anhur
Anhur
xXNik-777-SinoXx
Anhur
Level 126
God Stats
3W - 0L
1,897 SR
Queue Stats
78W - 90L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
6 / 3 / 5
8,664
619
11,600
9,975
3,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Cerberus
EvillDidac
Cerberus
11
3 / 1 / 5
7,611
544
6,401
8,492
6,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
joaosinho
Sun Wukong
13
3 / 3 / 3
7,713
551
6,183
12,243
5,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
juanca532
Amaterasu
11
0 / 5 / 3
6,202
443
3,125
12,137
7,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
mefa_9
Hun Batz
12
4 / 4 / 3
7,041
503
5,111
9,858
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
7 / 2 / 3
9,098
650
11,083
7,686
2,019
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Susano
GMGOM
Susano
11
0 / 4 / 1
6,231
445
3,226
10,816
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
dw4rfy123
Achilles
16
5 / 1 / 4
9,631
688
10,633
12,338
12,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cerberus
xKayuga-
Cerberus
13
4 / 2 / 5
7,310
522
7,274
8,215
6,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
0 / 7 / 4
6,699
479
3,864
9,368
2,291
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
16
Kills
16
16
Deaths
16
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
3
5
2.83
W
Poseidon
 
Poseidon
7
2
3
4.25
L
Cerberus
EvillDidac
Cerberus
3
1
5
5.5
W
Susano
GMGOM
Susano
0
4
1
0.13
W
Achilles
dw4rfy123
Achilles
5
1
4
7
L
Sun Wukong
joaosinho
Sun Wukong
3
3
3
1.5
L
Amaterasu
juanca532
Amaterasu
0
5
3
0.3
L
Hun Batz
mefa_9
Hun Batz
4
4
3
1.38
W
Cerberus
xKayuga-
Cerberus
4
2
5
3.25
W
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,420
Damage
36,080
52,705
Taken
48,423
25,858
Mitigated
26,725
11,306
Healing
12,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,600
5,035
0
2,145
9,975
3,232
254
3,058
6,472
0
70,292
W
Poseidon
 
Poseidon
11,083
1,388
0
1,035
7,686
2,019
0
1,439
6,202
54,872
324
L
Cerberus
EvillDidac
Cerberus
6,401
415
0
2,171
8,492
6,950
0
3,082
4,962
33,247
0
W
Susano
GMGOM
Susano
3,226
644
0
3,114
10,816
3,419
0
839
9,932
0
35,487
W
Achilles
dw4rfy123
Achilles
10,633
1,968
0
5,063
12,338
12,589
41
1,324
10,638
0
77,623
L
Sun Wukong
joaosinho
Sun Wukong
6,183
898
0
1,733
12,243
5,421
0
5,856
5,636
0
59,288
L
Amaterasu
juanca532
Amaterasu
3,125
933
0
2,207
12,137
7,101
0
1,575
9,815
0
31,655
L
Hun Batz
mefa_9
Hun Batz
5,111
1,218
0
3,050
9,858
3,154
0
2,875
6,537
0
37,486
W
Cerberus
xKayuga-
Cerberus
7,274
82
0
1,576
8,215
6,407
0
1,556
6,659
28,622
23
W
3,864
1,665
0
2,013
9,368
2,291
0
1,243
8,125
0
34,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,231
Gold Earned
38,969
416
Minions Killed
436
0
Camps Cleared
0
1,482,588
Distance Traveled
1,387,460
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,664
619
114
8
0
277,186
0
W
Poseidon
9,098
650
133
10
0
306,027
4
L
Cerberus
7,611
544
65
5
0
309,437
2
W
Susano
6,231
445
55
4
0
299,913
0
W
Achilles
9,631
688
137
10
0
255,292
0
L
Sun Wukong
7,713
551
110
8
0
282,326
0
L
Amaterasu
6,202
443
58
4
0
296,398
1
L
Hun Batz
7,041
503
69
5
0
317,241
0
W
Cerberus
7,310
522
46
3
0
275,360
0
W
Anhur
6,699
479
65
5
0
250,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role