Player Matchup

Bacchus
Bacchus
Haj-_-RaHiM
Bacchus
Level 67
God Stats
10W - 5L
1,904 SR
Queue Stats
106W - 100L
1,429 Elo+
Party 1
Janus
Janus
Oana77
Janus
Level 108
God Stats
7W - 1L
1,685 SR
Queue Stats
93W - 24L
1,765 Elo+
Party 1
Thanatos
Thanatos
dawid124
Thanatos
Level 63
God Stats
1W - 1L
1,498 SR
Queue Stats
3W - 2L
1,426 Elo+
Party 1
Team Averages
Level 79
1,696 SR
1,540 Elo+

VS

Team Averages
Level 76
1,565 SR
1,446 Elo+
Hercules
Hercules
Baktomiraike
Hercules
Level 69
God Stats
3W - 8L
1,500 SR
Queue Stats
232W - 240L
1,380 Elo+
Party 2
Ix Chel
Ix Chel
Justinzombi
Ix Chel
Level 96
God Stats
4W - 8L
1,695 SR
Queue Stats
212W - 220L
1,423 Elo+
Party 2
Tyr
Tyr
SALAMIFLAKKO
Tyr
Level 62
God Stats
5W - 2L
1,500 SR
Queue Stats
73W - 65L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Haj-_-RaHiM
Bacchus
15
5 / 4 / 7
10,560
754
7,565
14,491
14,149
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Oana77
Janus
16
5 / 2 / 8
11,354
811
15,026
8,263
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
dawid124
Thanatos
15
7 / 6 / 9
11,331
809
17,910
13,588
5,166
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Baktomiraike
Hercules
14
1 / 5 / 8
9,503
679
5,846
16,048
14,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
Justinzombi
Ix Chel
14
8 / 6 / 2
10,090
721
9,946
12,789
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 6 / 6
9,404
672
8,848
15,210
12,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
17
Kills
12
12
Deaths
17
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
Baktomiraike
Hercules
1
5
8
1
W
Bacchus
Haj-_-RaHiM
Bacchus
5
4
7
2.13
L
Ix Chel
Justinzombi
Ix Chel
8
6
2
1.5
W
Janus
Oana77
Janus
5
2
8
4.5
L
3
6
6
1
W
Thanatos
dawid124
Thanatos
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,501
Damage
24,640
36,342
Taken
44,047
22,440
Mitigated
30,094
12,181
Healing
6,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Baktomiraike
Hercules
5,846
1,180
0
3,018
16,048
14,238
0
7,403
8,520
0
16,149
W
Bacchus
Haj-_-RaHiM
Bacchus
7,565
1,413
0
960
14,491
14,149
0
4,966
8,560
17,884
1,793
L
Ix Chel
Justinzombi
Ix Chel
9,946
766
489
2,208
12,789
3,576
0
6,748
5,893
25,186
0
W
Janus
Oana77
Janus
15,026
936
0
2,135
8,263
3,125
393
2,128
5,881
53,748
699
L
8,848
1,071
0
1,159
15,210
12,280
0
7,697
7,389
0
29,284
W
Thanatos
dawid124
Thanatos
17,910
4,098
0
9,086
13,588
5,166
0
1,813
11,176
0
34,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,245
Gold Earned
28,997
145
Minions Killed
101
0
Camps Cleared
0
842,110
Distance Traveled
742,181
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,503
679
25
2
0
263,971
0
W
Bacchus
10,560
754
25
2
0
273,163
5
L
Ix Chel
10,090
721
47
3
0
227,741
1
W
Janus
11,354
811
85
6
0
281,769
0
L
Tyr
9,404
672
29
2
0
250,469
1
W
Thanatos
11,331
809
35
3
0
287,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role