Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Kaelemar
Agni
Level 125
God Stats
13W - 8L
1,652 SR
Queue Stats
69W - 58L
1,500 Elo+
Solo
Achilles
Achilles
UsernamesAreOp
Achilles
Level 96
God Stats
4W - 4L
1,548 SR
Queue Stats
158W - 157L
1,506 Elo+
Solo
Rama
Rama
itsmariii123
Rama
Level 104
God Stats
27W - 27L
1,500 SR
Queue Stats
793W - 850L
1,437 Elo+
Solo
Thanatos
Thanatos
slattinoheat
Thanatos
Level 175
God Stats
0W - 4L
1,096 SR
Queue Stats
39W - 49L
1,462 Elo+
Solo
Team Averages
Level 129
1,459 SR
1,481 Elo+

VS

Team Averages
Level 125
1,567 SR
1,519 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LunarRose04
Danzaburou
Level 67
God Stats
9W - 8L
1,733 SR
Queue Stats
108W - 94L
1,573 Elo+
Solo
Surtr
Surtr
RazielimInc
Surtr
Level 143
God Stats
9W - 8L
1,597 SR
Queue Stats
70W - 67L
1,526 Elo+
Solo
Ares
Ares
StarHammer-01
Ares
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,444 Elo+
Solo
Discordia
Discordia
Toxiic_Gamerx-
Discordia
Level 177
God Stats
14W - 13L
1,507 SR
Queue Stats
90W - 94L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 0 / 5
6,365
1,273
4,097
7,555
5,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
11
1 / 1 / 3
6,276
1,255
4,330
7,012
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
11
2 / 4 / 3
6,192
1,238
4,721
8,764
5,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 1 / 1
5,439
1,088
110
836
230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
slattinoheat
Thanatos
10
2 / 2 / 3
6,084
1,217
4,001
5,318
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

339

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
5 / 0 / 3
7,609
1,522
10,457
3,548
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
LunarRose04
Danzaburou
11
0 / 1 / 7
6,529
1,306
4,548
2,744
890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 3
6,453
1,291
3,933
4,398
2,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 4 / 5
6,228
1,246
2,708
7,531
4,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
Toxiic_Gamerx-
Discordia
11
1 / 0 / 3
6,264
1,253
4,706
2,178
636
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
5
Kills
8
8
Deaths
5
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
0
5
2.5
W
Morgan Le Fay
 
Morgan Le Fay
5
0
3
6.5
L
Agni
1
1
3
2.5
W
Danzaburou
LunarRose04
Danzaburou
0
1
7
3.5
W
2
0
3
3.5
W
0
4
5
0.63
W
Discordia
Toxiic_Gamerx-
Discordia
1
0
3
2.5
L
Achilles
2
4
3
0.88
L
0
1
1
0.5
L
Thanatos
slattinoheat
Thanatos
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,259
Damage
26,352
29,485
Taken
20,399
15,247
Mitigated
10,396
3,355
Healing
1,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,097
344
0
1,180
7,555
5,444
0
3,002
4,373
21,369
0
W
Morgan Le Fay
 
Morgan Le Fay
10,457
637
70
235
3,548
1,285
0
1,179
2,330
18,025
2,182
L
Agni
4,330
107
0
0
7,012
2,159
0
4,944
1,862
16,572
0
W
Danzaburou
LunarRose04
Danzaburou
4,548
1,063
0
950
2,744
890
0
1,245
1,439
0
21,936
W
3,933
1,138
0
456
4,398
2,784
0
1,975
2,168
793
9,783
W
2,708
85
0
264
7,531
4,801
0
2,462
4,904
3,307
0
W
Discordia
Toxiic_Gamerx-
Discordia
4,706
0
0
0
2,178
636
0
1,025
1,131
13,241
0
L
Achilles
4,721
641
0
564
8,764
5,842
0
5,555
2,913
0
9,099
L
110
58
0
0
836
230
0
571
205
0
3,258
L
Thanatos
slattinoheat
Thanatos
4,001
418
0
1,611
5,318
1,572
0
2,813
2,317
0
5,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,356
Gold Earned
33,083
108
Minions Killed
89
3
Camps Cleared
6
455,980
Distance Traveled
545,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,365
1,273
53
11
0
115,515
0
W
Morgan Le Fay
7,609
1,522
22
4
0
119,660
0
L
Agni
6,276
1,255
36
7
0
109,633
0
W
Danzaburou
6,529
1,306
26
5
4
101,258
0
W
Surtr
6,453
1,291
24
5
1
117,009
0
W
Ares
6,228
1,246
1
0
0
92,156
0
W
Discordia
6,264
1,253
16
3
1
115,396
0
L
Achilles
6,192
1,238
9
2
2
96,837
0
L
Rama
5,439
1,088
7
1
1
38,919
0
L
Thanatos
6,084
1,217
3
1
0
95,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role