Player Matchup

Fenrir
Fenrir
Bronze III
AstrumLutra
Fenrir
Bronze III
Level 158
God Stats
2W - 3L
1,642 SR
Queue Stats
2W - 3L
1,471 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 158
1,642 SR
1,471 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 134
1,490 SR
1,462 MMR
Ix Chel
Ix Chel
Bronze III
Solace19
Ix Chel
Bronze III
Level 134
God Stats
0W - 2L
1,490 SR
Queue Stats
5W - 22L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 2 / 0
7,165
1,024
4,591
6,908
3,967
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AchillesChronosLokiSolPoseidon

VS

Bans
He BoCabrakanIzanamiOsirisUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Solace19
Ix Chel
11
2 / 4 / 0
7,010
1,001
3,727
6,697
2,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
2
0
2
L
Ix Chel
Solace19
Ix Chel
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,591
Damage
3,727
6,908
Taken
6,697
3,967
Mitigated
2,620
1,394
Healing
1,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,591
1,190
0
1,394
6,908
3,967
0
3,828
3,080
0
21,030
L
Ix Chel
Solace19
Ix Chel
3,727
724
0
1,139
6,697
2,620
441
50
6,647
29,283
659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,165
Gold Earned
7,010
41
Minions Killed
69
2
Camps Cleared
2
149,461
Distance Traveled
132,907
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,165
1,024
41
6
2
149,461
2
L
Ix Chel
7,010
1,001
69
10
2
132,907
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role