Player Matchup

Sylvanus
Sylvanus
Platinum II
AndriuewW
Sylvanus
Platinum II
Level 159
God Stats
7W - 2L
1,847 SR
Queue Stats
232W - 212L
1,725 MMR
Solo
Skadi
Skadi
Gold III
AshKashsToes
Skadi
Gold III
Level 86
God Stats
12W - 5L
1,705 SR
Queue Stats
40W - 41L
1,722 MMR
Solo
Ra
Ra
Platinum II
Boomerouts
Ra
Platinum II
Level 226
God Stats
16W - 14L
1,607 SR
Queue Stats
149W - 138L
1,757 MMR
Solo
Thanatos
Thanatos
Platinum III
ZanDaAlchemist
Thanatos
Platinum III
Level 146
God Stats
10W - 7L
1,594 SR
Queue Stats
160W - 143L
1,712 MMR
Solo
Mulan
Mulan
Platinum IV
xRenn
Mulan
Platinum IV
Level 125
God Stats
14W - 8L
1,663 SR
Queue Stats
42W - 30L
1,734 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,683 SR
1,730 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,543 SR
1,679 MMR
Set
Set
Platinum V
 
Set
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum V
ErickEsc20
Fafnir
Platinum V
Level 194
God Stats
2W - 3L
1,557 SR
Queue Stats
284W - 278L
1,718 MMR
Solo
Serqet
Serqet
Gold I
LUA144mainmage
Serqet
Gold I
Level 67
God Stats
1W - 3L
1,470 SR
Queue Stats
64W - 61L
1,710 MMR
Solo
Anubis
Anubis
Gold II
ScumbagKenn
Anubis
Gold II
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,744 MMR
Solo
Neith
Neith
Platinum V
vPuREvInSaNiTYv
Neith
Platinum V
Level 145
God Stats
12W - 12L
1,687 SR
Queue Stats
199W - 196L
1,724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AndriuewW
Sylvanus
10
3 / 0 / 5
7,030
703
3,216
3,935
2,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
4 / 1 / 2
6,883
688
4,480
5,897
1,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
4 / 1 / 3
7,005
701
3,296
3,071
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
11
2 / 0 / 4
6,138
614
4,111
6,119
2,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
xRenn
Mulan
13
4 / 0 / 2
7,804
780
7,879
6,416
4,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThorLancelotAthenaAgni

VS

Bans
CharybdisNutMaman BrigitteArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
0 / 5 / 0
5,214
521
2,918
10,898
3,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
ErickEsc20
Fafnir
9
0 / 3 / 1
5,332
533
1,064
7,515
6,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 1
5,198
520
2,070
5,652
2,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
12
1 / 2 / 0
6,322
632
1,408
5,232
2,008
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 5 / 0
5,523
552
4,475
7,821
2,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
17
Kills
2
2
Deaths
17
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
5
0
0
W
Sylvanus
AndriuewW
Sylvanus
3
0
5
5.5
W
4
1
2
5
W
4
1
3
5.5
L
Fafnir
ErickEsc20
Fafnir
0
3
1
0.17
L
0
2
1
0.25
L
Anubis
1
2
0
0.5
W
Thanatos
2
0
4
4
L
1
5
0
0.2
W
Mulan
xRenn
Mulan
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,982
Damage
11,935
25,438
Taken
37,118
12,088
Mitigated
16,837
15,355
Healing
9,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,918
977
0
1,872
10,898
3,791
0
150
10,748
0
33,558
W
Sylvanus
AndriuewW
Sylvanus
3,216
1,118
1,243
2,690
3,935
2,782
189
498
3,437
15,753
1,382
W
4,480
1,286
0
1,364
5,897
1,858
0
470
5,175
0
45,568
W
3,296
383
619
1,311
3,071
914
0
1,208
1,791
51,168
956
L
Fafnir
ErickEsc20
Fafnir
1,064
139
0
1,747
7,515
6,602
0
2,491
5,024
14,052
405
L
2,070
138
0
1,064
5,652
2,314
0
936
4,716
0
33,818
L
Anubis
1,408
319
0
2,706
5,232
2,008
0
1,160
4,072
56,050
485
W
Thanatos
4,111
969
0
5,281
6,119
2,377
0
654
5,465
0
41,252
L
4,475
1,222
0
1,988
7,821
2,122
0
1,650
6,171
0
33,606
W
Mulan
xRenn
Mulan
7,879
1,874
0
2,847
6,416
4,157
126
0
6,416
0
60,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,860
Gold Earned
27,589
387
Minions Killed
341
0
Camps Cleared
0
1,143,816
Distance Traveled
1,108,559
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,214
521
65
7
0
220,542
0
W
Sylvanus
7,030
703
26
3
0
212,089
2
W
Skadi
6,883
688
86
9
0
213,055
2
W
Ra
7,005
701
95
10
0
258,254
2
L
Fafnir
5,332
533
22
2
0
221,938
4
L
Serqet
5,198
520
65
7
0
276,157
2
L
Anubis
6,322
632
129
13
0
194,611
0
W
Thanatos
6,138
614
75
8
0
273,885
0
L
Neith
5,523
552
60
6
0
195,311
1
W
Mulan
7,804
780
105
11
0
186,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role