Player Matchup

Ymir
Ymir
FluuzyDuuzy
Ymir
Level 55
God Stats
1W - 0L
1,529 SR
Queue Stats
4W - 10L
1,129 Elo+
Party 1
Anubis
Anubis
KIRA-God_Of_The_
Anubis
Level 86
God Stats
3W - 5L
1,506 SR
Queue Stats
3W - 8L
1,201 Elo+
Party 1
Fenrir
Fenrir
tigger792
Fenrir
Level 35
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 31L
1,349 Elo+
Solo
Danzaburou
Danzaburou
victor-cuerdo
Danzaburou
Level 5
God Stats
2W - 3L
1,309 SR
Queue Stats
2W - 4L
1,122 Elo+
Party 1
Odin
Odin
x-HypnoFlux-x
Odin
Level 75
God Stats
1W - 1L
1,253 SR
Queue Stats
3W - 6L
1,216 Elo+
Party 1
Team Averages
Level 51
1,419 SR
1,204 Elo+

VS

Team Averages
Level 71
1,548 SR
1,358 Elo+
Thanatos
Thanatos
BadPosture
Thanatos
Level 31
God Stats
0W - 4L
1,326 SR
Queue Stats
98W - 96L
1,473 Elo+
Solo
Osiris
Osiris
Daddy2016
Osiris
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 70L
1,462 Elo+
Solo
Nut
Nut
S0ul3ssphantom
Nut
Level 144
God Stats
1W - 4L
1,769 SR
Queue Stats
123W - 121L
1,398 Elo+
Solo
Cerberus
Cerberus
SCRAPYT2617
Cerberus
Level 23
God Stats
2W - 5L
1,376 SR
Queue Stats
6W - 17L
1,220 Elo+
Party 2
Merlin
Merlin
Tessier2124
Merlin
Level 77
God Stats
0W - 1L
1,772 SR
Queue Stats
7W - 19L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,341
543
511
4,995
2,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 0 / 0
5,368
671
1,356
2,115
757
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Fenrir
tigger792
Fenrir
9
3 / 2 / 0
5,232
654
6,188
7,872
5,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
victor-cuerdo
Danzaburou
7
2 / 0 / 0
4,390
549
1,367
2,027
488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
3 / 0 / 2
4,911
614
3,644
5,364
1,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BadPosture
Thanatos
6
0 / 3 / 0
3,895
487
1,257
5,912
1,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Osiris
Daddy2016
Osiris
8
2 / 3 / 0
5,018
627
5,273
8,598
6,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 3 / 0
3,941
493
1,768
4,279
1,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
SCRAPYT2617
Cerberus
7
0 / 1 / 0
4,385
548
1,482
3,393
2,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
10
0 / 0 / 0
4,823
603
675
1,899
357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
10
Kills
2
2
Deaths
10
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BadPosture
Thanatos
0
3
0
0
L
Osiris
Daddy2016
Osiris
2
3
0
0.67
W
1
0
0
1
W
1
0
0
1
L
0
3
0
0
L
Cerberus
SCRAPYT2617
Cerberus
0
1
0
0
L
Merlin
0
0
0
0
W
Fenrir
tigger792
Fenrir
3
2
0
1.5
W
Danzaburou
victor-cuerdo
Danzaburou
2
0
0
2
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,066
Damage
10,455
22,373
Taken
24,081
10,535
Mitigated
11,364
8,903
Healing
6,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BadPosture
Thanatos
1,257
615
0
2,123
5,912
1,770
0
783
5,046
0
19,259
L
Osiris
Daddy2016
Osiris
5,273
2,651
0
2,061
8,598
6,008
0
983
7,167
0
22,593
W
511
110
139
1,400
4,995
2,341
0
734
4,261
10,174
0
W
1,356
0
0
1,228
2,115
757
0
600
1,515
36,314
685
L
1,768
1,136
0
1,123
4,279
1,109
0
183
4,096
0
27,343
L
Cerberus
SCRAPYT2617
Cerberus
1,482
57
0
851
3,393
2,120
0
328
3,065
7,299
402
L
Merlin
675
0
0
600
1,899
357
0
782
1,117
28,145
999
W
Fenrir
tigger792
Fenrir
6,188
2,133
0
4,013
7,872
5,383
0
0
7,872
4,381
21,285
W
Danzaburou
victor-cuerdo
Danzaburou
1,367
323
25
728
2,027
488
0
187
1,840
0
21,137
W
3,644
878
0
1,370
5,364
1,566
0
540
4,824
0
22,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,242
Gold Earned
22,062
210
Minions Killed
189
0
Camps Cleared
0
812,766
Distance Traveled
723,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,895
487
33
4
0
137,607
0
L
Osiris
5,018
627
39
5
0
159,274
0
W
Ymir
4,341
543
19
2
0
170,249
0
W
Anubis
5,368
671
75
9
0
162,296
0
L
Nut
3,941
493
44
6
0
126,847
0
L
Cerberus
4,385
548
14
2
0
140,872
0
L
Merlin
4,823
603
59
7
0
159,068
0
W
Fenrir
5,232
654
48
6
0
127,132
0
W
Danzaburou
4,390
549
30
4
0
160,513
0
W
Odin
4,911
614
38
5
0
192,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role