Player Matchup

Baron Samedi
Baron Samedi
ChibIndo
Baron Samedi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,699 Elo+
Party 2
Cthulhu
Cthulhu
DarkSensei
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 54L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Makka93
Cernunnos
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
199W - 190L
1,699 Elo+
Party 2
Poseidon
Poseidon
Rolandpro1
Poseidon
Level 39
God Stats
1W - 2L
1,824 SR
Queue Stats
15W - 9L
1,484 Elo+
Solo
Danzaburou
Danzaburou
zINeyKiiz
Danzaburou
Level 121
God Stats
15W - 4L
1,780 SR
Queue Stats
54W - 41L
1,580 Elo+
Solo
Team Averages
Level 87
1,621 SR
1,592 Elo+

VS

Team Averages
Level 113
1,598 SR
1,474 Elo+
Susano
Susano
GMGOM
Susano
Level 55
God Stats
7W - 4L
1,507 SR
Queue Stats
145W - 162L
1,434 Elo+
Solo
Skadi
Skadi
NovArroW
Skadi
Level 141
God Stats
1W - 0L
1,245 SR
Queue Stats
6W - 5L
1,465 Elo+
Solo
Ymir
Ymir
RMickyy
Ymir
Level 124
God Stats
4W - 3L
1,746 SR
Queue Stats
204W - 184L
1,477 Elo+
Party 1
Erlang Shen
Erlang Shen
SDJM
Erlang Shen
Level 114
God Stats
3W - 2L
1,650 SR
Queue Stats
154W - 144L
1,419 Elo+
Party 1
Vulcan
Vulcan
zitrus5005
Vulcan
Level 129
God Stats
7W - 6L
1,840 SR
Queue Stats
160W - 139L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChibIndo
Baron Samedi
10
0 / 4 / 0
6,138
512
2,027
7,015
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
DarkSensei
Cthulhu
8
1 / 4 / 0
5,236
436
3,058
6,458
4,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Makka93
Cernunnos
10
0 / 4 / 2
6,144
512
2,561
8,186
2,272
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Rolandpro1
Poseidon
13
2 / 4 / 1
6,853
571
3,114
8,622
2,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
zINeyKiiz
Danzaburou
13
4 / 1 / 0
8,211
684
7,685
9,693
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GMGOM
Susano
11
3 / 2 / 7
6,619
552
4,792
8,322
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
NovArroW
Skadi
14
4 / 1 / 4
8,089
674
6,751
5,939
1,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
RMickyy
Ymir
11
1 / 0 / 6
7,228
602
4,371
5,604
3,624
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
SDJM
Erlang Shen
13
1 / 4 / 2
7,397
616
4,400
11,474
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
zitrus5005
Vulcan
14
8 / 0 / 0
8,443
704
7,998
4,939
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
7
Kills
17
17
Deaths
7
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ChibIndo
Baron Samedi
0
4
0
0
L
Cthulhu
DarkSensei
Cthulhu
1
4
0
0.25
W
Susano
GMGOM
Susano
3
2
7
3.25
L
Cernunnos
Makka93
Cernunnos
0
4
2
0.25
W
Skadi
NovArroW
Skadi
4
1
4
6
W
Ymir
RMickyy
Ymir
1
0
6
4
L
Poseidon
Rolandpro1
Poseidon
2
4
1
0.63
W
Erlang Shen
SDJM
Erlang Shen
1
4
2
0.5
L
Danzaburou
zINeyKiiz
Danzaburou
4
1
0
4
W
Vulcan
zitrus5005
Vulcan
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,445
Damage
28,312
39,974
Taken
36,278
13,868
Mitigated
14,884
9,996
Healing
11,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ChibIndo
Baron Samedi
2,027
176
0
1,176
7,015
1,880
0
4,383
2,632
35,676
597
L
Cthulhu
DarkSensei
Cthulhu
3,058
206
0
384
6,458
4,184
0
1,190
5,268
12,248
0
W
Susano
GMGOM
Susano
4,792
1,039
0
3,735
8,322
2,387
0
1,696
6,585
0
32,144
L
Cernunnos
Makka93
Cernunnos
2,561
798
0
2,060
8,186
2,272
0
574
7,612
0
31,936
W
Skadi
NovArroW
Skadi
6,751
1,699
0
1,020
5,939
1,850
2,672
744
5,076
0
65,614
W
Ymir
RMickyy
Ymir
4,371
862
0
1,872
5,604
3,624
0
1,890
3,461
24,250
1,477
L
Poseidon
Rolandpro1
Poseidon
3,114
510
0
1,333
8,622
2,483
0
4,760
3,862
57,062
1,151
W
Erlang Shen
SDJM
Erlang Shen
4,400
1,702
0
3,819
11,474
5,269
0
1,220
10,254
0
45,309
L
Danzaburou
zINeyKiiz
Danzaburou
7,685
3,725
0
5,043
9,693
3,049
336
1,343
8,350
0
55,816
W
Vulcan
zitrus5005
Vulcan
7,998
287
0
712
4,939
1,754
0
2,153
2,786
67,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,582
Gold Earned
37,776
358
Minions Killed
403
0
Camps Cleared
0
1,198,704
Distance Traveled
1,252,884
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,138
512
80
7
0
241,455
0
L
Cthulhu
5,236
436
13
1
0
217,558
0
W
Susano
6,619
552
60
5
0
259,343
0
L
Cernunnos
6,144
512
58
5
0
229,479
0
W
Skadi
8,089
674
103
9
0
226,991
2
W
Ymir
7,228
602
47
4
0
255,256
5
L
Poseidon
6,853
571
100
8
0
313,439
0
W
Erlang Shen
7,397
616
86
7
0
244,428
0
L
Danzaburou
8,211
684
107
9
0
196,773
3
W
Vulcan
8,443
704
107
9
0
266,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role