Player Matchup

Hades
Hades
Have2BEKilln
Hades
Level 120
God Stats
13W - 16L
1,553 SR
Queue Stats
199W - 165L
1,537 Elo+
Solo
Nu Wa
Nu Wa
HorchataPapi3
Nu Wa
Level 125
God Stats
27W - 23L
1,614 SR
Queue Stats
140W - 129L
1,613 Elo+
Solo
Charybdis
Charybdis
Melta0
Charybdis
Level 124
God Stats
2W - 2L
1,617 SR
Queue Stats
8W - 6L
1,531 Elo+
Solo
Bacchus
Bacchus
WafflesTXRanger
Bacchus
Level 159
God Stats
4W - 0L
1,969 SR
Queue Stats
192W - 187L
1,568 Elo+
Solo
Thor
Thor
geekyhero2018
Thor
Level 129
God Stats
271W - 201L
1,517 SR
Queue Stats
456W - 435L
1,447 Elo+
Solo
Team Averages
Level 131
1,654 SR
1,539 Elo+

VS

Team Averages
Level 107
1,540 SR
1,509 Elo+
Maman Brigitte
Maman Brigitte
Goblin Hotel
Maman Brigitte
Level 148
God Stats
0W - 2L
1,263 SR
Queue Stats
53W - 45L
1,534 Elo+
Party 1
Medusa
Medusa
MeepToT
Medusa
Level 23
God Stats
1W - 1L
1,848 SR
Queue Stats
14W - 19L
1,460 Elo+
Party 1
Baron Samedi
Baron Samedi
Mew Morrigan
Baron Samedi
Level 157
God Stats
0W - 2L
1,257 SR
Queue Stats
53W - 42L
1,537 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SummerKnight
Kumbhakarna
Level 83
God Stats
2W - 1L
1,770 SR
Queue Stats
145W - 132L
1,538 Elo+
Solo
Janus
Janus
Yellow Tree Fly
Janus
Level 123
God Stats
40W - 29L
1,563 SR
Queue Stats
366W - 347L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 2
8,845
632
5,316
9,814
7,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 0 / 4
7,444
532
11,381
4,039
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Melta0
Charybdis
12
3 / 1 / 2
7,613
544
5,674
5,674
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 7
7,458
533
7,706
9,892
8,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
6 / 3 / 6
8,360
597
6,721
10,622
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Goblin Hotel
Maman Brigitte
11
0 / 6 / 5
6,199
443
4,550
12,337
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
MeepToT
Medusa
10
1 / 4 / 1
5,764
412
2,305
10,089
2,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
Mew Morrigan
Baron Samedi
13
3 / 4 / 0
7,635
545
7,858
8,343
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
SummerKnight
Kumbhakarna
9
0 / 1 / 4
5,941
424
4,281
13,659
9,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 2 / 0
7,046
503
4,721
6,871
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
16
Kills
6
6
Deaths
17
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
Goblin Hotel
Maman Brigitte
0
6
5
0.42
W
5
1
2
6
W
1
0
4
3
L
Medusa
MeepToT
Medusa
1
4
1
0.38
W
Charybdis
Melta0
Charybdis
3
1
2
4
L
Baron Samedi
Mew Morrigan
Baron Samedi
3
4
0
0.75
L
Kumbhakarna
SummerKnight
Kumbhakarna
0
1
4
2
W
1
1
7
4.5
L
2
2
0
1
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,798
Damage
23,715
40,041
Taken
51,299
22,467
Mitigated
20,631
19,006
Healing
11,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
Goblin Hotel
Maman Brigitte
4,550
232
0
3,818
12,337
3,553
0
3,563
8,774
42,337
900
W
5,316
81
370
6,302
9,814
7,061
0
5,865
3,885
54,245
1,572
W
11,381
3,468
0
956
4,039
1,188
245
3,073
780
58,032
1,757
L
Medusa
MeepToT
Medusa
2,305
838
0
1,193
10,089
2,977
0
4,545
5,544
0
28,806
W
Charybdis
Melta0
Charybdis
5,674
2,258
240
2,895
5,674
1,830
960
2,123
3,471
0
58,076
L
Baron Samedi
Mew Morrigan
Baron Samedi
7,858
1,193
0
1,779
8,343
2,888
0
4,601
3,742
51,080
861
L
Kumbhakarna
SummerKnight
Kumbhakarna
4,281
419
0
2,870
13,659
9,255
0
7,395
6,264
20,471
0
W
7,706
667
0
3,206
9,892
8,885
0
5,294
4,428
20,072
570
L
4,721
59
0
1,680
6,871
1,958
0
3,911
2,960
64,948
0
W
6,721
767
0
5,037
10,622
3,503
0
4,242
6,380
0
56,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,720
Gold Earned
32,585
438
Minions Killed
380
0
Camps Cleared
0
1,366,580
Distance Traveled
1,308,842
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
6,199
443
65
5
0
266,980
0
W
Hades
8,845
632
123
9
0
245,401
0
W
Nu Wa
7,444
532
97
7
0
259,749
0
L
Medusa
5,764
412
69
5
0
275,078
0
W
Charybdis
7,613
544
105
8
0
263,039
0
L
Baron Samedi
7,635
545
89
6
0
224,628
1
L
Kumbhakarna
5,941
424
20
1
0
283,515
2
W
Bacchus
7,458
533
20
1
0
302,472
3
L
Janus
7,046
503
137
10
0
258,641
2
W
Thor
8,360
597
93
7
0
295,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role