Player Matchup

Sobek
Sobek
Arjun_K_
Sobek
Level 60
God Stats
0W - 2L
1,253 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 2
Arachne
Arachne
MWERGHHHHH
Arachne
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,448 Elo+
Party 2
Hades
Hades
Reece-S39
Hades
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
Sevaqk
Neith
Level 24
God Stats
0W - 2L
1,253 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 2
Guan Yu
Guan Yu
kalsi-man
Guan Yu
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 72
1,401 SR
1,389 Elo+

VS

Team Averages
Level 130
1,577 SR
1,490 Elo+
Cerberus
Cerberus
 
Cerberus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Acheliz
Fenrir
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,468 Elo+
Solo
Apollo
Apollo
Byda806vid98
Apollo
Level 158
God Stats
7W - 8L
1,638 SR
Queue Stats
204W - 204L
1,570 Elo+
Party 1
Bacchus
Bacchus
miku2101
Bacchus
Level 128
God Stats
10W - 7L
1,749 SR
Queue Stats
195W - 206L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Arjun_K_
Sobek
9
0 / 0 / 1
5,546
462
2,033
7,043
4,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
MWERGHHHHH
Arachne
11
3 / 4 / 0
6,100
508
3,262
10,387
3,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Reece-S39
Hades
10
2 / 7 / 1
5,581
465
4,499
9,410
4,421
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Sevaqk
Neith
8
0 / 4 / 0
5,029
419
2,479
6,284
1,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
kalsi-man
Guan Yu
11
0 / 4 / 1
6,251
521
2,990
12,064
7,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
5 / 1 / 2
8,401
700
8,572
8,618
6,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
 
Ix Chel
12
2 / 3 / 5
6,893
574
7,346
7,163
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
Acheliz
Fenrir
13
6 / 1 / 4
7,156
596
6,047
8,424
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
14
5 / 0 / 1
8,009
667
5,598
4,602
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
miku2101
Bacchus
11
1 / 0 / 3
6,466
539
3,162
5,667
4,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
19
19
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
1
2
6
W
Ix Chel
 
Ix Chel
2
3
5
1.5
W
Fenrir
Acheliz
Fenrir
6
1
4
8
L
Sobek
Arjun_K_
Sobek
0
0
1
0.5
W
Apollo
5
0
1
5.5
L
Arachne
MWERGHHHHH
Arachne
3
4
0
0.75
L
Hades
Reece-S39
Hades
2
7
1
0.36
L
Neith
Sevaqk
Neith
0
4
0
0
L
Guan Yu
kalsi-man
Guan Yu
0
4
1
0.13
W
Bacchus
miku2101
Bacchus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,263
Damage
30,725
45,188
Taken
34,474
21,851
Mitigated
18,444
10,835
Healing
13,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,572
544
0
3,230
8,618
6,455
0
124
8,494
52,194
3,297
W
Ix Chel
 
Ix Chel
7,346
1,355
1,048
3,092
7,163
2,154
0
2,183
4,980
51,788
0
W
Fenrir
Acheliz
Fenrir
6,047
1,967
0
2,017
8,424
3,174
72
1,742
6,682
0
48,078
L
Sobek
Arjun_K_
Sobek
2,033
53
0
3,250
7,043
4,760
0
2,141
4,766
16,881
0
W
Apollo
5,598
3,362
0
2,424
4,602
1,826
857
493
4,109
0
65,074
L
Arachne
MWERGHHHHH
Arachne
3,262
2,392
0
2,532
10,387
3,469
0
2,737
7,388
0
29,154
L
Hades
Reece-S39
Hades
4,499
122
0
1,673
9,410
4,421
63
5,337
3,683
22,276
0
L
Neith
Sevaqk
Neith
2,479
662
0
668
6,284
1,215
78
87
6,197
0
28,264
L
Guan Yu
kalsi-man
Guan Yu
2,990
580
101
2,611
12,064
7,986
0
6,538
4,676
0
41,570
W
Bacchus
miku2101
Bacchus
3,162
214
0
1,205
5,667
4,835
0
2,109
3,558
20,632
4,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,507
Gold Earned
36,925
242
Minions Killed
484
0
Camps Cleared
0
1,171,956
Distance Traveled
1,210,409
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,401
700
148
12
0
234,814
4
W
Ix Chel
6,893
574
98
8
0
224,770
2
W
Fenrir
7,156
596
67
6
0
281,942
2
L
Sobek
5,546
462
18
2
0
239,287
5
W
Apollo
8,009
667
118
10
0
221,376
0
L
Arachne
6,100
508
51
4
0
265,024
0
L
Hades
5,581
465
38
3
0
228,803
2
L
Neith
5,029
419
48
4
0
183,967
0
L
Guan Yu
6,251
521
87
7
0
254,875
6
W
Bacchus
6,466
539
53
4
0
247,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role