Player Matchup

Serqet
Serqet
Silver I
AriZon_Funkee
Serqet
Silver I
Level 121
God Stats
22W - 13L
1,665 SR
Queue Stats
176W - 187L
1,100 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
BaneMannen
Kuzenbo
Silver II
Level 146
God Stats
114W - 146L
1,449 SR
Queue Stats
316W - 350L
1,066 MMR
Solo
Jormungandr
Jormungandr
Silver I
Fratio60
Jormungandr
Silver I
Level 121
God Stats
2W - 0L
1,715 SR
Queue Stats
201W - 212L
1,033 MMR
Party 3
Ah Puch
Ah Puch
Silver III
chulthu
Ah Puch
Silver III
Level 118
God Stats
5W - 11L
1,502 SR
Queue Stats
67W - 84L
1,074 MMR
Solo
Xbalanque
Xbalanque
Silver II
deadmau-fivee
Xbalanque
Silver II
Level 148
God Stats
11W - 8L
1,320 SR
Queue Stats
378W - 403L
1,041 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,530 SR
1,063 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,492 SR
1,152 MMR
Rama
Rama
Silver III
 
Rama
Silver III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Bronze I
CroCodile2
Fenrir
Bronze I
Level 107
God Stats
2W - 6L
1,283 SR
Queue Stats
31W - 52L
966 MMR
Solo
Bacchus
Bacchus
Silver II
ITz_Ale1388
Bacchus
Silver II
Level 88
God Stats
6W - 5L
1,529 SR
Queue Stats
221W - 263L
995 MMR
Party 2
Tyr
Tyr
Silver II
JUAN_JOXX_LOA200
Tyr
Silver II
Level 111
God Stats
2W - 2L
1,737 SR
Queue Stats
81W - 93L
997 MMR
Party 1
Zeus
Zeus
Gold V
Jony670
Zeus
Gold V
Level 89
God Stats
1W - 2L
1,413 SR
Queue Stats
98W - 107L
1,303 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
6,806
619
3,672
7,687
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
BaneMannen
Kuzenbo
10
2 / 1 / 8
6,367
579
6,273
8,374
5,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
Fratio60
Jormungandr
11
0 / 1 / 1
6,853
623
6,234
8,080
5,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
chulthu
Ah Puch
12
4 / 2 / 2
6,879
625
5,382
4,977
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
deadmau-fivee
Xbalanque
14
11 / 2 / 3
8,970
815
11,863
7,916
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PoseidonThanatosArachne

VS

Bans
LancelotAgniThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 5 / 1
5,777
525
2,483
8,263
1,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
CroCodile2
Fenrir
11
5 / 5 / 0
6,716
611
4,893
10,044
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
ITz_Ale1388
Bacchus
8
0 / 3 / 1
5,220
475
1,876
9,079
5,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 1 / 0
6,462
587
3,465
10,513
7,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
Jony670
Zeus
10
0 / 5 / 3
5,913
538
2,132
6,611
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
19
Kills
6
7
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
5
1
0.1
W
2
1
1
2.5
W
Kuzenbo
BaneMannen
Kuzenbo
2
1
8
6
L
Fenrir
CroCodile2
Fenrir
5
5
0
1
W
Jormungandr
Fratio60
Jormungandr
0
1
1
0.5
L
Bacchus
ITz_Ale1388
Bacchus
0
3
1
0.17
L
1
1
0
1
L
Zeus
Jony670
Zeus
0
5
3
0.3
W
Ah Puch
chulthu
Ah Puch
4
2
2
2.5
W
Xbalanque
deadmau-fivee
Xbalanque
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,424
Damage
14,849
37,034
Taken
44,510
18,008
Mitigated
19,397
14,390
Healing
8,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,483
2,026
0
1,136
8,263
1,331
0
1,230
6,581
0
34,940
W
3,672
968
0
4,866
7,687
2,640
674
998
6,689
0
54,637
W
Kuzenbo
BaneMannen
Kuzenbo
6,273
1,982
0
1,981
8,374
5,263
0
1,486
6,888
23,362
0
L
Fenrir
CroCodile2
Fenrir
4,893
1,106
0
1,564
10,044
3,498
0
2,549
7,355
0
31,937
W
Jormungandr
Fratio60
Jormungandr
6,234
1,822
0
2,759
8,080
5,613
75
0
8,080
47,007
3,388
L
Bacchus
ITz_Ale1388
Bacchus
1,876
174
0
798
9,079
5,464
0
2,978
5,917
10,293
0
L
3,465
921
0
4,008
10,513
7,272
0
5,937
4,285
0
44,091
L
Zeus
Jony670
Zeus
2,132
87
0
1,010
6,611
1,832
0
4,004
2,339
32,052
373
W
Ah Puch
chulthu
Ah Puch
5,382
106
0
1,432
4,977
1,381
0
434
4,543
38,914
0
W
Xbalanque
deadmau-fivee
Xbalanque
11,863
6,448
0
3,352
7,916
3,111
6
1,027
6,889
0
68,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,875
Gold Earned
30,088
406
Minions Killed
315
0
Camps Cleared
0
1,164,771
Distance Traveled
1,117,212
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,777
525
75
7
0
205,667
0
W
Serqet
6,806
619
97
9
0
270,775
0
W
Kuzenbo
6,367
579
34
3
0
257,204
5
L
Fenrir
6,716
611
53
5
0
249,999
2
W
Jormungandr
6,853
623
85
8
0
169,893
0
L
Bacchus
5,220
475
15
1
0
246,995
1
L
Tyr
6,462
587
86
8
0
210,382
0
L
Zeus
5,913
538
86
8
0
204,169
0
W
Ah Puch
6,879
625
78
7
0
249,571
1
W
Xbalanque
8,970
815
112
10
0
217,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role