Player Matchup

Nu Wa
Nu Wa
EdwardsVeryOwn_
Nu Wa
Level 43
God Stats
59W - 50L
1,512 SR
Queue Stats
97W - 99L
1,450 Elo+
Party 1
Ratatoskr
Ratatoskr
FSBshinobi425
Ratatoskr
Level 132
God Stats
10W - 7L
1,534 SR
Queue Stats
58W - 58L
1,476 Elo+
Solo
Anubis
Anubis
HighGasPrices
Anubis
Level 109
God Stats
23W - 8L
1,721 SR
Queue Stats
140W - 144L
1,455 Elo+
Solo
King Arthur
King Arthur
Joshfarsaie
King Arthur
Level 154
God Stats
14W - 6L
1,637 SR
Queue Stats
130W - 123L
1,470 Elo+
Party 1
Jormungandr
Jormungandr
kolomak
Jormungandr
Level 280
God Stats
96W - 92L
1,474 SR
Queue Stats
421W - 464L
1,434 Elo+
Solo
Team Averages
Level 144
1,576 SR
1,457 Elo+

VS

Team Averages
Level 136
1,630 SR
1,598 Elo+
Thor
Thor
Opok12
Thor
Level 176
God Stats
4W - 1L
1,978 SR
Queue Stats
294W - 23L
1,976 Elo+
Solo
Jing Wei
Jing Wei
Sealeena
Jing Wei
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
Skylar_okbluezz
Tsukuyomi
Level 123
God Stats
2W - 2L
1,567 SR
Queue Stats
130W - 100L
1,535 Elo+
Solo
Sol
Sol
hawaiian_boy666
Sol
Level 148
God Stats
8W - 7L
1,619 SR
Queue Stats
142W - 169L
1,465 Elo+
Solo
Cerberus
Cerberus
seymoure19716
Cerberus
Level 129
God Stats
23W - 26L
1,487 SR
Queue Stats
378W - 400L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 14
10,523
1,052
12,873
8,933
2,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
FSBshinobi425
Ratatoskr
16
8 / 3 / 7
11,891
1,189
6,493
8,544
3,155
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

18
10 / 1 / 12
12,397
1,240
25,276
5,850
2,244
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
Joshfarsaie
King Arthur
18
5 / 3 / 15
11,036
1,104
12,363
15,395
14,129
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jormungandr
kolomak
Jormungandr
17
0 / 0 / 11
10,919
1,092
5,668
6,223
4,317
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

247

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Opok12
Thor
17
7 / 5 / 5
12,225
1,223
13,286
14,334
2,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Sealeena
Jing Wei
16
0 / 6 / 5
9,844
984
4,151
12,563
2,168
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Skylar_okbluezz
Tsukuyomi
16
1 / 4 / 3
9,530
953
5,934
12,683
1,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
1 / 2 / 6
10,447
1,045
9,500
7,570
1,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
seymoure19716
Cerberus
16
3 / 9 / 4
10,546
1,055
8,051
20,303
14,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
35
26
Kills
12
12
Deaths
26
59
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
5
14
2
W
Ratatoskr
FSBshinobi425
Ratatoskr
8
3
7
3.83
W
10
1
12
16
W
King Arthur
Joshfarsaie
King Arthur
5
3
15
4.17
L
Thor
Opok12
Thor
7
5
5
1.9
L
Jing Wei
Sealeena
Jing Wei
0
6
5
0.42
L
Tsukuyomi
Skylar_okbluezz
Tsukuyomi
1
4
3
0.63
L
1
2
6
2
W
Jormungandr
kolomak
Jormungandr
0
0
11
5.5
L
Cerberus
seymoure19716
Cerberus
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,673
Damage
40,922
44,945
Taken
67,453
26,665
Mitigated
23,023
5,817
Healing
3,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,873
3,416
0
292
8,933
2,820
0
1,900
6,870
26,509
0
W
Ratatoskr
FSBshinobi425
Ratatoskr
6,493
2,414
68
227
8,544
3,155
0
2,334
6,104
0
12,195
W
25,276
1,062
0
256
5,850
2,244
0
2,889
2,781
41,924
0
W
King Arthur
Joshfarsaie
King Arthur
12,363
709
296
2,645
15,395
14,129
0
6,530
8,580
0
23,904
L
Thor
Opok12
Thor
13,286
1,256
0
0
14,334
2,792
0
7,704
6,630
0
28,562
L
Jing Wei
Sealeena
Jing Wei
4,151
2,478
0
0
12,563
2,168
0
8,471
4,092
0
19,172
L
Tsukuyomi
Skylar_okbluezz
Tsukuyomi
5,934
1,346
0
286
12,683
1,975
0
8,901
3,782
0
17,496
L
9,500
3,201
0
1,977
7,570
1,719
0
4,736
2,834
39,473
2,551
W
Jormungandr
kolomak
Jormungandr
5,668
413
0
2,033
6,223
4,317
0
2,437
3,600
38,919
4,224
L
Cerberus
seymoure19716
Cerberus
8,051
231
0
1,637
20,303
14,369
0
13,219
7,084
23,658
324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,766
Gold Earned
52,592
202
Minions Killed
207
7
Camps Cleared
7
917,012
Distance Traveled
889,111
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,523
1,052
32
3
1
149,094
0
W
Ratatoskr
11,891
1,189
8
1
4
200,458
0
W
Anubis
12,397
1,240
45
5
0
188,234
0
W
King Arthur
11,036
1,104
25
3
0
205,833
0
L
Thor
12,225
1,223
39
4
1
184,118
0
L
Jing Wei
9,844
984
42
4
4
183,198
0
L
Tsukuyomi
9,530
953
16
2
0
162,580
0
L
Sol
10,447
1,045
65
7
2
183,657
0
W
Jormungandr
10,919
1,092
92
9
2
173,393
3
L
Cerberus
10,546
1,055
45
5
0
175,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role